Sniper Artillery Cannon

Revision as of 12:11, 29 January 2015 by Mbear (talk | contribs) (Added info from Tactical Operations)
Sniper Artillery Cannon
Production information
Type Ballistic Weapon
Tech Base Inner Sphere Experimental[1]
Year Availability 3012[2]
Technical specifications
Heat 10
Damage 20/10[3]
Minimum Range 2
Short Range 1 - 4
Medium Range 5 - 8
Long Range 9 - 12[4]
Extreme Range 13 - 16
Tons 15[5]
Critical Slots 10
Ammo Per Ton 10
Cost (unloaded) 300,000
Ammo Cost (per ton) 6,000
BV (2.0) 77 (cannon)
10 (ammo)[6]

Description

The Sniper Artillery Cannon is a scaled down version of the Sniper Artillery Piece capable of direct fire. When mounted on BattleMechs, combat vehicles, and AeroSpace Fighters, it provides artillery support at much closer ranges than its cousin. Essentially a snub-nosed version of the Sniper Artillery Piece, the Sniper Artillery Cannon fires a shell at an enemy location like an autocannon. Unlike an autocannon, the artillery cannon's targeted location isn't an enemy unit but a physical location (hill, tree, hex).

Notes

Game Notes

Errata in Tactical Operations now states that the Artillery Cannons may only use standard artillery munitions. As an area-affect weapon, the Sniper Cannon may not benefit from a targeting computer. Artillery Cannons use the Indirect LRM Fire rules to determine target numbers, but Artillery Cannons cannot make Indirect Artillery attacks. Missed shots scatter like standard artillery, but divide the scatter distance by one half to account for the smaller propellant charges.[7]

Models

The Sniper Cannon is manufactured on the following planets:

Brand Planet Company
Sniper Cannon


See Also

(References to Sniper Cannon)

References

  1. Tactical Operations, p. 285
  2. Tactical Operations, p. 404
  3. Tactical Operations, p. 184, "Artillery Ordnance Table"
  4. Tactical Operations, p. 404
  5. Tactical Operations, p. 405
  6. Tactical Operations, p. 383
  7. Tactical Operations, p. 285

Bibliography