Difference between revisions of "Arc-Royal"

m (→‎Manufacturing Centers: added Arc-Royal MechWorks)
(Added Planetary Information)
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'''X''': -172.13
 
'''X''': -172.13
 
'''Y''': -172.13
 
'''Y''': -172.13
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==Planetary Information==
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Arc-Royal is a pleasant, beautiful, pastoral world with mild weather.  It is also home to the Kell Hounds, one of the most legendary mercenary forces in existence.  It is also home to the Wolf Clan-in-exile, renegade warriors of the clans.  It’s symbolism also comes from the fact that it is the capital of the Lyran Alliance’s Arc-Royal Theater.
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===Old Connaught===
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The capital of Arc-Royal is Old Connaught, a homey small town appearing city that reminds one of nineteenth-century Germany.  Most of the city’s inhabitants are proud of their Lyran heritage and their link to the Kell Hounds, who are stewards for the planet.  Kell Hound troops, often backed by Lyran military or local police, are a common sight on the streets, but few find their presence intimidating.
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Mercenaries arriving on Arc-Royal must register with the Old Connaught’s Visitors Center at the nearby spaceport, where they can also stow their machines and leave all but one sidearm before venturing into the city.  This keeps the atmosphere in the capital peaceful, even with local clansmen visiting the city.
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===Clan Wolf (In-Exile)===
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In addition to the Kell Hounds, Clan Wolf (In-Exile) claims the world as their home.  The Warden Wolf enclave is called Wolf City and is an expansive mix of short-term and semi-permanent structures surrounded by military bases and factories.  Traffic between Wolf City and the rest of Arc-Royal is tightly controlled, with Clan and Kell Hound units at checkpoints, and constant ‘Mech and battle armor patrols adding to the defense.
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The lower castes of the clan often conduct trade and maintain their contacts in the capital city, in the interest of maintaining lines of communication and coordinating defenses of the planet.  Relations between the Clans and Inner Sphere natives remain tense despite this trade.  The Wolf and Kell Hound warriors do not show this type of mistrust as they often train together.  It is not uncommon for Wolf Clan (In-Exile) representatives and instructors to be in the old city in the Warrior’s Hall.
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===Arc-Royal Combat Training Program (ARCTP)===
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Those mercenaries who come to Arc-Royal may choose to participate in the Arc-Royal Combat Training Program at the Warrior’s Hall.  Warriors and administrators can take classes through this program, with the best being drawn into the Kell Hounds.  This type of training also ensures a higher quality of standards for mercenaries.
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Study consists of formal classroom studies with simulators and field exercises that may include live-fire or harness action.  Instructors include off-duty personnel from the Kell Hounds as well as occasional guest instructors.  The classes are a well-balanced mix of tactical theory and mercenary economics, most of it assuming a previous education in a state academy or university.
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===Jihad Update===
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Because almost all other hiring halls have been taken over or destroyed, Arc-Royal remains one of the largest mercenary hiring areas in the Inner Sphere.  Because the Kell Hounds and the Lyran Alliance Armed Forces (LAAF) High Command are located here, most of the contracts will be for House Steiner.
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=== Manufacturing Centers ===
 
=== Manufacturing Centers ===
 
* [[Arc-Royal MechWorks]]
 
* [[Arc-Royal MechWorks]]

Revision as of 10:40, 24 December 2008

(References to Arc-Royal)

Note: X and Y are coordinates (light years on XY plane) relative to Terra at (0, 0)

X: -172.13 Y: -172.13

Planetary Information

Arc-Royal is a pleasant, beautiful, pastoral world with mild weather. It is also home to the Kell Hounds, one of the most legendary mercenary forces in existence. It is also home to the Wolf Clan-in-exile, renegade warriors of the clans. It’s symbolism also comes from the fact that it is the capital of the Lyran Alliance’s Arc-Royal Theater.

Old Connaught

The capital of Arc-Royal is Old Connaught, a homey small town appearing city that reminds one of nineteenth-century Germany. Most of the city’s inhabitants are proud of their Lyran heritage and their link to the Kell Hounds, who are stewards for the planet. Kell Hound troops, often backed by Lyran military or local police, are a common sight on the streets, but few find their presence intimidating.

Mercenaries arriving on Arc-Royal must register with the Old Connaught’s Visitors Center at the nearby spaceport, where they can also stow their machines and leave all but one sidearm before venturing into the city. This keeps the atmosphere in the capital peaceful, even with local clansmen visiting the city.

Clan Wolf (In-Exile)

In addition to the Kell Hounds, Clan Wolf (In-Exile) claims the world as their home. The Warden Wolf enclave is called Wolf City and is an expansive mix of short-term and semi-permanent structures surrounded by military bases and factories. Traffic between Wolf City and the rest of Arc-Royal is tightly controlled, with Clan and Kell Hound units at checkpoints, and constant ‘Mech and battle armor patrols adding to the defense.

The lower castes of the clan often conduct trade and maintain their contacts in the capital city, in the interest of maintaining lines of communication and coordinating defenses of the planet. Relations between the Clans and Inner Sphere natives remain tense despite this trade. The Wolf and Kell Hound warriors do not show this type of mistrust as they often train together. It is not uncommon for Wolf Clan (In-Exile) representatives and instructors to be in the old city in the Warrior’s Hall.

Arc-Royal Combat Training Program (ARCTP)

Those mercenaries who come to Arc-Royal may choose to participate in the Arc-Royal Combat Training Program at the Warrior’s Hall. Warriors and administrators can take classes through this program, with the best being drawn into the Kell Hounds. This type of training also ensures a higher quality of standards for mercenaries.

Study consists of formal classroom studies with simulators and field exercises that may include live-fire or harness action. Instructors include off-duty personnel from the Kell Hounds as well as occasional guest instructors. The classes are a well-balanced mix of tactical theory and mercenary economics, most of it assuming a previous education in a state academy or university.

Jihad Update

Because almost all other hiring halls have been taken over or destroyed, Arc-Royal remains one of the largest mercenary hiring areas in the Inner Sphere. Because the Kell Hounds and the Lyran Alliance Armed Forces (LAAF) High Command are located here, most of the contracts will be for House Steiner.


Manufacturing Centers

Owner History

Nearby Planets

Planets within 2 jumps (60 light-years). Closest planets first:

Planet Distance (LY) Jumps 2750 3025 3030 3040 3052 3057 3062
Dukambia 17.37 1 LC LC LC FC FC LA LA
Atocongo 18.78 1 LC LC LC FC FC AR AR
Hamilton 20.62 1 LC LC LC FC FC LA LA
Cumbres 30.09 2 LC LC LC FC FC LA LA
Gotterdammerung 33.15 2 P P P P CJF CJF CJF
Incukalns 33.73 2 LC LC LC FC FC LA LA
Timkovichi 34.07 2 LC LC LC FC FC LA LA
New Exford 37.56 2 LC LC LC FC FC AR AR
Zanderij 39.84 2 LC LC LC FC FC AR AR
Santana 42.86 2 LC LC LC FC FC LA LA
Alma Alta 42.97 2 LC LC LC FC FC LA LA
Wroclaw 43.29 2 LC LC LC FC FC LA LA
Esteros 44.32 2 LC LC LC FC FC AR AR
Bountiful Harvest 48.33 2 LC LC LC FC FC AR AR
Kandersteg 50.36 2 LC LC LC FC FC LA LA
Lyndon 53.33 2 LC LC LC FC FC LA LA
Krievci 55.29 2 LC LC LC FC FC LA LA
Biuque 56.09 2 LC LC LC FC FC LA LA
Yeguas 56.64 2 LC LC LC FC FC AR AR
Summit 56.91 2 LC LC LC FC FC LA LA