Tracked APC

Tracked APC
Production information
Manufacturer Various
Mission Infantry Carrier
Type Tracked
Cost 64,350 C-bills
Technical specifications
Mass 10
Armor SimplePlate Manufacturers Standard
Engine Type 60 I.C.E.
Speed 97.2 km/h
Crew 1
Communications System Various
Targeting Tracking System Various
BV (1.0) 53[1]


The backbone of any vehicular military unit, APCs have been carrying infantry since the days of pre-spaceflight Terra and even in the era of battle armor, continue their most mundane of roles. Armored Personnel Carriers are among the least complex and sturdiest vehicles available, produced in the thousands across human inhabited space. Since a communicator is the fanciest piece of equipment they carry, they do not require any special gear to repair.[2]

Each of the three basic types of APCs has its own individual function on the battlefield. Tracked APCs are more expensive to build, but can operate in a far wider variety of terrain, mostly broken or hilly regions, than its Wheeled or Hover counterparts.[2]

Weapons and Equipment[edit]

APCs are not fighting vehicles, for their main function is to transport infantry squads from one battle to another. The "standard" tracked APC carries a single Machine Gun, carried usually only for defense against other infantry units.[2]


There are many popular variants of Armored Personnel Carriers. The most popular mount more weapons, such as machine guns, at the expense of carried troops. Quite often these vehicles no longer carry troops, and are used purely for infantry support.

  • Primitive Versions 
    Early (circa 2390) versions of the Tracked APC used a ton of Commercial Armor to provide protection. Though effective against small arms fire, the BAR 6 armor would quickly be overwhelmed by modern weapons. This is all the more deadly considering the low top speed (54 km/h) of the primitive APC. BV (2.0) = 57[3]
  • LRM Carrier 
    This version of the APC replaces the infantry bay and machine gun with a single LRM-5 and slightly more armor. BV (2.0) = 208[4]
  • MG Carrier 
    This variant trades the infantry bay for a turret with three machine guns, a full ton of ammunition, and additional armor. BV (2.0) = 157[5]
  • SRM Carrier 
    This version removes the infantry bay and replaces the standard machine gun and ammunition with a single SRM-2 and a ton of ammo. It removes the turret to make room for this weapon and some extra armor. BV (2.0) = 168[6]



  1. Combat Operations, pg. 120
  2. 2.0 2.1 2.2 Technical Readout: 3026, pp. 8-9
  3. Experimental Technical Readout: Primitives, Volume 1, p. 9
  4. Record Sheets: 3039 Unabridged, p. 21
  5. Record Sheets: 3039 Unabridged, p. 22
  6. Record Sheets: 3039 Unabridged, p. 23