Difference between revisions of "Mad Dog (Vulture)"

(huh, I'm actually adding the format?! (redoing Variants later) huh, I'm not completely scrapping the article?! (not enough time) huh, I'm not some random fanatic guy?!)
(→‎Variants: that last edit was also me, why was I logged out?)
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==Variants==
 
==Variants==
Alt. Config. A - The Alpha Configuration's main weapons are its [[ER PPC]] and [[LB 5-X AC]]. These weapons strike from long range to punch holes in its foe's armor. When the ''Mad Dog'' gets close, it can fire its six [[SRM-6]]s to find criticals quickly. BV (1.0)=1,462
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Alt. Config. A - The ''Mad Dog A'' can bring devastating fire on targets at any range, mounting an [[Extended Range Particle Projector Cannon|ER PPC]] and a [[LB 5-X AC]], with which it can already cripple enemies from long range. Should it get close enough, it's six [[SRM-6]] racks ensure the demise of nearly any foe. BV (1.0)=1,462
  
Alt. Config. B- The Beta Configuration keeps one [[LRM-20]] from the primary variant, but attaches an [[Artemis IV FCS]] to it. It adds two [[ER Large Laser]]s mounted in the left arm. For close-up battles, the [['Mech]] mounts three [[Medium Pulse Laser]]s and two [[Streak SRM-6]]s. BV (1.0)=1,855
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Alt. Config. B - A more general purpose configuration, the ''Mad Dog B'' mounts more laser weaponry, with two [[ER Large Laser]]s in the left arm, and three [[Medium Pulse Laser]]s in the other. For additional close-range firepower, the ''Mad Dog B'' mounts only one [[LRM-20]], replacing the other with two [[Streak SRM-6]] launchers. BV (1.0)=1,855
  
Alt. Config. C- The Charlie Configuration mounts two [[Gauss Rifle]]s, one in each arm. BV (1.0)=1,659
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Alt. Config. C - The ''Mad Dog C'' greatly differs from the other configurations, completely lacking any missiles whatsoever. Instead, it carries two massive [[Gauss Rifle]]s for a powerful long-range punch. BV (1.0)=1,659
  
Alt. Config. H- The H variant downgrades the missile launchers to [[LRM-15]]s. It also mounts one [[Large Heavy Laser]] and three [[Medium Heavy Laser]]s. BV (1.0)=1,686
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Alt. Config. H - Built with new Heavy Laser technology, the ''Mad Dog H'' downgrades the [[LRM-20]] launchers to [[LRM-15]]s, so it can mount it's arsenal of a [[Heavy Large Laser]] and three [[Heavy Medium Laser]]s, making it much more capable at close range. BV (1.0)=1,686
  
 
==References==
 
==References==

Revision as of 01:14, 22 August 2007

Mad Dog (Vulture)
Mad Dog
Production information
Manufacturer Unknown
Model Vulture
Class Heavy
Technical specifications
Mass 60 tons
Chassis Standard
Armor Ferro-Fibrous
Engine 300 XL
Speed 86.4 km/h
Armament

Primary Configuration

BV (1.0) 1,823


Description

The Mad Dog is a heavy Clan OmniMech used for long-range indirect fire support. With hunched shoulders, a protruding head, and reverse-jointed legs, the design resembles a vulture, and it was so codenamed the Vulture by the Inner Sphere forces which first encountered it (namely the Draconis Combine and Free Rasalhague Republic)[1]. With it's ample firepower and decent speed of 86.4 km/h, it makes a highly mobile fire platform, and as such has spread to near ubiquity among the forces deployed by the Clans, although the design is favored more by Clan Ghost Bear MechWarriors. The Mad Dog carries eight and a half tons of Ferro-Fibrous armor for decent protection, although it will not be able to stand up to heavy fire.

Armament

For it's fire support purposes, the Mad Dog is armed with twin shoulder-mounted LRM-20 missile racks, which allow the 'Mech to inflict heavy damage on any opponent it may target. The Mad Dog is also more than capable of offenses, also mounts dual large and medium-sized pulse lasers, one on each arm. Mad Dog pilots have been known for showering missiles on opponents before swooping down with a finishing blow from the lasers, like a vulture swooping down for carrion.

In the case that the Mad Dog must retreat or face down heavier opponents, it can adequately do such as well-- the pulse lasers it mounts are much more accurate than standard lasers, allowing it to move and fire at the same time. This can allow it to stall opponents and slowly back up to a more defendable position, although overheating may become an issue.

Variants

Alt. Config. A - The Mad Dog A can bring devastating fire on targets at any range, mounting an ER PPC and a LB 5-X AC, with which it can already cripple enemies from long range. Should it get close enough, it's six SRM-6 racks ensure the demise of nearly any foe. BV (1.0)=1,462

Alt. Config. B - A more general purpose configuration, the Mad Dog B mounts more laser weaponry, with two ER Large Lasers in the left arm, and three Medium Pulse Lasers in the other. For additional close-range firepower, the Mad Dog B mounts only one LRM-20, replacing the other with two Streak SRM-6 launchers. BV (1.0)=1,855

Alt. Config. C - The Mad Dog C greatly differs from the other configurations, completely lacking any missiles whatsoever. Instead, it carries two massive Gauss Rifles for a powerful long-range punch. BV (1.0)=1,659

Alt. Config. H - Built with new Heavy Laser technology, the Mad Dog H downgrades the LRM-20 launchers to LRM-15s, so it can mount it's arsenal of a Heavy Large Laser and three Heavy Medium Lasers, making it much more capable at close range. BV (1.0)=1,686

References