Banshees Stables

Logo of Banshees Stables
Banshees Stables
Team Profile
Sport Mech Dueling
League Solaris Games
Affiliation Lyran Commonwealth
Free Rasalhague Republic
Home Solaris VII
Colors Blue and Black with a vicious bee with a stinger-like weapon pointing forward firing laser like beam at circle.


Description[edit]

A BattleMech Solaris Stable based out of city of Kalamazoo, in the Solaris Reaches.[1]

History[edit]

The Banshees were formed originally as a business venture in 3049 by Burton Rothroc. After truce in fighting with the Clans in 3052, the stable began growing by leaps and bounds due to number of retired veterans joining the stable. However other new members to the stables were refugees from the decimated Free Rasalhague Republic.

During the late 3050s through the late 3060s, the stable's MechWarriors were ranked among the top 50 warriors in the games. The stable had developed an unhealthy rivalry with the Huntsmen Stables due to the owner's son being killed by them in 3055.[2]

A plague of rumors pointed the Stable to be a refuge for Clan War deserters. That one deserter was found among them and that the Federated Commonwealth further investigated them did not help the stables reputation.[3]

The Stable merged with Gemini Stables on 3077 with Tanya O'Bannon in charge.[4]

Stablemasters and Owners[edit]

Notable Personnel[edit]

Instructors[edit]

Technician[edit]

  • Lizzie Rothroc is the only daughter of Stable Owner Burton Rothroc and works as the Stable's senior tech.[3]

Mechwarriors[edit]

Most of the stables MechWarriors are composed almost entirely of retired veterans of the Clan War. Most are affiliated with formed Lyran Commonwealth units or traditional Commonwealth mercenary units. A few of them also come from the decimated Free Rasalhague Republic.

As per 3055 22 MechWarriors were fighting for Banshees Stables.

In 3067 only 19 MechWarriors remained working for Banshees Stables.[3]

Known MechWarriors[edit]

MechWarrior Era Comments References
Terrence "Tricky" Kringle Civil War [5]
Alan Penkerhman Civil War [6]
Beorn Van Kampen Clan Invasion [3]

Infantry[edit]

An infantry team (several squads) were fighting for the Stable as per 3135.[7]

Tactics and Style[edit]

The Banshees are trained to operate in cluttered terrain. Since their 3055 clash with The Huntsmen, the Banshees became proficient in countering the dueling style of their hated rivals.

Stable Characteristics[edit]

  • Experience = Veteran (3067)
  • Rating = B- (3055 and 3067)
  • BattleMech = 15 in 3055 and 13 in 3067
  • Infantry = Yes (during Dark Age)

Notes[edit]

In 3055 the Stables's was only paying 600 C-bills with a 30% on the contract. As per 3067 the Stable Contracts to its warriors at 30 percent with 700 C-bills paycheck a month.[3]

Rules[edit]

Game Rules[edit]

They receive C rate upgrades for their equipment.

The Banshees receive the following benefits from Stable-Specific Rules when used scenarios. MechWarriors of the stables receive a +1 to their initiative whenever they are in use in The Jungle, King of the Mountain, Hartford Gardens or maps containing Hill & Wooded terrain. They receive a -1 to their to-hit modifiers when facing any MechWarrior of the Huntsmen Stables. However, the warrior will receive +1 heat for every attack no matter if it be physical or weapons based. [8]

References[edit]

  1. Record Sheets: 3055 Upgrade, p. 16 "STABLE-SPECIFIC RULES"
  2. MapPack: Solaris VII, p. 21, "The Banshee's profile" - Basic history from Mappacks.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 Solaris VII: The Reaches, p. 13, "Gangs and Stables" - Banshee Stable.
  4. "Experimental Technical Readout: Gladiators"
  5. Technical Readout: 3058 Upgrade, p. 36 "Fenrir"
  6. Technical Readout: 3055 Upgrade, p. 142
  7. "Wolf Hunters"
  8. MapPack: Solaris VII, p. 43 - Solaris Specific Rules for the Banshees

Bibliography[edit]