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Difference between revisions of "Skulker (Combat Vehicle)"

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* Skulker (SRM) - This simple variant switches out the [[Medium Laser]] and replaces it with an [[SRM-4]] replete with two tons of ammunition. However due to the loss of the heat sinks that came with the [[Medium Laser]], this version sacrifices its ability to operate in extremely hot environments. BV (2.0) = 319
 
* Skulker (SRM) - This simple variant switches out the [[Medium Laser]] and replaces it with an [[SRM-4]] replete with two tons of ammunition. However due to the loss of the heat sinks that came with the [[Medium Laser]], this version sacrifices its ability to operate in extremely hot environments. BV (2.0) = 319
  
* Command - This variant, developed during the [[Jihad]], carries no weapons of any sort. Instead it provides combat targeting coordination via a [[C3 Master]] computer. After installing the C3 Master, engineers added more armor protection.<ref>''Technical Readout: 3085'', p. 191</ref> BV (2.0) = 230<ref>''Record Sheets: 3085 Unabridged — Old is the New New'', p. 27</ref>
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* Skulker (C3M) - This variant, developed during the [[Jihad]], carries no weapons of any sort. Instead it provides combat targeting coordination via a [[C3 Master]] computer. After installing the C3 Master, engineers added more armor protection.<ref>''Technical Readout: 3085'', p. 191</ref> BV (2.0) = 230<ref>''Record Sheets: 3085 Unabridged — Old is the New New'', p. 27</ref>
  
 
===Custom Variants===
 
===Custom Variants===

Revision as of 15:51, 22 March 2011

Skulker.JPG
Skulker Wheeled Scout Tank
Production information
Manufacturer Joint Equipment Systems
Mission Reconnaissance
Type Wheeled
Cost 179,300 C-bills
Technical specifications
Mass 20 tons
Armor ProtecTech Light Standard
Engine 120 GM Classic I.C.E
Speed 118.8 km/h
Crew 4
Armament
BV (1.0) 115
BV (2.0) 314


Description

The Skulker is the much larger cousin of the Swift Wind scout car and originally based on the Heavy APC design. Due to it being larger than any scout car, it can act as a mobile communication outpost. With its advanced sensor suite which is tied to both its communication and targeting system, it can navigate with only its sensors. While hot environments would wreak havoc upon its advanced electronics, the heat sinks from its Medium Laser cools the sensors while the laser is not in use. This would allow it to operate in even the hottest environments where other scout vehicles can't. The Skulker comes mounted with four and a half tons of armor.

Armament

Being primarily a scout vehicle, the Skulker mounts only one Standard Systems Medium Laser should the need for combat arise. This also allows it to operate for extended periods of time without worrying about ammunition.

Variants

  • Skulker (SRM) - This simple variant switches out the Medium Laser and replaces it with an SRM-4 replete with two tons of ammunition. However due to the loss of the heat sinks that came with the Medium Laser, this version sacrifices its ability to operate in extremely hot environments. BV (2.0) = 319
  • Skulker (C3M) - This variant, developed during the Jihad, carries no weapons of any sort. Instead it provides combat targeting coordination via a C3 Master computer. After installing the C3 Master, engineers added more armor protection.[1] BV (2.0) = 230[2]

Custom Variants

  • X-5 Skulker - This model installs a fusion engine, exchanges the Medium Laser for an ER model and mounts cutting-edge electronics to aid in its scout role. BV (2.0) = 491[3]

References

  1. Technical Readout: 3085, p. 191
  2. Record Sheets: 3085 Unabridged — Old is the New New, p. 27
  3. Experimental Technical Readout: Corporations, p. 9

Bibliography