Difference between revisions of "SRM-2 (Battle Armor)"

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| Tech Base = [[Inner Sphere|IS]]/[[Clan]]
 
| Tech Base = [[Inner Sphere|IS]]/[[Clan]]
 
| Year Availability = [[3050]] ([[Federated Commonwealth|FC]]) / [[2868]] ([[Clan Wolf|CWF]])
 
| Year Availability = [[3050]] ([[Federated Commonwealth|FC]]) / [[2868]] ([[Clan Wolf|CWF]])
| Tech Rating = [[Technology Rating#E|E]]
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| Tech Rating =
 +
Clan = [[Technology Rating#F|F]]
 +
IS = [[Technology Rating#E|E]]
 
| Age of War–Star League = [[Availability Rating#X|X]]
 
| Age of War–Star League = [[Availability Rating#X|X]]
 
| Succession Wars = [[Availability Rating#X|X]]
 
| Succession Wars = [[Availability Rating#X|X]]
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IS = 120/75([[One Shot|OS]])
 
IS = 120/75([[One Shot|OS]])
 
| Space Slots = 2
 
| Space Slots = 2
| Mass Per Reload = 20kg
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| Mass Per Reload = 20 kg
 
| Cost (unloaded) = 10,000<ref>''TechManual'', p. 297</ref>
 
| Cost (unloaded) = 10,000<ref>''TechManual'', p. 297</ref>
 
| Ammo Cost (per reload) = 540
 
| Ammo Cost (per reload) = 540
| BV (2.0) = 21/4([[One Shot|OS]])<ref name=TM318>''TechManual'', p. 318</ref>
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| BV (2.0) = 21/4([[One Shot]])<ref name=TM318>''TechManual'', p. 318</ref>
 
| Ammo BV (2.0) = 3<ref name=TM318/>
 
| Ammo BV (2.0) = 3<ref name=TM318/>
 
}}
 
}}
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==Description==
 
==Description==
The '''SRM-2''' is a [[short-range missile]] launcher mounted on [[Battle Armor]] suits.  SRMs were already one of the most powerful weapons available for conventional [[infantry]], and so following their introduction they quickly became a favorite weapon of battle suit designs.  More bulky than the portable launchers carried by infantry, the reliable SRM-2 benefits from the advanced fire controls and stability provided by battle armor while remaining smaller per tube than vehicular launchers.<ref name=TM258>''TechManual'', p. 258</ref>
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The '''SRM-2''' is a twin-tube [[short-range missile]] launcher mounted on [[battle armor]] suits.  SRMs were already one of the most powerful weapons available for conventional [[infantry]], and so following their introduction they quickly became a favorite weapon of battlesuit designs.  More bulky than the portable launchers carried by infantry, the reliable SRM-2 benefits from the advanced fire controls and stability provided by battle armor while remaining smaller per tube than vehicular launchers.<ref name=TM261>''TechManual'', p. 261</ref>
  
The drawback to the small size means that the SRM-2's ammunition is directly integrated into the launcher; should one of the tubes be damage, missiles tied to it cannot be fed to the other tube to be launched.  The small size also means a more limited range of specialty ammunition available, given the lack of storage space and alternative loading mechanisms, and enhanced targeting gear like [[Artemis IV]] cannot be mated to the launcher.<ref name=TM258/>
+
The drawback to the small size is that the SRM-2's ammunition is directly integrated into the launcher; should one of the tubes be damaged, missiles tied to it cannot be fed to the other tube to be launched.  The small size also means a more limited range of specialty ammunition is available - [[Inferno (Missile)|Inferno]], [[Torpedo]] or [[Multi-Purpose Missile]]s - given the lack of storage space and alternative loading mechanisms. Enhanced targeting gear like [[Artemis IV]] cannot be connected to the launcher.<ref name=TM261/>
  
 
==References==
 
==References==
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==Bibliography==
 
==Bibliography==
*''[[TechManual]]''
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* ''[[TechManual]]''
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[[Category:Battle Armor Weapons]]
 
[[Category:Battle Armor Weapons]]
 +
[[Category:Missile Weapons (Battle Armor)]]

Latest revision as of 15:50, 15 March 2023

BA - SRM Single Shot.png
SRM-2
Production information
Type Missile
Tech Base IS/Clan
Year Availability 3050 (FC) / 2868 (CWF)
Technology Rating Clan = F

IS = E

Availability Ratings X/X/D
Technical specifications
Damage 2/Missile
Short Range 3
Medium Range 6
Long Range 9
Mass Clan = 70/40(OS)

IS = 120/75(OS) kg

Space Slots 2
Mass Per Reload 20 kg
Cost (unloaded) 10,000[1]
BV (2.0) 21/4(One Shot)[2]
Ammo BV (2.0) 3[2]

Description[edit]

The SRM-2 is a twin-tube short-range missile launcher mounted on battle armor suits. SRMs were already one of the most powerful weapons available for conventional infantry, and so following their introduction they quickly became a favorite weapon of battlesuit designs. More bulky than the portable launchers carried by infantry, the reliable SRM-2 benefits from the advanced fire controls and stability provided by battle armor while remaining smaller per tube than vehicular launchers.[3]

The drawback to the small size is that the SRM-2's ammunition is directly integrated into the launcher; should one of the tubes be damaged, missiles tied to it cannot be fed to the other tube to be launched. The small size also means a more limited range of specialty ammunition is available - Inferno, Torpedo or Multi-Purpose Missiles - given the lack of storage space and alternative loading mechanisms. Enhanced targeting gear like Artemis IV cannot be connected to the launcher.[3]

References[edit]

  1. TechManual, p. 297
  2. 2.0 2.1 TechManual, p. 318
  3. 3.0 3.1 TechManual, p. 261

Bibliography[edit]