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The Wars of Reaving

The Wars of Reaving
Product information
Type Sourcebook
Development Herbert A. Beas

Ben H. Rome
Primary writing Ben H. Rome
Pages 254
Cover artwork Niel Roberts (Art)

Ray Arrastia (Layout & Cover Design)
Interior artwork Øystein Tvedten (Maps)
Illustrations Justin Adams

Alex Iglesias

David Kegg

Chris Lewis

Matt Plog

Rob Ruffolo

David White
Publication information
Publisher Catalyst Game Labs
Product code 35306
First published 03 August 2011 (PDF)
ISBN-13 978-1934857854
MSRP $34.99
Era Jihad
Timeline December 3067-

30 January 3087
Followed by The Wars of Reaving Supplemental

The Wars of Reaving is a Jihad-era sourcebook covering the events that closed off the Home Clans from further contact with the Inner Sphere, as hinted at in various Dark Age sources.


During the Jihad era, contact with the Clans in Kerensky Cluster was lost. Scant reports from Intel retrieved would reveal that the Clans in that distant realm of space are engaged in intense conflict. The conflict would leave the Invading Clans residing in the Inner Sphere cut off from all contact with their distant home.

The Wars of Reaving sourcebook covers the mysterious events that unfolded in Clan Space with new added information to allows for player campaign. The book also provides character profiles, new units, Chaos Campaign & Warchest rules, maps and other miscellaneous information.

From the back cover

Descendants of the Star League Defense Force, they returned to the Inner Sphere in 3050 with violence and honor. Stalled by the combined might of the Inner Sphere, the Clans have been waiting for the chance to strike for Terra once more. But fractures within Nicholas Kerensky’s Great Society have widened. A new enemy threatens to destroy the Clans once and for all: themselves. The resulting Wars of Reaving touches every Clan: some will be destroyed, all will be forever altered.

The Wars of Reaving sourcebook details the Clans from 3067 through the end of the Jihad era and includes detailed reports, faction updates, personalities, units, and equipment that have a hand in this widespread orgy of war. Essential gameplay statistics, maps, and a complete campaign allow players to immerse themselves completely within these Wars of Reaving.


  • How to use this book
  • Way of the Warrior
  • Trials of Position
    • What Came Before
    • Armed Politics
    • Balance of Power
    • Wheels and Deals
    • Ravens in the Outworlds
    • Crashing Home
    • Coyote Diet
  • Trials of Possession
    • Cracks in the Foundation
    • Absent but Present
    • Secret Moves, Secret Worlds
    • The Rise of Warrior-Ambassador
    • The Art of Distraction
    • Quiet Movements
    • Politics and Problems
    • Stalking the Desert
    • Lamentations and the Raven
    • Retribution
    • The Hellion Plan
    • Viper and Falcon
    • Exodus Requiem
    • The Raven Absorption
    • Closing the Net
    • The Coyote Prowls
    • Fuel for the Blood Feud
    • Hellion Fury, Horse's Gains
    • The Wolf's Preparations
    • Bandit Caste: Commodus Van Houten
  • Reaving
    • Machinations and Manipulations
    • Merges and Moves
    • The Hellion Strikes
    • Turning of the Tide
    • Line of Death
    • The Reaving of the Blood
    • The Wolf at the Door
    • Icy Fire
    • End of an Era
    • Clan Burrock
  • Chalcas
    • Death Rides Forth
    • Sandbagging the Breach
    • The Rot Within
    • Dark Periphery
    • Scraping the Falcon
    • Fall of Szabo
    • Bearding the Shark
    • Raven's Dirge
    • The Fall of York
    • The Viper Uncoils
    • Loss of Signal
    • The Hellion Fades
    • Constriction
    • Silence of the Falcon
  • Trials of Annihilation
    • Infestation
    • Splitting the Snake
    • Spreading Contagion
    • The Defamation of Albion
    • Scorpion Gambit
    • The Goliath Deception
    • Vengeance on Vinton
    • Punishing Priori
    • Rise of the Blood Spirit
    • The Spheroid Conspiracies
    • Poking the Bear
    • Death of a Kindraa
    • Falcon Vengeance
    • Fall of Tokasha
  • Surkairede
    • Viper's Venom
    • Adder's Assault
    • Reconvening the Council
    • Viper's End
    • Focused Agression
  • Founder's Future
  • Rules Annex
  • Wars of Reaving Campaign
      • Warchest Points
      • Warchest Debt
    • How to Use the Reaving Campaign
    • Battlefield Setup
    • Option
    • Special Rules
      • Additional Special Rules
      • Betrayal Modifier Table
    • Objectives
    • Opponent
    • Warchest Points Between Tracks
    • Repair
      • Healing
      • Trading
      • Skill Advancement
    • Ending the Campaign
  • Glossary