Group W

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History

The unit was formed 3030 and worked mainly for the FedCom. They signed a contract with the St. Ives military and were faced with a civil war in 3064. The command fought first on Tantara and later on Warlock with great success but this doesn't changed the outcome. The new employees, the LAAF send them as peacekeepers to the Lyons Thumb and later to Galatea were they established the law again. This series of actions of the unit dearly.


Formed over forty years ago, Group W began as a single battalion of BattleMechs— mostly older family machines that MechWarriors brought with them—two DropShips, and full tech support assets. However, blessed with a strong financial base that enabled them to be selective in choosing their first jobs and having a cogent business plan in place from the outset, the Group flourished as few mercenary commands could in the lean years after the Fourth Succession War. By 3050, the mercenaries had grown to a full BattleMech regiment, supported by a battalion of support and auxiliary troops and a full wing of aerospace fighters. Spending its early years on the Lyran Periphery, Group W quickly earned a reputation as a relentless and effective pirate hunting force. After eradicating a pirate enclave in the Son Hoa system, StarCorps Industries offered the Group a long-term garrison contract. For the next two decades, the mercenaries would alternate between corporate contracts and state service. It was during this period the Group grew to its full size—the nature of its work ensuring access to leading edge equipment and the skilled technicians to keep them at one-hundred percent readiness at all times. A contract binding them to service deep in the Free Worlds League spared Group W the fate suffered by many mercenary commands when the Clans struck the Inner Sphere. While other units were thrown—and broken—against the Clan juggernaut in the Tamar March, the Group could only look on helplessly as their adopted home was ravaged by the invaders. As soon as its League contract expired in late 3054, Group W offered their services to the Lyran state and secured a garrison assignment on the Clan frontier for four years before being assigned to aid the St. Ives Compact in 3061. It was in service against the Capellans that Group W's reputation grew. Though the St. Ives Compact was ultimately defeated, the Group’s unflinching valor in the face of superior forces prompted a well-deserved elevation from "Veteran/Reliable" to "Elite/Fanatical" classification. With no time to rebuild or recoup after the St. Ives armistice, Group W was reassigned to Lyons to serve as peacekeepers, quelling the social unrest caused by Kurita’s annexation of the Lyons Thumb worlds. The Group carried out this difficult mission—walking the fine line that enabled them to keep the peace without being perceived by the citizenry as an occupying force—with the same professionalism they had shown on the battlefields of Nashuar, Tantara, and Warlock. Thus, it surprised no one when Group W was hired to put down the ’Mech gangs on Galatea during the FedCom Civil War. Disgusted by the very idea of mercenaries without ethics victimizing a populace, the Group carried out this mission with systematic thoroughness and an enthusiasm that bordered on brutality. An unexpected benefit of this duty was their ability to acquire new technology—both from salvage and the black market. Still, after a decade of combat far from the corporate sponsors who always sold to them at discount, the Group was ironically at its lowest ebb in terms of tech and battle readiness while at the peak of their reputation. Group W was restored to almost full strength—albeit with a near-comic mismatch of salvage materiel and advanced technologies— when their Galatean contract expired in early 3068. The planetary government’s offer to renew was outbid by Duke Kelswa-Steiner of Skye. In response to Free Worlds League raids, Skye and Bolan forces were mounting an offensive all along the border, and the Duke wanted the best mercenary commands available—regardless of cost—to supplement his forces. Group W was partnered with Kirkpatrick’s Invaders to form a planetary invasion force that captured Togwotee in March of 3068 with almost no casualties. Rolling over the planetary militia in short order, the paired mercenary forces maintained their forward momentum and repeated their performance on Ideyld in June of that same year. In July of 3068, after the Invaders were pulled back to Arcadia, the Group truly began to earn their pay and justified the Duke’s confidence in them. Both the Fourth Regulan Hussars and Fifth Free Worlds Guards landed in force, determined to not just retake the Ideyld but destroy the mercenaries. Outnumbered and outgunned, Group W held the planet for nearly a full month, bogging down a major thrust of the Free Worlds League’s counteroffensive, before finally withdrawing in good order. [1]

Officer

Colonel Andrew Bethke is a solid leader and known for his military skills

Tactic

They can react to any know tactic with easy.

Support

The unit has enough technicians for their support demands historically and now. The unit posses sufficient transport assets.

Dragoon Ratings

3067

Dragoon Rating: A

Compisition

3067

Group W (1 Regiment/Elite/Fanatical)

- Most of the mechs are upgraded.

Lightning Strike(1 Wing/Veteran/Reliable)

-The unit contains 10 conventionel machines and the rest is divide by , 2 Stukas + 4 Eagles + 4 Corsairs + 2 Stingrays.

33rd Support Group(1 Battalion/Elite/Fanatical)

  • CO: Major C.H. Wesley Hyde-Blum

- The battalion is compromised of 1 company with assault designs, vehicles for cavalry task + 1 artillery battery.


Notes

References

  1. Mercenaries Supplemental Update, p. 63
  • Mercenaries Supplemental, p. 36 - "Unit Profile"

Bibliography