Difference between revisions of "Illumination Shell"
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− | ==Description== | + | == Description == |
− | '''Illumination Shells''' are special munitions fired by [[Long Tom]], [[Sniper Artillery Piece|Sniper]] and [[Thumper Artillery Piece|Thumper]] artillery. Illumination shells replace their normal payload with high-intensity flares, released over an area with miniature parachutes to slow their descent. | + | '''Illumination Shells''' are special munitions fired by [[Long Tom]], [[Sniper Artillery Piece|Sniper]] and [[Thumper Artillery Piece|Thumper]] artillery. Illumination shells replace their normal payload with high-intensity flares, released over an area with miniature parachutes to slow their descent. Their primary use is for illumination and marking enemy units during nighttime and other low-light operations.<ref name="TOp355">''Tactical Operations'', p. 355, "Flechette Artillery"</ref> |
− | == | + | == Rules == |
− | <div | + | <div class="gamerules"> |
− | ===Game Rules=== | + | === Game Rules === |
− | Utilize same rules as standard artillery munitions, however instead of dealing damage they negate any modifiers due to night or dawn/dusk conditions within the target area. | + | Utilize same rules as standard artillery munitions, however instead of dealing damage they negate any modifiers due to night or dawn/dusk conditions within the target area.<ref name="TOp355"/> |
</div> | </div> | ||
− | ==References== | + | == References == |
<references /> | <references /> | ||
− | |||
− | |||
− | [[Category:Technology]] | + | == Bibliography == |
− | [[Category:Artillery | + | * ''[[Tactical Operations]]'' |
+ | |||
+ | [[Category: Technology|Illumination Shell]] | ||
+ | [[Category: Artillery Munitions|Illumination Shell]] |
Latest revision as of 15:55, 2 May 2016
Description[edit]
Illumination Shells are special munitions fired by Long Tom, Sniper and Thumper artillery. Illumination shells replace their normal payload with high-intensity flares, released over an area with miniature parachutes to slow their descent. Their primary use is for illumination and marking enemy units during nighttime and other low-light operations.[1]
Rules[edit]
Game Rules[edit]
Utilize same rules as standard artillery munitions, however instead of dealing damage they negate any modifiers due to night or dawn/dusk conditions within the target area.[1]