Difference between revisions of "L. Ross Babcock III"

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Babcock is credited for game design and writing on numerous [[BattleTech]] products and worked as editor-in-chief on the ''[[w:Star Trek: The Role Playing Game|Star Trek]]'' and [[Doctor Who]] game lines. He holds a credit on every book published in FASA's Star Trek RPG line. Also, the original concept for [[Shadowrun]] was allegedly devised by him.
 
Babcock is credited for game design and writing on numerous [[BattleTech]] products and worked as editor-in-chief on the ''[[w:Star Trek: The Role Playing Game|Star Trek]]'' and [[Doctor Who]] game lines. He holds a credit on every book published in FASA's Star Trek RPG line. Also, the original concept for [[Shadowrun]] was allegedly devised by him.
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=Credits=
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==Editor-In-Cheif==
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* [[Wolf's Dragoons (sourcebook)]]
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[[Category:PeopleReal|Babcock III, L. Ross]]
 
[[Category:PeopleReal|Babcock III, L. Ross]]

Revision as of 11:34, 17 April 2022

RossBabcockDCB2000.jpg
L. Ross Babcock III
(left) in a 1992 Discovery Channel Beyond 2000 episode, with Jordan Weisman (foreground, right)
Occupation Game Designer
FASA cofounder
Ross Babcock at GenCon 1988

L. Ross Babcock III is a game designer and cofounder of FASA.

In 1980, he and Jordan Weisman were fellow gamers at the Merchant Marine Academy. They started FASA Corporation with a starting capital of $350 ($175 each).

Babcock is credited for game design and writing on numerous BattleTech products and worked as editor-in-chief on the Star Trek and Doctor Who game lines. He holds a credit on every book published in FASA's Star Trek RPG line. Also, the original concept for Shadowrun was allegedly devised by him.

Credits

Editor-In-Cheif