Dispossessed Cooperative
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Dispossessed Cooperative | |
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Team Profile | |
Founding Year | 3049 |
Sport | 'Mech Dueling |
League | Solaris Games |
Affiliation | None |
Home | Solaris VII |
Colors | Black & Red; the skull of an Atlas weeping blood against a red field |
Contents
Description[edit]
The Dispossessed Cooperative stable on Solaris VII is a community of MechWarriors sworn to help each other in times of crisis.[citation needed]
History[edit]
The Cooperative was created in 3049 by several MechWarriors who, individually, could not break into the main circuit. After a very good start, the Cooperative's leader tried to form a global alliance of all cooperatives on Solaris. This movement gained the Cooperative several stables as enemies, and ended with the leader's disappearance.[citation needed]
Leadership[edit]
Notable Personnel[edit]
Technicians[edit]
The techs of the Cooperative are of the veteran/elite level.[citation needed]
MechWarriors[edit]
In 3051, thirty MechWarriors were fighting for the Dispossessed Cooperative.[2]
In 3067, thirty-six MechWarriors were fighting for the Dispossessed Cooperative.[1]
Known MechWarriors[edit]
MechWarrior | Era | Comments | References |
---|---|---|---|
Daniel Morrison | Clan Invasion; Civil War |
Stablemaster | [2] |
Chantelle Wastscott | Civil War | Stablemaster | [1] |
Grover Neste | [citation needed] |
Facilities[edit]
The Dispossessed Cooperative's main complex is located in Burgton.[citation needed]
Tactics and Style[edit]
The Cooperative is not known for strong teamwork. The team is known to prefer aiming for opponents' legs – even at the risk of failed shots – in order to get a salvageable 'Mech.[1]
Known 'Mechs[edit]
Notable 'Mechs:
- GHR-5N Grasshopper Mantis
'Mech Bay (for common usage/rent)
Stable Characteristics[edit]
Notes[edit]
- In 3054, the standard contract had a 750 C-bill initiation fee and a 20% percent cut of earnings.[2]
- In 3067, the standard contract had a 950 C-bill initiation fee and a 30% percent cut of earnings.[1]
Rules[edit]
Game Rules[edit]
The Stable, as of 3067, has access to D-rated equipment.
The Dispossessed's MechWarriors may elect to aim low by accepting a +2 to-hit penalty for all attack weapons. When aiming low, the hits are resolved using the Kick Locations Table.[3]
References[edit]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 MapPack: Solaris VII, p. 24: "Stables of Solaris VII - Dispossessed Cooperative"
- ↑ 2.0 2.1 2.2 Solaris VII: The Game World – Gamemaster's Book, p. 22: "Major Cooperatives"
- ↑ MapPack: Solaris VII, p. 43: Rules/Stable-Specific Rules - Dispossessed Cooperative special abilities