Difference between revisions of "L. Ross Babcock III"
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Babcock is credited for game design and writing on numerous [[BattleTech]] products and worked as editor-in-chief on the ''[[w:Star Trek: The Role Playing Game|Star Trek]]'' and [[Doctor Who]] game lines. He holds a credit on every book published in FASA's Star Trek RPG line. Also, the original concept for [[Shadowrun]] was allegedly devised by him. | Babcock is credited for game design and writing on numerous [[BattleTech]] products and worked as editor-in-chief on the ''[[w:Star Trek: The Role Playing Game|Star Trek]]'' and [[Doctor Who]] game lines. He holds a credit on every book published in FASA's Star Trek RPG line. Also, the original concept for [[Shadowrun]] was allegedly devised by him. | ||
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+ | =Credits= | ||
+ | ==Editor-In-Cheif== | ||
+ | * [[Wolf's Dragoons (sourcebook)]] | ||
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[[Category:PeopleReal|Babcock III, L. Ross]] | [[Category:PeopleReal|Babcock III, L. Ross]] |
Revision as of 11:34, 17 April 2022
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L. Ross Babcock III | |
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(left) in a 1992 Discovery Channel Beyond 2000 episode, with Jordan Weisman (foreground, right) | |
Occupation | Game Designer FASA cofounder |
L. Ross Babcock III is a game designer and cofounder of FASA.
In 1980, he and Jordan Weisman were fellow gamers at the Merchant Marine Academy. They started FASA Corporation with a starting capital of $350 ($175 each).
Babcock is credited for game design and writing on numerous BattleTech products and worked as editor-in-chief on the Star Trek and Doctor Who game lines. He holds a credit on every book published in FASA's Star Trek RPG line. Also, the original concept for Shadowrun was allegedly devised by him.