Difference between revisions of "Interstellar Players"
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| image = Interstellarplayers.jpg | | image = Interstellarplayers.jpg | ||
| publisher = [[FanPro]] | | publisher = [[FanPro]] | ||
− | | year = 2005 | + | | year = May 2005 |
| production code = 35003 | | production code = 35003 | ||
| ISBN = 1-932564-30-6 | | ISBN = 1-932564-30-6 |
Revision as of 22:20, 21 September 2008
Contents
Description
Interstellar Players examines secret organizations, some of which may or may not exist in the BattleTech universe. These organizations are mostly meant to give RPG gamemasters more tools. Each section contains background information, followed by game statistics that GMs can use to integrate these groups into their games. The rules addendum contains new traits, skills, equipment, and NPCs for use in RPGs, as well as additional rules for integrating Manei Domini and the Bounty Hunter into Classic BattleTech games.
Contents
- "The Illusion of Power"
- Introduction
- The Darkness of Light
- The Sixth of June
- The Illuminati
- Irian Corporate Cabal
- Interstellar Expeditions
- Genecaste
- Brotherhood of Cincinnatus
- The Exituri
- The One Star Faith
- The Bounty Hunter
- Davion Warriors' Cabal
- Minor Groups
- The Far Lookers
- The Coterie
- The Scourge of Death
- The JarnFolk
- The Hidden
- Rules Addendum
- Classic BattleTech RPG Rules
- Traits
- Skills and Fields
- Personal Equipment
- Roleplaying Addendum
- Interstellar Player NPCs
- Classic BattleTech Rules