Difference between revisions of "Missile Boat"

(References for Campaign Operations (was p58) were swapped with the Alpha Strike Companion (was p135). Double checked sources and corrected)
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[[File:Baboon RGilClan v08.png|right|300px|thumb|''[[Howler (Baboon)|Howler]]'' in the missile boat unit role]]
 
[[File:Baboon RGilClan v08.png|right|300px|thumb|''[[Howler (Baboon)|Howler]]'' in the missile boat unit role]]
'''Missile Boat''' is a battlefield role performed by certain models of [['Mech]]s, as well as other ground units. They are primarily armed with indirect fire weapons, such as [[LRM|long-range missiles]].<ref name=CBTIR>''Classic BattleTech Introductory Rulebook'', pp. 51-53</ref><ref name=COp135>''Campaign Operations'', p. 135, "Missile Boat"</ref>
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'''Missile Boat''' is a battlefield role performed by certain models of [['Mech]]s, as well as other ground units. They are primarily armed with indirect fire weapons, such as [[LRM|long-range missiles]].<ref name=CBTIR>''Classic BattleTech Introductory Rulebook'', pp. 52-53</ref><ref name=COp135>''Campaign Operations'', p. 135, "Missile Boat"</ref><ref name=ASCEp112>''Alpha Strike: Commander's Edition'', p. 112, "Missile Boat"</ref>
  
 
==Description==
 
==Description==
Missile boats are identified by their function as providers of heavy, long-range fire support, whereby they attack the enemy from a protective distance with indirect fire. In order to either protect the missile boat or take full advantage of its mission, [[skirmisher]]s and [[Striker (unit role)|striker]]s generally close with the targeted enemy units, while the fire-support launches from behind full cover, such as a hill. Generally comprised of BattleMechs or heavy [[combat vehicles]], they tend to operate on their own or with defensive support nearby, in order to avoid close-quarters fighting. They are functionally similar to the [[Sniper (unit role)|sniper role]], though with the primary armament being indirect.<ref name=ASCp58>''Alpha Strike Companion'', p. 58, "Missile Boat"</ref><ref name=CBTIR/><ref name=COp135/>
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Missile boats are identified by their function as providers of heavy, long-range fire support, whereby they attack the enemy from a protective distance with indirect fire. In order to either protect the missile boat or take full advantage of its mission, [[skirmisher]]s and [[Striker (unit role)|striker]]s generally close with the targeted enemy units, while the fire-support launches from behind full cover, such as a hill. Generally comprised of BattleMechs or heavy [[combat vehicles]], they tend to operate on their own or with defensive support nearby, in order to avoid close-quarters fighting. They are functionally similar to the [[Sniper (unit role)|sniper role]], though with the primary armament being indirect.<ref name=ASCp58>''Alpha Strike Companion'', p. 58, "Missile Boat"</ref><ref name=CBTIR/><ref name=COp135/><ref name=ASCEp112/>
  
 
<div class="gamerules">
 
<div class="gamerules">
 
=== Game Description: ''Alpha Strike'' ===
 
=== Game Description: ''Alpha Strike'' ===
In ''Alpha Strike'', a unit is identified as a Missile Boat when it meets the following standards<ref name=ASCp58/>:<br>
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In ''Alpha Strike'', a unit is identified as a Missile Boat when it meets the following standards<ref name=ASCp58/><ref name=ASCEp112/>:<br>
 
'''Speed''': Any<br>
 
'''Speed''': Any<br>
 
'''Armor''': Any<br>
 
'''Armor''': Any<br>
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==Bibliography==
 
==Bibliography==
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* ''[[Alpha Strike: Commander's Edition]]''
 
* ''[[Alpha Strike Companion]]''
 
* ''[[Alpha Strike Companion]]''
 
* ''[[Campaign Operations]]''
 
* ''[[Campaign Operations]]''

Latest revision as of 06:45, 11 September 2022

Howler in the missile boat unit role

Missile Boat is a battlefield role performed by certain models of 'Mechs, as well as other ground units. They are primarily armed with indirect fire weapons, such as long-range missiles.[1][2][3]

Description[edit]

Missile boats are identified by their function as providers of heavy, long-range fire support, whereby they attack the enemy from a protective distance with indirect fire. In order to either protect the missile boat or take full advantage of its mission, skirmishers and strikers generally close with the targeted enemy units, while the fire-support launches from behind full cover, such as a hill. Generally comprised of BattleMechs or heavy combat vehicles, they tend to operate on their own or with defensive support nearby, in order to avoid close-quarters fighting. They are functionally similar to the sniper role, though with the primary armament being indirect.[4][1][2][3]

Game Description: Alpha Strike[edit]

In Alpha Strike, a unit is identified as a Missile Boat when it meets the following standards[4][3]:
Speed: Any
Armor: Any
Range: Long
Special: LRMs, indirect, or artillery

See Also[edit]

References[edit]

  1. 1.0 1.1 Classic BattleTech Introductory Rulebook, pp. 52-53
  2. 2.0 2.1 Campaign Operations, p. 135, "Missile Boat"
  3. 3.0 3.1 3.2 Alpha Strike: Commander's Edition, p. 112, "Missile Boat"
  4. 4.0 4.1 Alpha Strike Companion, p. 58, "Missile Boat"

Bibliography[edit]