Difference between revisions of "Heavy Medium Laser"

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==Technical Availability==
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:Weapon / Item: Heavy Medium Laser
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:Cost: 0
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:Age of War –Star League :does not exist
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:Succession War: does not exist
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:Clan Invasion – Present: rare
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:Introduced: NA / 3059 CSA
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:Extinction: NA / —
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:Reintroduced: NA / NA
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<ref> Techmanual p. 289</ref>
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 +
 
==References==
 
==References==
 
<references />
 
<references />
 +
 
==Bibliography==
 
==Bibliography==
 
* ''[[BattleTech Master Rules]]''
 
* ''[[BattleTech Master Rules]]''

Revision as of 05:25, 6 February 2011

Heavy medium laser.jpg
Heavy Medium Laser
Production information
Type Energy (Direct)
Tech Base Clan
Year Availability 3059
Technical specifications
Heat 7
Damage 10
Minimum Range --
Short Range 3
Medium Range 6
Long Range 9
Tons 1
Critical Slots 2
Ammo Per Ton --
Cost (unloaded) 100,000
Ammo Cost (per ton) n/a
BV (1.0) 76

Description

Introduced in 3059[1] Clan Star Adder developed the heavy lasers to deal more damage, but the side effect of that was increased heat output. In addition, interference with a BattleMech's sensors means that a Heavy Medium Laser is penalized with a +1 to-hit modifier.

Models

Since the Heavy Medium Laser is exclusively a Clan weapon, no Inner Sphere models exist.

Manufacturing

The Heavy Medium Laser is manufactured on the following planets:

Brand Planet Company
Model V Strato Domingo Auxiliary Production Site 4
Series 5K Huntress Abysmal Manufacturing Complex
Series 6A Arcadia Arcadia BattleMech Plant CM-T4


Technical Availability

Weapon / Item: Heavy Medium Laser
Cost: 0
Age of War –Star League :does not exist
Succession War: does not exist
Clan Invasion – Present: rare
Introduced: NA / 3059 CSA
Extinction: NA / —
Reintroduced: NA / NA

[2]


References

  1. TechManual, p. 226
  2. Techmanual p. 289

Bibliography