MRM-10

(Redirected from MRM 10)
Medium-Range Missile (MRM) 10
Production information
Type Missile
Tech Base Inner Sphere
Year Availability 3058
Technical specifications
Heat 4
Damage 1/missile (10)
Minimum Range 0
Short Range 1-3
Medium Range 4-8
Long Range 9-15
Tons 3
Critical Slots 2
Ammo Per Ton 24
Cost (unloaded) 50,000
Ammo Cost (per ton) 5,000
BV (1.0) 56
BV (2.0) 56



Description[edit]

The Medium-Range Missile Launcher was designed by scientists at Luthien Armor Works. MRMs are dead-fire missiles that are fired more like lasers than missiles. In order to pack as many missiles as possible into one salvo, scientists removed guidance systems and made the whole package smaller. Though this was seen as a step backwards in technological development, the inexpensive and deadly MRMs have spread throughout the Draconis Combine and to many mercenary units.

The lack of a guidance system and unique nature of MRMs means that they are incompatible with special munitions and advanced guidance systems, though they can be prepared as a single-shot system. The inherent inaccuracy of MRMs is reflected in game terms with a +1 to hit.

The MRM-10 is the lightest and smallest MRM launcher. It was designed to easily be swapped in for an SRM-6.

Models[edit]

MRM-10 is manufactured on the following planets:

Brand Planet Company
Shannon SH-88[1] Unknown Unknown
Shannon Ten-Pin Various Various
Shigunga Luthien Luthien Armor Works

See Also[edit]

The MRM-10 has been used in various video games, each with their own stats for the weapon; below is a list of the games that use it along with a link to each version's stats:

References[edit]

  1. Technical Readout: 3145 Free Worlds League, p. 26-27, "VT-U1 Violator"

Bibliography[edit]