Difference between revisions of "User:Shockeray/Volt"

(Proper noun capitalization project: Gauss rifle - apologies; had to remove this term from the wiki)
 
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[[Angel ECM Suit]]
+
{{NotCanon}}
[[Bloodhound Active Probe]]
 
[[Plasma ppc|Plasma PPC]]
 
  
 +
{| class='infobox'
 +
|-
 +
| colspan='2' class='infoboxname' | Volt
 +
|-
 +
!colspan="2" class="infoboxheading"|Production information
 +
|- class='infoboxrow'
 +
| Manufacturer      || [[User:Shockeray/Shockers|Shockers Merc. Co.]]
 +
|- class='infoboxrow'
 +
| Model      || Prime
 +
|- class='infoboxrow'
 +
| Class      || Colossal
 +
|- class='infoboxrow'
 +
| Cost      || 35,416,750 C-bills
 +
|-
 +
!colspan="2" class="infoboxheading"|Technical specifications
 +
|- class='infoboxrow'
 +
| Mass      || 135 tons
 +
|- class='infoboxrow'
 +
| Chassis      ||
 +
|- class='infoboxrow'
 +
| Armor      || Experimental Carbon Endo Steel
 +
|- class='infoboxrow'
 +
| Engine      || Dual [[Consolidated 360 XL]] Fusion
 +
|- class='infoboxrow'
 +
| Speed      || 65 km/h
 +
|- class='infoboxrow'
 +
| Jump Jets      || Dual 3 JF Standard
 +
|- class='infoboxrow'
 +
| Armament      ||
 +
*4x [[Gauss rifle]]s
 +
*2x [[Heavy Gauss Rifle]]s
 +
*2x [[Heavy Large Laser]]s
 +
*2x [[Large Pulse Laser]]s
 +
*2x [[Hypervelocity Autocannon/10]]s
 +
*2x [[Heavy PPC]]s
 +
*6x [[Machine Gun|Gatling Gun 20mm]]
 +
*1x [[Streak SRM-6]]
 +
*1x [[LRM-10]]
 +
|-
 +
|}
 +
 +
<pre><nowiki>
 
{{InfoBoxBattleMech
 
{{InfoBoxBattleMech
 
|image=
 
|image=
 
|name=Volt
 
|name=Volt
|manufacturer=[[Shockers Merc. Co.|User:Shockeray/Shockers]]
+
|manufacturer=[[User:Shockeray/Shockers|Shockers Merc. Co.]]
 
|model= Prime
 
|model= Prime
 
|class= Colossal
 
|class= Colossal
Line 12: Line 52:
 
|mass= 135
 
|mass= 135
 
|chassis=
 
|chassis=
|armor= Endo Steel
+
|armor= Experimental Carbon Endo Steel
|engine=[[Consolidated 360 XL]] Fusion
+
|engine= Dual [[Consolidated 360 XL]] Fusion
|speed=6 5
+
|speed=65
 
|jumpjets= Dual 3 JF Standard
 
|jumpjets= Dual 3 JF Standard
 
|armament=
 
|armament=
*2x [[Gauss Rifle]]s
+
*4x [[Gauss rifle]]s
*4x [[Heavy Medium Laser]]s
+
*2x [[Heavy Gauss Rifle]]s
*2x [[Medium Pulse Laser]]s
+
*2x [[Heavy Large Laser]]s
 +
*2x [[Large Pulse Laser]]s
 +
*2x [[Hypervelocity Autocannon/10]]s
 +
*2x [[Heavy PPC]]s
 +
*6x [[Machine Gun|Gatling Gun 20mm]]
 
*1x [[Streak SRM-6]]
 
*1x [[Streak SRM-6]]
|BV (1.0)=2,295<ref name=CO>''Combat Operations'', p. 118</ref>
+
*1x [[LRM-10]]
|BV (2.0)=2,654<ref>''Record Sheets: 3060 Unabridged'', p. 274</ref>
 
 
}}
 
}}
 +
</nowiki></pre>
  
 
==Description==
 
==Description==
Created by [[Clan Star Adder]] as an insult to their enemies, [[Clan Blood Spirit]], the '''''Blood Asp''''' has a large amount of available space for its size. Based on the ''[[Kingfisher]]'', the ''Blood Asp'' adds an [[XL Engine]], but space constraints forced the replacement of the ''Kingfisher'''s [[Ferro-Fibrous]] armor with standard plate. The ''Blood Asp'' incorporates sixteen tons of this armor and fourteen [[double heat sink]]s in the base chassis. One of the first 'Mechs to field breakthrough Heavy Laser technology, the ''Blood Asp'' proves to be an offensive powerhouse. Delivering incredible damage at all ranges, the ''Blood Asp'' makes short work of any enemy regardless of size.<ref name=TRO182>''Technical Readout: 3060'', p. 182</ref>
+
The Volt was intended to become the main 'Mech of the [[User:Shockeray/Shockers|Shockers Mercenaries]]. The slower assault design serves as a excellent platform large weapons. The Volt is built on a lightweight Foundation Type 220 [[Endo Steel]] chassis that is capable of supporting the Volt's massive weapons payload and armor while weighing half as much as a standard chassis. To power this massive 'Mech, Dual [[Consolidated (Fusion Engines)|Consolidated 360 XL Fusion]] Engines give the Volt a top speed of 65 km/h. The Volt is protected by twenty-two and a half tons of Experimental Carbon Endo Steel, giving it almost as much armor as the entire mass of some light 'Mechs. The Volt has [[CASE]] in both of its side torsos to protect it from secondary damage if one of the [[Heavy Gauss Rifle]]s are damaged. Finally, for protection from enemy electronic warfare systems, the Volt has a [[Angel ECM|Angel ECM Suit]]. For ease of commanding, the Volt has a [[C3 Command Unit]].
  
 
==Armament==
 
==Armament==
The ''Blood Asp'''s primary weapons are a pair of [[Gauss Rifle]]s that can strip off a ton of armor at the range of six hundred and sixty meters, though they do not have a lot of ammunition, so [[MechWarrior (pilot)|MechWarriors]] must be sparing with their shots. These are backed up by four [[Heavy Medium Laser]]s, a pair of [[Medium Pulse Lasers]], and a [[Streak SRM-6]] for close-range work. To aid in heat dissipation, the primary configuration incorporates four additional heat sinks.<ref name=TRO182 />
+
Made on the heaviest chassis available, the ''Volt'' sports two of what was the [[Lyran Alliance]]'s newest weapon in the early 3060s, the [[Heavy Gauss Rifle]]. The largest non-artillery weapon in existence, also four smaller [[Gauss rifle]]s that can strip off a ton of armor at the range of six hundred and sixty meters, though they do not have a lot of ammunition, so [[MechWarrior (pilot)|MechWarrior]]s must be sparing with their shots.
 +
The [[Hypervelocity Autocannon/10]]s can deal an immense amount of damage very quickly. Eight tons of ammunition for each keep the weapons in good supply.
 +
These are backed up by two [[Heavy Large Laser]]s, a pair of [[Large Pulse Lasers]], and a [[Streak SRM-6]] for close-range work. An additional pair of [[Heavy PPC]]s add to the already huge arsenal. Also six [[Machine Gun|Gatling Gun 20mm]]s can take out infantry in no time.
 +
To aid in heat dissipation, the primary configuration incorporates four additional clan heat sinks.
 +
A [[Bloodhound Active Probe]] helps is hard battle situations.
  
 
==Alternate Configurations==
 
==Alternate Configurations==
* Alt. Config. A - This configuration is built for assault. It uses an advanced [[Targeting Computer]] to guide a pair of [[ER PPC]]s and two [[Heavy Large Laser]]s. Eleven additional heat sinks fail to keep this configuration cool, even with the addition of enough [[jump jet]]s to leap ninety meters at a time. It also incorporates an [[ECM Suite]] to protect itself from enemy electronics.<ref name=TRO183 /> BV (1.0) = 2,901<ref name=CO />, BV (2.0) = 3,452<ref>''Record Sheets: 3060 Unabridged'', p. 275</ref>
 
 
* Alt. Config. B - The second alternate configuration is a fire-support design that uses a [[Gauss Rifle]] and a pair of [[LRM-20]]s with [[Artemis IV FCS|Artemis IV Fire Control Systems]]. In case an enemy unit gets close, it mounts four [[Medium Pulse Laser]]s and an [[ECM Suite]]. Two additional heat sinks ensure this design stays cool.<ref name=TRO182 /><ref name=TRO183>''Technical Readout: 3060'', p. 183</ref> BV (1.0) = 2,662<ref name=CO />, BV (2.0) = 2,885<ref>''Record Sheets: 3060 Unabridged'', p. 276</ref>
 
 
* Alt. Config. C - This ammunition-dependent version uses a pair of [[Ultra Autocannon/10]]s and an [[LB 20-X AC]] for close-range duels, which its dearth of ammunition further reinforces. It mounts a lone [[ER Large Laser]] for long-range support.<ref name=TRO183 /> BV (1.0) = 1,969<ref name=CO />, BV (2.0) = 2,270<ref>''Record Sheets: 3060 Unabridged'', p. 277</ref>
 
 
* Alt. Config. D - The fifth configuration is similar to the primary, though it is more geared to long-range support. It uses a Gauss Rifle, two ER Large Lasers, and three [[Ultra Autocannon/2]]s. A pair of [[Heavy Medium Laser]]s enable the 'Mech to remain useful after it has run out of ammo.<ref name=TRO183 /> BV (1.0) = 1,977<ref name=CO />, BV (2.0) = 2,396<ref>''Record Sheets: 3060 Unabridged'', p. 278</ref>
 
 
* Alt. Config. E - This configuration makes use of [[ATM]]s in the form of four [[ATM 3]]s. A single ton of ammunition for each pair does not allow the weapons to make the most of their flexibility. A Targeting Computer guides paired ER PPCs and Medium Pulse Lasers. Four jump jets enable the ''Blood Asp'' E to vault one hundred-twenty meters into the air, while additional heat sinks keep heat levels within reasonable levels.{{cn}} BV (1.0) = 3,042<ref name=CO />, BV (2.0) = 3,179<ref>''Record Sheets: 3060 Unabridged'', p. 279</ref>
 
 
* Alt. Config. F - Developed during the Jihad, this configuration is designed for close-quarters combat. The ''Blood Asp'' has been given four [[Streak SRM-6]] launchers with three tons of ammunition, and a pair of Medium Pulse Lasers and AP Gauss Rifles for short range combat. For medium and long range, it mounts two [[ER PPC]]s and a single [[Plasma Cannon]] with a ton ammo. To cope with the heat buildup, the 'Mech has been given an additional five Double Heat Sinks. BV (2.0) = 2,908<ref>''Record Sheets: 3060 Unabridged'' p. 280</ref>
 
 
* Alt. Config. G - Another configuration that premiered during the relentless fighting of the Jihad era, variant G centers around the new Hyper Assault Gauss Rifle technology.  A massive [[HAG-40|Class 40 Hyper Assault Gauss Rifle]] has been fitted in the left Arm and part of the left torso, along with four tons of ammunition. As its alternative weapons, the 'Mech includes a pair of ER Large Lasers split between its right arm and right torso, and a pair of Medium Pulse Lasers and Heavy Medium Lasers.  Its direct fire weapons are backed up by a Targeting Computer for increased accuracy. To help cope with heat, it has also been provided with an additional three Double Heat Sinks. BV (2.0) = 3,192<ref>''Record Sheets: 3060 Unabridged'' p. 281 - G Configuration for the Blood Asp.</ref>
 
 
===Apocryphal Configurations===
 
*In the [[MechAssault]] series, the ''Blood Asp'' also wields two [[Plasma ppc|Plasma PPC]]s and has a variant known as the Star Adder, the only reference to this alternate name.
 
 
==Gallery==
 
<gallery>
 
Image:Blood Asp 2.jpg|''Blood Asp'' in Action
 
</gallery>
 
 
==References==
 
<references />
 
 
==Bibliography==
 
*''[http://www.classicbattletech.com/downloads/MasterUnitList_v1-66p_Names.pdf Master Unit List.pdf]''
 
*''[[Combat Operations]]''
 
*''[[Record Sheets: 3060]]''
 
*''[[Record Sheets: 3060 Unabridged]]''
 
*''[[Technical Readout: 3060]]''
 
 
 
[[Category:BattleMechs]]
 
[[Category:OmniMechs]]
 
[[Category:Assault BattleMechs]]
 
[[Category:90 ton BattleMechs]]
 
[[Category:Clan Star Adder BattleMechs]]
 

Latest revision as of 15:22, 13 August 2022


Volt
Production information
Manufacturer Shockers Merc. Co.
Model Prime
Class Colossal
Cost 35,416,750 C-bills
Technical specifications
Mass 135 tons
Chassis
Armor Experimental Carbon Endo Steel
Engine Dual Consolidated 360 XL Fusion
Speed 65 km/h
Jump Jets Dual 3 JF Standard
Armament
{{InfoBoxBattleMech
|image=
|name=Volt
|manufacturer=[[User:Shockeray/Shockers|Shockers Merc. Co.]]
|model= Prime
|class= Colossal
|cost= 35,416,750 C-bills
|mass= 135
|chassis=
|armor= Experimental Carbon Endo Steel
|engine= Dual [[Consolidated 360 XL]] Fusion
|speed=65
|jumpjets= Dual 3 JF Standard
|armament=
*4x [[Gauss rifle]]s
*2x [[Heavy Gauss Rifle]]s
*2x [[Heavy Large Laser]]s
*2x [[Large Pulse Laser]]s
*2x [[Hypervelocity Autocannon/10]]s
*2x [[Heavy PPC]]s
*6x [[Machine Gun|Gatling Gun 20mm]]
*1x [[Streak SRM-6]]
*1x [[LRM-10]]
}}

Description[edit]

The Volt was intended to become the main 'Mech of the Shockers Mercenaries. The slower assault design serves as a excellent platform large weapons. The Volt is built on a lightweight Foundation Type 220 Endo Steel chassis that is capable of supporting the Volt's massive weapons payload and armor while weighing half as much as a standard chassis. To power this massive 'Mech, Dual Consolidated 360 XL Fusion Engines give the Volt a top speed of 65 km/h. The Volt is protected by twenty-two and a half tons of Experimental Carbon Endo Steel, giving it almost as much armor as the entire mass of some light 'Mechs. The Volt has CASE in both of its side torsos to protect it from secondary damage if one of the Heavy Gauss Rifles are damaged. Finally, for protection from enemy electronic warfare systems, the Volt has a Angel ECM Suit. For ease of commanding, the Volt has a C3 Command Unit.

Armament[edit]

Made on the heaviest chassis available, the Volt sports two of what was the Lyran Alliance's newest weapon in the early 3060s, the Heavy Gauss Rifle. The largest non-artillery weapon in existence, also four smaller Gauss rifles that can strip off a ton of armor at the range of six hundred and sixty meters, though they do not have a lot of ammunition, so MechWarriors must be sparing with their shots. The Hypervelocity Autocannon/10s can deal an immense amount of damage very quickly. Eight tons of ammunition for each keep the weapons in good supply. These are backed up by two Heavy Large Lasers, a pair of Large Pulse Lasers, and a Streak SRM-6 for close-range work. An additional pair of Heavy PPCs add to the already huge arsenal. Also six Gatling Gun 20mms can take out infantry in no time. To aid in heat dissipation, the primary configuration incorporates four additional clan heat sinks. A Bloodhound Active Probe helps is hard battle situations.

Alternate Configurations[edit]