Sir Roger
Not Canon The subject of this article does not contribute canonical content to the BattleTech universe, either because it is not intended to or because it is not an official product. |
Sir Roger | |
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Product information | |
Type | Magazine |
Development | Chief editor: Oscar Lafuente |
Primary writing | Various contributors |
Pages | varies |
Cover Artwork | Various artists |
Illustrations | Various artists |
Publication information | |
Publisher | Federación de Casas de Juventud |
First published | 1993–1994 |
MSRP | 150 PTAS (Issues 1–7) |
Content | |
Sir Roger was a Spanish-language magazine in circulation between 1993 and 1994 that published an article on BattleTech in their first issue. Each issue consisted of 1,200 copies.
Sir Roger Number 01
During mining activities on a noncanonical planet (Imphal III) during 3026, House Davion found a battered JumpShip and attached to it an unspecified DropShip full of BattleMech components. As House Davion was preparing for the Fourth Succession War, Hanse Davion instructed the NAIS to use the parts to prepare prototypes of several 'Mechs. The NAIS Team, led by Richard Bertram, worked for two years with thousand of pieces to create these prototypes that, if successful in battle, would be mass produced.
Four prototypes were created:
- BRB-3G Barbarian (100 tons)
- PAL-2D Paladin (85 tons, not to be confused with the ArenaMech of the same name)
- RNG-5R Ranger (55 tons)
- BRG-3G Burglar (30 tons)
The Barbarian was discarded due to several issues with its stability. The magazine provides statistics and images for the three remaining 'Mechs, though their equipment does not match the images: the Paladin has what looks like a Rifleman arm but only the AC/5 on it, among other inconsistencies.
A four-'Mech battle scenario against House Kurita 'Mechs is also presented.
PAL-2D Paladin
The Paladin was powered by a Strand 255 and equipped with enough jump jets to cover his walking speed. The fifteen heat sinks it carried could barely keep up with all the 'Mech's firepower, and if it did fire all of its weapons it could easily overheat.
The Paladin carries one AC/5 in each arm, the LRM 10 in the right torso, and two medium lasers and one small laser in each side torso. The machine guns fire to the rear and are both located in the central torso.
Sixteen and a half tons of armor protected the BattleMech correctly.
RNG-5R Ranger
The Ranger was powered by a CoreTek 275 engine and equipped with enough jump jets to cover its walking speed. The 10 single heat sinks it carried could barely keep up with all the 'Mech firepower, as if it did use all his weapons it could easily overheat.
The Ranger carries one large laser in the right arm and two medium lasers in its left arm. Two machine guns are embedded in each right and left torso for additional firepower.
Its 11.5 tons of armor protected the BattleMech successfully.
BRG-3G Burglar
The Burglar was powered by a GM 210. The ten single heat sinks it carried were enough to keep the 'Mech firepower even when using all its weapons. It was armed with one LRM-5 in the right torso and one medium laser in each arm, while a small laser in the central torso completes the mix.
Its six and a half tons of armor protected the BattleMech adequately.