Difference between revisions of "ProtoMech Quad Melee Weapon System"
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− | The '''ProtoMech Quad Melee Weapon System''' was first developed in [[3064]] by [[The Society]]. Similar in purpose to the [[Talon]]s and [[Claw]]s used in the [[Solaris VII]] arenas, the Melee Weapon System is designed to add damage to a ProtoMech's physical attacks. First deployed in [[3066]] the Melee Weapon System is added to ProtoMechs as a series of claws, tusks, talons, horns, or slashing tail. These modifications are more than cosmetic, inflicting damage on enemy units. Another benefit however is how their appearance can affect enemy troops.<ref>''The Wars of Reaving'', | + | == Description == |
+ | The '''ProtoMech Quad Melee Weapon System''' (MWS) was first developed in [[3064]] by [[The Society]]. Similar in purpose to the [[Talon (weapon)|Talon]]s and [[Claw]]s used in the [[Solaris VII]] arenas, the Melee Weapon System is designed to add damage to a ProtoMech's physical attacks. First deployed in [[3066]] the Melee Weapon System is added to ProtoMechs as a series of claws, tusks, talons, horns, or slashing tail. These modifications are more than cosmetic, inflicting damage on enemy units. Another benefit however is how their appearance can affect enemy troops.<ref name="TWoRp200+">''The Wars of Reaving'', pp. 200-201, "ProtoMech Quad Melee Weapon System"</ref> | ||
− | + | == References == | |
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− | ==References== | ||
<references/> | <references/> | ||
− | ==Bibliography== | + | == Bibliography == |
*''[[The Wars of Reaving]]'' | *''[[The Wars of Reaving]]'' | ||
− | [[Category:Technology]] | + | [[Category:Technology|ProtoMech Quad Melee Weapon System]] |
− | [[Category:Weapons]] | + | [[Category:Weapons|ProtoMech Quad Melee Weapon System]] |
− | [[Category:Melee Weapons]] | + | [[Category:Melee Weapons|ProtoMech Quad Melee Weapon System]] |
Latest revision as of 14:50, 8 May 2024
Description[edit]
The ProtoMech Quad Melee Weapon System (MWS) was first developed in 3064 by The Society. Similar in purpose to the Talons and Claws used in the Solaris VII arenas, the Melee Weapon System is designed to add damage to a ProtoMech's physical attacks. First deployed in 3066 the Melee Weapon System is added to ProtoMechs as a series of claws, tusks, talons, horns, or slashing tail. These modifications are more than cosmetic, inflicting damage on enemy units. Another benefit however is how their appearance can affect enemy troops.[1]
References[edit]
- ↑ The Wars of Reaving, pp. 200-201, "ProtoMech Quad Melee Weapon System"