Difference between revisions of "Light Machine Gun (Battle Armor)"

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| Cost (unloaded) = 5,000
 
| Cost (unloaded) = 5,000
 
| Ammo Cost (per reload) = 500
 
| Ammo Cost (per reload) = 500
| BV (2.0) = 5<ref name="TMp317">''TechManual'', p. 317, "Inner Sphere Weapons And Equipment BV Table"</ref> <br> Ammo = 1<ref name="TMp317">
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| BV (2.0) = 5<ref name="TMp317">''TechManual'', p. 317, "Inner Sphere Weapons And Equipment BV Table"</ref> <br> Ammo = 1<ref name="TMp317"/>
 
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Revision as of 14:11, 4 May 2016

BA - MG - Light.png
Light Machine Gun
Production information
Type Ballistic
Tech Base Clan/IS
Year Availability Clan = 3060 CSJ[1]

IS = 3068 CC[1]

Technology Rating C
Availability Ratings X/X/C
Technical specifications
Damage 1
Minimum Range 0
Short Range 2
Medium Range 4
Long Range 6
Mass 75 kg
Critical Slots 1
Mass Per Reload .1kg (50)
Cost (unloaded) 5,000
BV (2.0) 5[2]
Ammo = 1[2]

Description

The Light Machine Gun was originally created by Clan Smoke Jaguar for use by their ProtoMechs, trading firepower for superior range and accuracy over traditional Machine Guns.[1] Originally fielded only by the Clans, the Inner Sphere eventually created their own version of Light Machine Guns for use by battle armor by deriving the design from semi-portable machine guns normally used by infantry forces.[3]

Models


References

  1. 1.0 1.1 1.2 TechManual, p. 228, "Light Machine Gun"
  2. 2.0 2.1 TechManual, p. 317, "Inner Sphere Weapons And Equipment BV Table"
  3. TechManual, p. 258, "Machine Gun"

Bibliography