Difference between revisions of "Technology Rating"
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| '''A''' | | '''A''' | ||
| Primitive | | Primitive | ||
− | | to Early Twentieth | + | | to Early [[Twentieth century]] |
|- | |- | ||
| '''B''' | | '''B''' | ||
| Low-Tech | | Low-Tech | ||
− | | Late Twentieth | + | | Late Twentieth century |
|- | |- | ||
| '''C''' | | '''C''' |
Revision as of 17:24, 7 October 2015
Technology Rating is a code used in the Classic BattleTech game indicating the relative sophistication of a piece of vehicles, 'Mech and other equipment, or of the subsystems found in the same. Its primary function is to determine what systems were available in a particular time period in the BattleTech universe. A similar system was used in the MechWarrior, First Edition roleplaying game. That scale was different, primarily because the Clans had not been developed when that game had been written.[1]
Technology Rating | Label | Years |
A | Primitive | to Early Twentieth century |
B | Low-Tech | Late Twentieth century |
C | Common Tech | 21st to 22nd Centuries |
D | High-Tech | Age of War and Succession Wars |
E | Advanced | Star League and Post-3050 Inner Sphere |
F | Hyper-Advanced | Clan and Post-3065 Inner Sphere |
References
- ↑ TechManual, p. 122