Difference between revisions of "Patchwork Armor"

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*Hardened Armor does not hinder running speed on [[Mech]]s when it is not mounted on the legs.
 
*Hardened Armor does not hinder running speed on [[Mech]]s when it is not mounted on the legs.
 
*Armor types which normally occupy Critical Slots will only occupy space where they are mounted, but they cannot be mounted where no space is available.
 
*Armor types which normally occupy Critical Slots will only occupy space where they are mounted, but they cannot be mounted where no space is available.
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== List of Units that carry Patchwork Armor ==
 
== List of Units that carry Patchwork Armor ==

Revision as of 18:11, 24 March 2018

Description

Introduced in Tactical Operations, Patchwork Armor is not an actual armor type per se, but an optional rule that allows different types of armor to be used in different parts of a mech. Depending on the types of armor used, normal restrictions will apply.[1]

A common Patchwork Armor configuration is to use Ferro-Fibrous Armor in locations where the empty space would otherwise go unused, or to mount Hardened Armor on the head.

Though this isn't officially stated, it is reasonably safe to assume that Patchwork Armor is not tournament legal.[citation needed]

Rules[2]

  • Stealth Armor does not provide its benefits when used in a Patchwork configuration.
  • Modular Armor is mounted as separate equipment and thus has no affect on Patchwork Armor rules.
  • Hardened Armor does not hinder running speed on Mechs when it is not mounted on the legs.
  • Armor types which normally occupy Critical Slots will only occupy space where they are mounted, but they cannot be mounted where no space is available.

List of Units that carry Patchwork Armor

References

  1. Tactical Operations, pp. 377 – 378
  2. Tactical Operations

Bibliography