Sarna News: Bad 'Mechs - Icestorm

Difference between revisions of "Lightning (CCG - Arsenal)"

(auto generated - adding ccg cards)
 
m (copyedits)
Line 3: Line 3:
 
| Set = Arsenal  
 
| Set = Arsenal  
 
| Cost = 2+1L+1T  
 
| Cost = 2+1L+1T  
| Allegiance = Inner Sphere  
+
| Allegiance = [[Inner Sphere]]
 
| Armor = 0  
 
| Armor = 0  
 
| Structure = 3  
 
| Structure = 3  
 
| Attack = 3  
 
| Attack = 3  
| Text = Vehicle (Activates, attacks, guards, and blocks like
+
| Text = '''Vehicle''' (Activates, attacks, guards, and blocks like
a 'Mech. If damaged, roll a die. On a 6, scrap
+
a [['Mech]]. If damaged, roll a die. On a 6, scrap
 
Vehicle.)
 
Vehicle.)
If Lightning is fully constructed when you reveal it,
+
 
 +
If [[Lightning (Combat Vehicle)|Lightning]] is fully constructed when you reveal it,
 
you may immediately place it in your Patrol region.
 
you may immediately place it in your Patrol region.
 
   
 
   
Line 16: Line 17:
 
| Rarity = Rare  
 
| Rarity = Rare  
 
| Speed = F  
 
| Speed = F  
| Mass = 3  5 tons tons  
+
| Mass = 35 tons  
| Armament = Main  2 Med Lasers
+
| Armament = Main  2 [[Medium Laser|Med Laser]]s
 
| Type = Vehicle  
 
| Type = Vehicle  
 
}}
 
}}

Revision as of 16:49, 11 November 2010

Rarity: Rare

Lightning

2+1L+1T

Mass: 35 tons

Armament: Main 2 Med Lasers

Lightning CCG Arsenal.jpg
Unit - Vehicle - Inner Sphere
F

Vehicle (Activates, attacks, guards, and blocks like a 'Mech. If damaged, roll a die. On a 6, scrap Vehicle.)

If Lightning is fully constructed when you reveal it, you may immediately place it in your Patrol region.

0 / 3 Illus: Jock
© WotC. All Rights Reserved
3