Difference between revisions of "High-Resolution Imager Camera"

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===Game Rules===
 
===Game Rules===
The High-Resolution Imager provides its bonuses only if the target battlefield is in daylight and the local weather is clear, overcast or vacuum. This imager then provides a +1 initiative modifier for the friendly receiving unit’s force as long as the connection is maintained. Furthermore, if the Hi-Res Imager is accessed during the Weapon Attack Phase of the first turn of game play (or prior to the start of play), it also forces the controlling player of any hostile units to roll 2D6 for each hidden unit on the battlefield, revealing the unit on any result of 8+ unless the unit is equipped with active [[Mimetic Armor]], a Chameleon Light [[Polarization Shield]], [[Void Signature System]], or other camouflage. This imager also may not detect units located underwater, within a building, within heavy or ultra-heavy woods, within any jungle hex, within a smoke-filled hex or underground.<ref name=TO339/>
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The High-Resolution Imager provides its bonuses only if the target battlefield is in daylight and the local weather is clear, overcast or vacuum. This imager then provides a +1 initiative modifier for the friendly receiving unit’s force as long as the connection is maintained. Furthermore, if the Hi-Res Imager is accessed during the Weapon Attack Phase of the first turn of game play (or prior to the start of play), it also forces the controlling player of any hostile units to roll 2D6 for each hidden unit on the battlefield, revealing the unit on any result of 8+ unless the unit is equipped with active [[Mimetic Armor]], a [[Chameleon Light Polarization Shield]], [[Void Signature System]], or other camouflage. This imager also may not detect units located underwater, within a building, within heavy or ultra-heavy woods, within any jungle hex, within a smoke-filled hex or underground.<ref name=TO339/>
 
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Revision as of 01:53, 14 April 2011

Description

A High-Rez imager is a piece of satellite imagine equipment. It is used by the military to monitor troop movements and civilians to monitor weather patterns.[1]

Rules

Game Rules

The High-Resolution Imager provides its bonuses only if the target battlefield is in daylight and the local weather is clear, overcast or vacuum. This imager then provides a +1 initiative modifier for the friendly receiving unit’s force as long as the connection is maintained. Furthermore, if the Hi-Res Imager is accessed during the Weapon Attack Phase of the first turn of game play (or prior to the start of play), it also forces the controlling player of any hostile units to roll 2D6 for each hidden unit on the battlefield, revealing the unit on any result of 8+ unless the unit is equipped with active Mimetic Armor, a Chameleon Light Polarization Shield, Void Signature System, or other camouflage. This imager also may not detect units located underwater, within a building, within heavy or ultra-heavy woods, within any jungle hex, within a smoke-filled hex or underground.[1]

References

  1. 1.0 1.1 Tactical Operations, p. 339

Bibliography