Difference between revisions of "Longshot"
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|model=LNG-2 | |model=LNG-2 | ||
|class=Light | |class=Light | ||
− | |cost = 6,218,730 C- | + | |cost = 6,218,730 [[C-bill]]s |
|Tech Base=[[Inner Sphere]] | |Tech Base=[[Inner Sphere]] | ||
|mech type=Battlemech | |mech type=Battlemech | ||
|feet=2 | |feet=2 | ||
|mass=35 | |mass=35 | ||
− | |chassis=[[Endo | + | |chassis=[[Endo steel]] |
− | |armor=Riese-400 [[ | + | |armor=[[Riese-400]] [[reactive armor]] |
− | |engine=[[XL engine | + | |engine=245-rated [[XL engine]] |
|comsys=[[IDC Hailer B]] | |comsys=[[IDC Hailer B]] | ||
− | |T&T=[[ IDC ScopeTrak I]] | + | |T&T=[[IDC ScopeTrak I]] with [[Artemis IV]] |
− | |heat sinks=10 [[ | + | |heat sinks=10 [[double heat sink]]s |
|speed=119 | |speed=119 | ||
|jumpjets=None | |jumpjets=None | ||
|armament= | |armament= | ||
− | *2x [[SRM-6]]s | + | * 2x [[SRM-6]]s with [[Artemis IV]] |
− | *2x [[Medium X- | + | * 2x [[Medium X-pulse laser]]s |
− | *2x [[Small X- | + | * 2x [[Small X-pulse laser]]s |
|BV (1.0)=796 | |BV (1.0)=796 | ||
|BV (2.0)=1215<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 230</ref> | |BV (2.0)=1215<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 230</ref> | ||
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==Description== | ==Description== | ||
− | A [[Solaris VII]] [[BattleMech]], the '''''Longshot''''' was introduced to the featherweight fight circuit in the early 3050's | + | A [[Solaris VII]] [[BattleMech]], the '''''Longshot''''' was introduced to the featherweight fight circuit in the early 3050's, and though it was quick and agile, MechWarriors were not impressed with it when it arrived. The fact that the original variants carried a [[Narc missile beacon]] instead of some heavier weaponry was useful in team matches and grand melees, but in the one-on-one duels that were popular the Narc was a liability. Responding to this and other complaints, [[Innovative Design Concepts]] introduced the LST-2, which uses several [[Experimental Technology|experimental systems]] to improve performance. The most interesting of these is [[reactive armor]], which enhanced protection against missile weapons. |
==Weapons and Equipment== | ==Weapons and Equipment== | ||
− | The ''Longshot'''s main armament are its dual [[TharHes Maxi]] [[SRM-6]] launchers with [[Artemis IV]] fire control system backed up by a pair of | + | The ''Longshot''<nowiki>'</nowiki>s main armament are its dual [[TharHes Maxi]] [[SRM-6]] launchers with [[Artemis IV]] fire control system, backed up by a pair of [[Innovative Design Concepts]] [[medium X-pulse laser]]s. At close range it is protected by a pair of [[Innovative Design Concepts]] [[small X-pulse laser]]s. |
==Variants== | ==Variants== | ||
− | *; LNG-1B : The original ''Longshot'' comes equipped with a [[Narc | + | *; LNG-1B : The original ''Longshot'' comes equipped with a [[Narc missile beacon]] system, dual [[SRM-6]] racks, a pair of [[medium laser]]s, and a pair of [[small laser]]s. Instead of the LST-2's [[reactive armor]], it was instead protected by six tons of [[standard armor]].<ref>''Solaris VII: The Game World'' 'Mech record sheets, p. 14</ref> BV (1.0) = ??, BV (2.0) = 899<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 229</ref> |
− | *;LNG-3 : This variant upgrades the XL engine to the even lighter [[XXL engine]]. It carries a pair of [[ER | + | *;LNG-3 : This variant upgrades the [[XL engine]] to the even lighter, and more expensive, [[XXL engine]]. It carries a pair of [[ER small laser]]s in place of the [[small X-pulse laser]]s, and is also equipped with a [[Narc missile beacon]] system. To make room for the Narc, this version drops the [[Artemis IV FCS]] from the [[SRM-6]] racks. BV (1.0) = ??, BV (2.0) = 985<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 231</ref> |
− | *;LNG-3C : Based on the LNG-3 this version also uses an XXL engine. By downgrading the SRM launchers to [[SRM-4]]s it has enough room to mount an [[iNarc]] system with | + | *;LNG-3C : Based on the LNG-3 this version also uses an [[XXL engine]]. By downgrading the [[SRM-6]] launchers to [[SRM-4]]s it has enough room to mount an [[iNarc]] system with one ton of ammunition; the rest of the weaponry is identical to the LNG-3. BV (1.0) = ??, BV (2.0) = 1,003<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 232</ref> |
− | *;LNG-4 : The side torsos of this version of the ''Longshot'' each carry a | + | *;LNG-4 : The side torsos of this version of the ''Longshot'' each carry a [[medium X-pulse laser]], [[small X-pulse laser]], and a [[Streak SRM-6]]. An [[XXL engine]] provides power. BV (2.0) = 1,117<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 233</ref> |
==Design Quirks== | ==Design Quirks== | ||
− | The ''Longshot'' has the following [[Design | + | The ''Longshot'' has the following [[Design Quirk]]:<ref>''BattleMech Manual'', p. 93 BattleMech Quirk Table - Longshot Entry.</ref> |
* [[Difficult to Maintain]] | * [[Difficult to Maintain]] | ||
Revision as of 11:35, 21 August 2022
Longshot | |
---|---|
Production information | |
Manufacturer | Innovative Design Concepts |
Production Year | 3058[1] |
Model | LNG-2 |
Class | Light |
Cost | 6,218,730 C-bills |
Technical specifications | |
'Mech type | Inner Sphere BattleMech |
Mass | 35 tons |
Chassis | Endo steel |
Armor | Riese-400 reactive armor |
Engine | 245-rated XL engine |
Communications System | IDC Hailer B |
Targeting Tracking System | IDC ScopeTrak I with Artemis IV |
Heat Sinks | 10 double heat sinks |
Speed | 119 km/h |
Jump Jets | None |
Armament |
|
BV (1.0) | 796 |
BV (2.0) | 1215[2] |
Contents
Description
A Solaris VII BattleMech, the Longshot was introduced to the featherweight fight circuit in the early 3050's, and though it was quick and agile, MechWarriors were not impressed with it when it arrived. The fact that the original variants carried a Narc missile beacon instead of some heavier weaponry was useful in team matches and grand melees, but in the one-on-one duels that were popular the Narc was a liability. Responding to this and other complaints, Innovative Design Concepts introduced the LST-2, which uses several experimental systems to improve performance. The most interesting of these is reactive armor, which enhanced protection against missile weapons.
Weapons and Equipment
The Longshot's main armament are its dual TharHes Maxi SRM-6 launchers with Artemis IV fire control system, backed up by a pair of Innovative Design Concepts medium X-pulse lasers. At close range it is protected by a pair of Innovative Design Concepts small X-pulse lasers.
Variants
- LNG-1B
- The original Longshot comes equipped with a Narc missile beacon system, dual SRM-6 racks, a pair of medium lasers, and a pair of small lasers. Instead of the LST-2's reactive armor, it was instead protected by six tons of standard armor.[3] BV (1.0) = ??, BV (2.0) = 899[4]
- LNG-3
- This variant upgrades the XL engine to the even lighter, and more expensive, XXL engine. It carries a pair of ER small lasers in place of the small X-pulse lasers, and is also equipped with a Narc missile beacon system. To make room for the Narc, this version drops the Artemis IV FCS from the SRM-6 racks. BV (1.0) = ??, BV (2.0) = 985[5]
- LNG-3C
- Based on the LNG-3 this version also uses an XXL engine. By downgrading the SRM-6 launchers to SRM-4s it has enough room to mount an iNarc system with one ton of ammunition; the rest of the weaponry is identical to the LNG-3. BV (1.0) = ??, BV (2.0) = 1,003[6]
- LNG-4
- The side torsos of this version of the Longshot each carry a medium X-pulse laser, small X-pulse laser, and a Streak SRM-6. An XXL engine provides power. BV (2.0) = 1,117[7]
Design Quirks
The Longshot has the following Design Quirk:[8]
Notes
- In German products, the unit's proper name was translated to Weitschuss. The model code was accordingly changed to WTS-1B.
Gallery
Original Longshot from TRO:3055 Upgrade
References
- ↑ MUL online date for the Longshot
- ↑ Record Sheets: 3055 Upgrades Unabridged, p. 230
- ↑ Solaris VII: The Game World 'Mech record sheets, p. 14
- ↑ Record Sheets: 3055 Upgrades Unabridged, p. 229
- ↑ Record Sheets: 3055 Upgrades Unabridged, p. 231
- ↑ Record Sheets: 3055 Upgrades Unabridged, p. 232
- ↑ Record Sheets: 3055 Upgrades Unabridged, p. 233
- ↑ BattleMech Manual, p. 93 BattleMech Quirk Table - Longshot Entry.