Sniper Artillery Piece

Sniper
Production information
Type Artillery
Tech Base Inner Sphere
Year Availability 1950's
Technical specifications
Heat 10
Damage 20/10[1]
Minimum Range -
Short Range -
Medium Range -
Long Range 18 Maps[2]
Tons 20
Critical Slots 20
Ammo Per Ton 10
Cost (unloaded) 300,000
Ammo Cost (per ton) 6,000
BV (1.0)  ?
BV (2.0) 85



Description[edit]

The Sniper Rifle Artillery Piece is the smaller cousin to the Long Tom Artillery Piece designed by Armstrong Industries. As the second most-powerful tube artillery in the Inner Sphere, the Sniper can cripple or destroy most light and medium BattleMechs with a single hit.[3] The weapon has an effective range of 9 kilometers.[4] While usable as field artillery, the Sniper is also mounted on several vehicles: the Marksman, Padilla Artillery Tank, Sniper Artillery Tank, and Teppō. It was also mounted on the BattleMech Helepolis, though the 'Mech proved ineffective as an artillery mount.

Models[edit]

The Sniper Artillery Piece is manufactured on the following planets:

Brand Planet Company
Sniper Rifle Bainsville Armstrong Industries
DAT/96 Sniper Artillery Cannon[5]  ???? Hegemony Arms
Type S3 Sniper Artillery Piece[6] Unknown Luthien Armor Works

Rules[edit]

Rules Revision[edit]

The Sniper Artillery Rifle prior to revision artillery rules, was considered optional standard equipment, using old Level 2 Rules. After introduction Total Warfare rule set, the equipment was re-shuffled to the Advanced rules. Which made it no longer considered playable in Tournament, thus Non-Tournament Legal.

The Sniper artillery's ammunition options were expanded to include Smoke, Anti-Personnel, Illumination, Incendiary, Copperhead, Flechette, Thunder/FASCAM, Cluster, and High Explosive Rounds (High Explosive rounds considered the "Standard" rounds for tube artilery). The standard rounds damage was increased from the old Damage = 10/5 to 20/10 damage.

See Also[edit]

(References to Sniper Artillery Piece)

References[edit]

  1. Tactical Operation, p. 423 - "Artillery Ordnance" - Sniper damage capacity using High Explosive (Standard) rounds.
  2. Tactical Operation, p. 404 - "Heavy Weapons and Equipment Combat Data - Sniper maximum range".
  3. Technical Readout: 3050 Upgrade, p. 172
  4. Technical Readout: 3085, p. 32
  5. Historical: Liberation of Terra Volume 2, p. 142 Pollux ADA Heavy Tank - "Pollux's weapon systems include artillery piece, despite being called a cannon."
  6. Technical Readout: 3145 Draconis Combine, p. 26-27, "SM2 Heavy Artillery Vehicle"
  • BattleTech Compendium: Rules of Warfare, p. 116
  • BattleTech Master Rules, p. 116
  • Tactical Operations, p. 284

Bibliography[edit]