Difference between revisions of "Light Gauss Rifle"

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==Description==
 
==Description==
Introduced in [[3056]] by the [[Free Worlds League]]<ref>''TechManual'', p. 219</ref>. The '''Light Gauss Rifle''' principally functions identical to a [[Gauss Rifle]], electromagnetically accelerating a slug to high speeds to cause massive damage at long range. As its name suggests, however, the Light Gauss Rifle is designed to be more compact, allowing Gauss Rifles to be mounted on smaller combat units. The slug and damage caused by the miniaturized rifle decreased in size, though the rifle is able to propel the smaller slug farther. Also similar to a standard Gauss Rifle, a Light Gauss Rifle that is struck with a critical hit releases its stored energy and damages the unit it is mounted in, though the Light Gauss Rifle deals less damage corresponding to its lesser size.(Side Note, the Light Gauss Rifle is one of the worst weapons in the game, most players will not even play a Mech with this weapon. A good house rule, is to up the weapons damage from 8, let the weapon do 10 points of damage, making it more even with most other I.S. weapons or 12 points of damage as a true Gauss type weapon, as most of the other Gauss weapons in the game are Stronger then the rest)
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Introduced in [[3056]] by the [[Free Worlds League]]<ref>''TechManual'', p. 219</ref>. The '''Light Gauss Rifle''' principally functions identical to a [[Gauss Rifle]], electromagnetically accelerating a slug to high speeds to cause massive damage at long range. As its name suggests, however, the Light Gauss Rifle is designed to be more compact, allowing Gauss Rifles to be mounted on smaller combat units. The slug and damage caused by the miniaturized rifle decreased in size, though the rifle is able to propel the smaller slug farther. Also similar to a standard Gauss Rifle, a Light Gauss Rifle that is struck with a critical hit releases its stored energy and damages the unit it is mounted in, though the Light Gauss Rifle deals less damage corresponding to its lesser size.
  
 
==Models==
 
==Models==

Revision as of 20:17, 8 February 2011

Light Gauss Rifle.jpg
Light Gauss Rifle
Production information
Type Ballistic (Direct)
Tech Base Inner Sphere
Year Availability 3059
Technical specifications
Heat 1
Damage 8
Minimum Range 3
Short Range 8
Medium Range 17
Long Range 25
Tons 12
Critical Slots 5
Ammo Per Ton 16
Cost (unloaded) 275,000
Ammo Cost (per ton) 20,000 (BV 1.0 = 20) (BV 2.0 = 20)
BV (1.0) 159
BV (2.0) 159

Description

Introduced in 3056 by the Free Worlds League[1]. The Light Gauss Rifle principally functions identical to a Gauss Rifle, electromagnetically accelerating a slug to high speeds to cause massive damage at long range. As its name suggests, however, the Light Gauss Rifle is designed to be more compact, allowing Gauss Rifles to be mounted on smaller combat units. The slug and damage caused by the miniaturized rifle decreased in size, though the rifle is able to propel the smaller slug farther. Also similar to a standard Gauss Rifle, a Light Gauss Rifle that is struck with a critical hit releases its stored energy and damages the unit it is mounted in, though the Light Gauss Rifle deals less damage corresponding to its lesser size.

Models

The Light Gauss Rifle is manufactured on the following planets:

Brand Planet Company
Zeus Stewart Corean Enterprises
Imperator Type II [2] Stewart Imperator

Technical Availability

Weapon / Item: Light Gauss Rifle
Cost: 275
Age of War –Star League :does not exist
Succession War: does not exist
Clan Invasion – Present: very rare
Introduced: 3056 FW / NA
Extinction: — / NA
Reintroduced: NA / NA

[3]


References

  1. TechManual, p. 219
  2. tro 3067 p.10
  3. Techmanual p. 289

Bibliography