Difference between revisions of "Musketeer"

m (reference cleanup)
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*1x [[Rotary Autocannon/5]]
 
*1x [[Rotary Autocannon/5]]
 
*2x [[Streak SRM-2]]s
 
*2x [[Streak SRM-2]]s
| BV (1.0) = 834
+
| BV (1.0) = 834<ref name=TRO3067-16-17>''Technical Readout: 3067'', pp. 16-17, "Musketeer Profile"</ref><ref name=CO126>''Combat Operations'', p. 126, "Force Faction Table"</ref>
 
| BV (2.0) = ???
 
| BV (2.0) = ???
 
}}
 
}}
  
 
==Description==
 
==Description==
The '''Musketeer''' Hover Tank is a [[combat vehicle]] designed to deliver concentrated firepower quickly and cheaply. The hovertank is as difficult to kill as a hover vehicle can be, with seven tons of [[Ferro-Fibrous]] armor protecting it, and [[CASE]] protecting its four-person crew from internal explosions. An [[internal combustion engine]] is inexpensive and can still maintain speeds up to 119 km/h.
+
The '''Musketeer''' Hover Tank is a [[combat vehicle]] designed to deliver concentrated firepower quickly and cheaply. The hovertank is as difficult to kill as a hover vehicle can be, with seven tons of [[Ferro-Fibrous]] armor protecting it, and [[CASE]] protecting its four-person crew from internal explosions. An [[internal combustion engine]] is inexpensive and can still maintain speeds up to 119 km/h.<ref name=TRO3067-16-17/>
<ref> RS 3067 p. 12 </ref>
 
  
 
==Armament==
 
==Armament==
The Musketeer was created to deliver a Mydron Tornado [[Rotary Autocannon/5]] to the field. Three tons of ammunition give the Musketeer's crew the ability to maintain sustained fire. The autocannon is backed up by a pair of Holly Mark II [[Streak SRM-2]] launchers. The result of this is a scattershot effect that can quickly damage the motive systems of enemy tanks and damage critical systems.
+
The Musketeer was created to deliver a Mydron Tornado [[Rotary Autocannon/5]] to the field. Three tons of ammunition give the Musketeer's crew the ability to maintain sustained fire. The autocannon is backed up by a pair of Holly Mark II [[Streak SRM-2]] launchers. The result of this is a scattershot effect that can quickly damage the motive systems of enemy tanks and damage critical systems.<ref name=TRO3067-16-17/>
  
 
==Variants==
 
==Variants==
* Armor - This variant replaces the autocannon with a smaller [[Rotary Autocannon/2]]. The loss of firepower nonetheless enabled engineers to add additional armor, making the Musketeer even more difficult to bring down. BV (1.0) = 553
+
* Armor - This variant replaces the autocannon with a smaller [[Rotary Autocannon/2]]. The loss of firepower nonetheless enabled engineers to add additional armor, making the Musketeer even more difficult to bring down. BV (1.0) = 553<ref name=CO126/>
<ref> RS 3067 p. 12 </ref>
 
  
 
==References==
 
==References==
 
<references />  
 
<references />  
*[[Combat Operations]], pg. 126
+
*''[[Combat Operations]]''
*[[Technical Readout: 3067]], pp. 16-17
+
*''[[Technical Readout: 3067]]''
  
 
==External Links==
 
==External Links==

Revision as of 07:24, 5 February 2011

Musketeer.gif
Musketeer Hover Tank
Production information
Manufacturer Corean Enterprises
Mission Main Battle
Type Hover
Cost 1,846,667 C-bills
Technical specifications
Mass 50
Armor StarGuard CIV Ferro-Fibrous w/ CASE
Engine GM 115 ICE
Speed 119 km/h
Crew 4
Armament
BV (1.0) 834[1][2]
BV (2.0) ???


Description

The Musketeer Hover Tank is a combat vehicle designed to deliver concentrated firepower quickly and cheaply. The hovertank is as difficult to kill as a hover vehicle can be, with seven tons of Ferro-Fibrous armor protecting it, and CASE protecting its four-person crew from internal explosions. An internal combustion engine is inexpensive and can still maintain speeds up to 119 km/h.[1]

Armament

The Musketeer was created to deliver a Mydron Tornado Rotary Autocannon/5 to the field. Three tons of ammunition give the Musketeer's crew the ability to maintain sustained fire. The autocannon is backed up by a pair of Holly Mark II Streak SRM-2 launchers. The result of this is a scattershot effect that can quickly damage the motive systems of enemy tanks and damage critical systems.[1]

Variants

  • Armor - This variant replaces the autocannon with a smaller Rotary Autocannon/2. The loss of firepower nonetheless enabled engineers to add additional armor, making the Musketeer even more difficult to bring down. BV (1.0) = 553[2]

References

  1. 1.0 1.1 1.2 Technical Readout: 3067, pp. 16-17, "Musketeer Profile"
  2. 2.0 2.1 Combat Operations, p. 126, "Force Faction Table"

External Links