Difference between revisions of "Availability Rating"

(See Also)
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*[[Availability Rating/RPG4e|Availability]] scale published in [[A Time of War]]
 
*[[Availability Rating/RPG4e|Availability]] scale published in [[A Time of War]]
  
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==Description==
 
'''Availability Rating''' is a code used in the [[Classic BattleTech]] game indicating how common a class of [[:Category:Combat Vehicles|Combat]] [[:Category:Support Vehicles|Support Vehicles]], [['Mech]], (or other) mounted equipment, or subsystems found in the same.  It's primary function is to designate how rare the systems are in a particular time period in the [[BattleTech]] universe.  A [[Availability Rating/RPG1e|similar system]] was used in the [[MechWarrior, First Edition]] roleplaying game.  Under the current rules set, a weapon will have three different Ratings, one for Age of War/Succession Wars period, one for the Star League Period, and a third for the Current Era.
 
'''Availability Rating''' is a code used in the [[Classic BattleTech]] game indicating how common a class of [[:Category:Combat Vehicles|Combat]] [[:Category:Support Vehicles|Support Vehicles]], [['Mech]], (or other) mounted equipment, or subsystems found in the same.  It's primary function is to designate how rare the systems are in a particular time period in the [[BattleTech]] universe.  A [[Availability Rating/RPG1e|similar system]] was used in the [[MechWarrior, First Edition]] roleplaying game.  Under the current rules set, a weapon will have three different Ratings, one for Age of War/Succession Wars period, one for the Star League Period, and a third for the Current Era.
  
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==References==
 
==References==
 
*[[TechManual|Classic BattleTech Tech Manual]] pp.122
 
*[[TechManual|Classic BattleTech Tech Manual]] pp.122
  
 
[[Category: Game Aids]]
 
[[Category: Game Aids]]

Revision as of 17:09, 31 January 2011

See Also

Description

Availability Rating is a code used in the Classic BattleTech game indicating how common a class of Combat Support Vehicles, 'Mech, (or other) mounted equipment, or subsystems found in the same. It's primary function is to designate how rare the systems are in a particular time period in the BattleTech universe. A similar system was used in the MechWarrior, First Edition roleplaying game. Under the current rules set, a weapon will have three different Ratings, one for Age of War/Succession Wars period, one for the Star League Period, and a third for the Current Era.


Availability Rating Label Description
A Very Common
B Common
C Uncommon
D Rare
E Very Rare
F Unique
X Unavaialble

References