Sarna News: Bad 'Mechs - Icestorm

Difference between revisions of "Gauss Rifle Light (David)(Battle Armor)/RPG3e"

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| image = [[Image:*.***||500px]]
 
| image = [[Image:*.***||500px]]
 
| name = "David" Light Gauss Rifle
 
| name = "David" Light Gauss Rifle
| IS Infantry Type = ???
+
| IS Infantry Type = [[Infantry]]
| IS Infantry Usage = ???
+
| IS Infantry Usage = [[SupportWeapons]]
 
| IS Infantry Sub Name = "David" Light Gauss Rifle
 
| IS Infantry Sub Name = "David" Light Gauss Rifle
 
| IS Infantry Tech Base = [[Inner Sphere]]
 
| IS Infantry Tech Base = [[Inner Sphere]]
| IS Infantry Tech Rating = ???
+
| IS Infantry Tech Rating = [[Tech Rating|E]]
| IS Infantry Age of War Availability = ???
+
| IS Infantry Age of War Availability = [[Availability Rating|X]]
| IS Infantry Succession Wars Availability = ???
+
| IS Infantry Succession Wars Availability = [[Availability Rating|X]]
| IS Infantry 3050+ Availability = ???
+
| IS Infantry 3050+ Availability = [[Availability Rating|E]]
| IS Infantry Legality = ???
+
| IS Infantry Legality = [[Legality Rating|E]
| IS Infantry Crew = ???
+
| IS Infantry Crew = 1
| IS Infantry Encumbering = ???
+
| IS Infantry Encumbering = Yes
| IS Infantry Year Avail = ???
+
| IS Infantry Year Avail = 3063 ([[Free Worlds League|FW]])
| IS Infantry Skill = ???
+
| IS Infantry Skill = [[SupportWeapons]]
| IS Infantry Damage Type = ???
+
| IS Infantry Damage Type = B
| IS Infantry Armor Penetration Rating = ???
+
| IS Infantry Armor Penetration Rating = 5
| IS Infantry Damage Dice = ???
+
| IS Infantry Damage Dice = 5
| IS Infantry Shots Per Burst = ???
+
| IS Infantry Shots Per Burst = 4
| IS Infantry Burst Modifier = ???
+
| IS Infantry Burst Modifier = 1
| IS Infantry Splash/Blast = ???
+
| IS Infantry Splash/Blast = no
| IS Infantry Incendiary = ???
+
| IS Infantry Incendiary = no
| IS Infantry Minimum-Meters = ???
+
| IS Infantry Minimum-Meters = 0
| IS Infantry Short-Hex = ???
+
| IS Infantry Short-Meters = 90
| IS Infantry Medium-Hex = ???
+
| IS Infantry Medium-Meters = 330
| IS Infantry Long-Hex = ???
+
| IS Infantry Long-Meters = 745
| IS Infantry Extreme-Meters = ???
+
| IS Infantry Extreme-Meters = 1,535
| IS Infantry Shots Per Reload = ???
+
| IS Infantry Shots Per Reload = 8
| IS Infantry Shot Mass = ???
+
| IS Infantry Shot Mass = 0.25
 
| IS Infantry Heat = n/a
 
| IS Infantry Heat = n/a
| IS Infantry Damage = ???
+
| IS Infantry Damage = 0.54
| IS Infantry Minimum-Hex = ???
+
| IS Infantry Minimum-Hex = 0
| IS Infantry Short-Hex = ???
+
| IS Infantry Short-Hex = 3
| IS Infantry Medium-Hex = ???
+
| IS Infantry Medium-Hex = 6
| IS Infantry Long-Hex = ???
+
| IS Infantry Long-Hex = 9
| IS Infantry Mass (Unloaded) = ???
+
| IS Infantry Mass (Unloaded) = 18
| IS Infantry Reload Mass =  ???
+
| IS Infantry Reload Mass =  2
| IS Infantry Bursts Per Reload = ???
+
| IS Infantry Bursts Per Reload = 2
| IS Infantry Weapon Cost = ???
+
| IS Infantry Power per Shot = 8
| IS Infantry Reload Cost = ???
+
| IS Infantry Power per Burst = 32
| IS Infantry BV (1.0) = ???
+
| IS Infantry Weapon Cost = 6,000
| IS Infantry Ammo BV (1.0) = ???
+
| IS Infantry Reload Cost = 20
| IS Infantry BV (2.0) = ???
+
| IS Infantry BV (1.0) = 3.39<ref>''[[Combat Equipment]]'', pg. 317</ref>
 +
| IS Infantry Ammo BV (1.0) =  
 +
| IS Infantry BV (2.0) = 3.39<ref>''[[Tech Manual]]'', pg. 319</ref>
 
| IS Infantry Ammo BV (2.0) = ???
 
| IS Infantry Ammo BV (2.0) = ???
 
| IS Infantry Notes = ???
 
| IS Infantry Notes = ???
| IS BattleArmor Type = ???
+
| IS BattleArmor Type = [[BattleArmor]]
| IS BattleArmor Usage = ???
+
| IS BattleArmor Usage = [[MediumWeapon]]
| IS BattleArmor Sub Name = ???
+
| IS BattleArmor Sub Name = "David" Light Gauss Rifle
 
| IS BattleArmor Tech Base = [[Inner Sphere]]
 
| IS BattleArmor Tech Base = [[Inner Sphere]]
| IS BattleArmor Tech Rating = ???
+
| IS BattleArmor Tech Rating = [[Tech Rating|E]]
| IS BattleArmor Age of War Availability = ???
+
| IS BattleArmor Age of War Availability = [[Availability Rating|X]]
| IS BattleArmor Succession Wars Availability = ???
+
| IS BattleArmor Succession Wars Availability = [[Availability Rating|X]]
| IS BattleArmor 3050+ Availability = ???
+
| IS BattleArmor 3050+ Availability = [[Availability Rating|E]]
| IS BattleArmor Legality = ???
+
| IS BattleArmor Legality = [[Legality Rating|E]]
 
| IS BattleArmor Slots = 1
 
| IS BattleArmor Slots = 1
| IS BattleArmor Year Avail = ???
+
| IS BattleArmor Year Avail = 3063 ([[Free Worlds League|FW]])
| IS BattleArmor Skill = ???
+
| IS BattleArmor Skill = [[Gunnery Humanoid Ballistic]]
| IS BattleArmor Damage Type = ???
+
| IS BattleArmor Damage Type = [[Damage Type Ballistic|B]]
| IS BattleArmor Armor Penetration Rating = ???
+
| IS BattleArmor Armor Penetration Rating = 5
| IS BattleArmor Damage Dice = ???
+
| IS BattleArmor Damage Dice = 5
| IS BattleArmor Shots Per Burst = ???
+
| IS BattleArmor Shots Per Burst = 23<ref>''Formula Result''</ref>
| IS BattleArmor Burst Modifier = ???
+
| IS BattleArmor Burst Modifier = 1
| IS BattleArmor Splash/Blast = ???
+
| IS BattleArmor Splash/Blast = no
| IS BattleArmor Incendiary = ???
+
| IS BattleArmor Incendiary = no
| IS BattleArmor Minimum-Meters = ???
+
| IS BattleArmor Minimum-Meters = 0
| IS BattleArmor Short-Hex = ???
+
| IS BattleArmor Short-Meters = 90
| IS BattleArmor Medium-Hex = ???
+
| IS BattleArmor Medium-Meters = 330
| IS BattleArmor Long-Hex = ???
+
| IS BattleArmor Long-Meters = 745
| IS BattleArmor Extreme-Meters = ???
+
| IS BattleArmor Extreme-Meters = 1,350
| IS BattleArmor Shots Per Reload = ???
+
| IS BattleArmor Shots Per Reload = 20
| IS BattleArmor Shot Mass = ???
+
| IS BattleArmor Shot Mass = 0.75
 
| IS BattleArmor Heat = n/a
 
| IS BattleArmor Heat = n/a
 
| IS BattleArmor Damage = 1
 
| IS BattleArmor Damage = 1
Line 78: Line 80:
 
| IS BattleArmor Long-Hex = 8
 
| IS BattleArmor Long-Hex = 8
 
| IS BattleArmor Mass (Unloaded) = 100
 
| IS BattleArmor Mass (Unloaded) = 100
| IS BattleArmor Reload Mass = ???
+
| IS BattleArmor Reload Mass = 15
| IS BattleArmor Bursts Per Reload = ???
+
| IS BattleArmor Bursts Per Reload = 0.65
| IS BattleArmor Weapon Cost = ???
+
| IS BattleArmor Power per Shot = 15<ref>''Formula Result''</ref>
| IS BattleArmor Reload Cost = ???
+
| IS BattleArmor Power per Burst = 60<ref>''Formula Result''</ref>
| IS BattleArmor BV (1.0) = ???
+
| IS BattleArmor Weapon Cost = 22,500
| IS BattleArmor Ammo BV (1.0) = ???
+
| IS BattleArmor Reload Cost = 250
| IS BattleArmor BV (2.0) = 7<ref>''TechManual'', pg. 317</ref>
+
| IS BattleArmor BV (1.0) = 7<ref>''[[Combat Equipment]]'', pg. 144</ref>
| IS BattleArmor Ammo BV (2.0) = ???
+
| IS BattleArmor Ammo BV (1.0) = 1<ref>''[[Combat Equipment]]'', pg. 144</ref>
| IS BattleArmor Notes = ???
+
| IS BattleArmor BV (2.0) = 7<ref>''[[Tech Manual]]'', pg. 317</ref>
 +
| IS BattleArmor Ammo BV (2.0) = 1<ref>''[[Tech Manual]]'', pg. 317</ref>
 +
| IS BattleArmor Notes =  
 
}}
 
}}
  

Revision as of 22:19, 13 September 2009

{{InfoBoxInfantryWeapon | image = 500px | name = "David" Light Gauss Rifle | IS Infantry Type = Infantry | IS Infantry Usage = SupportWeapons | IS Infantry Sub Name = "David" Light Gauss Rifle | IS Infantry Tech Base = Inner Sphere | IS Infantry Tech Rating = E | IS Infantry Age of War Availability = X | IS Infantry Succession Wars Availability = X | IS Infantry 3050+ Availability = E | IS Infantry Legality = [[Legality Rating|E] | IS Infantry Crew = 1 | IS Infantry Encumbering = Yes | IS Infantry Year Avail = 3063 (FW) | IS Infantry Skill = SupportWeapons | IS Infantry Damage Type = B | IS Infantry Armor Penetration Rating = 5 | IS Infantry Damage Dice = 5 | IS Infantry Shots Per Burst = 4 | IS Infantry Burst Modifier = 1 | IS Infantry Splash/Blast = no | IS Infantry Incendiary = no | IS Infantry Minimum-Meters = 0 | IS Infantry Short-Meters = 90 | IS Infantry Medium-Meters = 330 | IS Infantry Long-Meters = 745 | IS Infantry Extreme-Meters = 1,535 | IS Infantry Shots Per Reload = 8 | IS Infantry Shot Mass = 0.25 | IS Infantry Heat = n/a | IS Infantry Damage = 0.54 | IS Infantry Minimum-Hex = 0 | IS Infantry Short-Hex = 3 | IS Infantry Medium-Hex = 6 | IS Infantry Long-Hex = 9 | IS Infantry Mass (Unloaded) = 18 | IS Infantry Reload Mass = 2 | IS Infantry Bursts Per Reload = 2 | IS Infantry Power per Shot = 8 | IS Infantry Power per Burst = 32 | IS Infantry Weapon Cost = 6,000 | IS Infantry Reload Cost = 20 | IS Infantry BV (1.0) = 3.39[1] | IS Infantry Ammo BV (1.0) = | IS Infantry BV (2.0) = 3.39[2] | IS Infantry Ammo BV (2.0) = ??? | IS Infantry Notes = ??? | IS BattleArmor Type = BattleArmor | IS BattleArmor Usage = MediumWeapon | IS BattleArmor Sub Name = "David" Light Gauss Rifle | IS BattleArmor Tech Base = Inner Sphere | IS BattleArmor Tech Rating = E | IS BattleArmor Age of War Availability = X | IS BattleArmor Succession Wars Availability = X | IS BattleArmor 3050+ Availability = E | IS BattleArmor Legality = E | IS BattleArmor Slots = 1 | IS BattleArmor Year Avail = 3063 (FW) | IS BattleArmor Skill = Gunnery Humanoid Ballistic | IS BattleArmor Damage Type = B | IS BattleArmor Armor Penetration Rating = 5 | IS BattleArmor Damage Dice = 5 | IS BattleArmor Shots Per Burst = 23[3] | IS BattleArmor Burst Modifier = 1 | IS BattleArmor Splash/Blast = no | IS BattleArmor Incendiary = no | IS BattleArmor Minimum-Meters = 0 | IS BattleArmor Short-Meters = 90 | IS BattleArmor Medium-Meters = 330 | IS BattleArmor Long-Meters = 745 | IS BattleArmor Extreme-Meters = 1,350 | IS BattleArmor Shots Per Reload = 20 | IS BattleArmor Shot Mass = 0.75 | IS BattleArmor Heat = n/a | IS BattleArmor Damage = 1 | IS BattleArmor Minimum-Hex = 0 | IS BattleArmor Short-Hex = 3 | IS BattleArmor Medium-Hex = 5 | IS BattleArmor Long-Hex = 8 | IS BattleArmor Mass (Unloaded) = 100 | IS BattleArmor Reload Mass = 15 | IS BattleArmor Bursts Per Reload = 0.65 | IS BattleArmor Power per Shot = 15[4] | IS BattleArmor Power per Burst = 60[5] | IS BattleArmor Weapon Cost = 22,500 | IS BattleArmor Reload Cost = 250 | IS BattleArmor BV (1.0) = 7[6] | IS BattleArmor Ammo BV (1.0) = 1[7] | IS BattleArmor BV (2.0) = 7[8] | IS BattleArmor Ammo BV (2.0) = 1[9] | IS BattleArmor Notes = }}

Description

The "David" Light Gauss Rifle is an infantry-class adaptation of the Free Worlds League's light gauss technology. It possesses considerable range and stopping power, much less than the vehicle versions but still enough to threaten such units. A conventional infantryman can wield the weapon, but it is exceedingly heavy and requires a harness to properly handle its bulk. A power backpack is also often included to meet the gun's high energy demand, further increasing the burden on the gunner. Battle armor such as the Longinus can also make use of the "David", but the weapon requires additional modification and cooling systems to fit it onto the armor.

References

Notes

  1. Combat Equipment, pg. 317
  2. Tech Manual, pg. 319
  3. Formula Result
  4. Formula Result
  5. Formula Result
  6. Combat Equipment, pg. 144
  7. Combat Equipment, pg. 144
  8. Tech Manual, pg. 317
  9. Tech Manual, pg. 317