Difference between revisions of "Argo (Individual Argo-class DropShip)"

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==Bibliography==
 
==Bibliography==
 +
* ''[[BattleTech (Video Game)|BattleTech]]'' (Video Game)
 
*[https://www.kickstarter.com/projects/webeharebrained/battletech/posts/1512716 BattleTech Kickstarter update] by [[Harebrained Schemes LLC]] (8 March 2016)
 
*[https://www.kickstarter.com/projects/webeharebrained/battletech/posts/1512716 BattleTech Kickstarter update] by [[Harebrained Schemes LLC]] (8 March 2016)
  
 
[[Category: Individual DropShips]]
 
[[Category: Individual DropShips]]

Revision as of 06:23, 28 April 2018

This article is about the individual DropShip. For the DropShip class and other uses, see Argo (DropShip class) and Argo (disambiguation).
Argo
Argo concept art.png
Vessel Profile
TypeDropShip
ClassArgo

One of only two prototypes ever built of the Argo-class of DropShip, the Argo was built by Boeing Interstellar at their Galax shipyard. (The other was the Myrmidon, which was never completed.)

The Argo was sent on its maiden voyage to the rimward periphery in 2762. Contact was lost, and the Argo was presumed to have been destroyed as part of the New Vandenberg Uprising (2765-2766).[1]

The hull would resurface in mercenary hands around 3025.

Canonicity

The Argo class and the two prototypes—Argo and Myrmidon—was so far only described in a Development Update by Harebrained Schemes LLC for their BattleTech (Video Game) Kickstarter project. This source does not meet the current criteria for Canon, and is thus treated as apocryphal at this time.

Incumbent Line Developer Randall N. Bills explicitly stated that it was the intention for this particular game's storyline to be fully canonical. That means that if and when the finished game is released, any information it contains about the Argo will likely be declared canonical.

References

  1. BattleTech video game 8 March 2016 Kickstarter Update

Bibliography