BattleTech 4th Edition (Rulebook)

BattleTech Rulebook
BattleTech 4th Editon (Rulebook) Cover.jpg
Product information
TypeRulebook
DevelopmentBryan Nystul
Primary writingJordan K. Weisman
Sam Lewis
L. Ross Babcock III
Pages47
Cover ArtworkTom Baxa
IllustrationsDoug Anderson
Mike Jackson
Chris Moeller
Peter Bergting
Jeff Laubenstein
Joel Biske
Jim Nelson
Mike Nielsen
First Publication
PublisherFASA
PIC1604
Published1996

Description[edit]

The BattleTech 4th Edition Rulebook came with the 4th Edition boxed set. It contained the rules for standard BattleMech combat and BattleMech construction. The booklet featured many black-and-white illustrations and concluded with three simple scenarios.

Contents[edit]

  • INTRODUCTION
  • COMPONENTS
  • PLAYING THE GAME
  • MOVEMENTS
    • Movements Costs
    • Movement Modes
    • Facing
    • Piloting Skill Rolls
    • Falling
  • COMBAT
    • Weapons Attacks
    • Physical Attacks
    • Heat
  • SCENARIOS
    • Scenario 1: Final Exam
    • Scenario 2: Trial by Fire
    • Scenario 3: Divide and Conquer
  • CONSTRUCTION
    • Choose Tonnage
    • Determine Engine Rating
    • Add Control Components
    • Allocate Tonnage for Internal Structure
    • Determine Jump Capability
    • Add Extra Heat Sinks
    • Add Armor
    • Add Weapons and Ammunition
    • Complete Critical Hit Table
    • Allocate Armor Points
    • Complete the Record Sheet
  • EQUIPMENT