Difference between revisions of "Hatchet"
(Deleting non-canon hatchets, adding canon ones) |
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| [[New Syrtis]] | | [[New Syrtis]] | ||
| [[Johnston Industries]]<ref>Shrapnel: Issue #7, p. 52</ref> | | [[Johnston Industries]]<ref>Shrapnel: Issue #7, p. 52</ref> | ||
+ | |- | ||
+ | | BSW Light Hatchet | ||
+ | | [[Solaris VII]], [[Dover]], [[Benet III]] | ||
+ | | [[Vining Engineering and Salvage Team]], [[Wakazashi Enterprises]], [[Johnston Industries]]<ref>TRO: 3075, p. 68</ref> | ||
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Revision as of 22:19, 11 March 2022
(Complete list of Hatchet or Sword using BattleMechs)
Description
Introduced in 3022 by the Lyran Commonwealth[1]. The Hatchet is a melee attack weapon equipped on BattleMechs. While most 'Mechs are equipped with ranged weaponry, melee weaponry is also both feasible and useful due to increased damage potential (over a punch) and a lack of heat buildup.
Models
The Hatchet is used by designs manufactured on the following planets:
Brand | Planet | Company |
---|---|---|
Defiance Type G3 | New Syrtis | Johnston Industries[2] |
BSW Light Hatchet | Solaris VII, Dover, Benet III | Vining Engineering and Salvage Team, Wakazashi Enterprises, Johnston Industries[3] |
Rules
Game Rules
In the BattleTech board game, the Hatchet is swung in the physical attack phase at -1 to hit, dealing a point of damage for every five tons of weight.[4] Notable 'Mechs equipping Hatchets include the Hatchetman, the Neanderthal, the Axman, the Buccaneer, the Berserker, and a variant of the Black Knight.