Difference between revisions of "Embers of War"

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| followedby          = [[Shadows of Faith]]
 
| followedby          = [[Shadows of Faith]]
 
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'''''Embers of War''''', by [[Jason Schmetzer]], was published by [[Catalyst Game Labs]] starting at [[w:GenCon|GenCon]] 2015. It is the first canonical [[BattleTech]] print novel to be published since the last "classic" BattleTech print novel, ''[[Endgame]]'', had been published by [[ROC]] in 2002 (and the last [[MechWarrior: Dark Age]] print novel, ''[[To Ride the Chimera]]'', in 2008; [[FanPro]] and later [[Ulisses Spiele]] had continued to publish new, original print novels in Germany but they were not translated and published in english, making them [[apocryphal]]). Released to some fanfare, ''Ember of War'' continues the timeline where ''Endgame'' left off.
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'''''Embers of War''''', by [[Jason Schmetzer]], is the first canonical [[BattleTech]] print novel to be published since the last "classic" BattleTech print novel, ''[[Endgame]]'', had been published by [[ROC]] in 2002 (and the last [[MechWarrior: Dark Age]] print novel, ''[[To Ride the Chimera]]'', in 2008; [[FanPro]] and later [[Ulisses Spiele]] had continued to publish new, original print novels in Germany but these were not translated and published in english, making them [[apocryphal]]). Released to some fanfare, ''Ember of War'' continues the timeline where ''Endgame'' left off.
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A first, limited print run was sold by [[Catalyst Game Labs]] at [[w:GenCon|GenCon]] 2015 which opened its doors on 30 July 2015.
  
 
==From the back cover==
 
==From the back cover==
{{quote|''For [[Ezra Payne]] and the [[Stealthy Tiger]] mercenaries, professionalism is everything. Hired to assist in the bitter, bloody fighting on the planet [[Hall]], they quickly earn a decisive victory for their employer. They settle afterward in for a needed period of rebuilding, and a few months’ peace before moving on to the next contract.''
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{{quote|''For [[Ezra Payne]] and the [[Stealthy Tiger]] [[mercenaries]], professionalism is everything. Hired to assist in the bitter, bloody fighting on the planet [[Hall]], they quickly earn a decisive victory for their employer. They settle afterward in for a needed period of rebuilding, and a few months’ peace before moving on to the next contract.''
  
 
''But their respite does not last. More mercenaries, hired by the [[Allied Mercenary Command]] itself, land on Hall. They believe the Tigers’ employer to be league with the [[Word of Blake]], a shadowy interstellar organization that worships technology, and which has been building [[Word of Blake Protectorate|its own empire]] among the worlds around [[Terra]].''
 
''But their respite does not last. More mercenaries, hired by the [[Allied Mercenary Command]] itself, land on Hall. They believe the Tigers’ employer to be league with the [[Word of Blake]], a shadowy interstellar organization that worships technology, and which has been building [[Word of Blake Protectorate|its own empire]] among the worlds around [[Terra]].''

Revision as of 12:37, 15 January 2016

EmbersofWar.jpg
Embers of War
Product information
Type Novel
Author Jason Schmetzer
Pages ?
Cover Artwork ?
Publication information
Publisher Catalyst Game Labs
First published 30 July 2015
Content
Era Jihad era
Preceded by (Endgame)
Followed by Shadows of Faith

Embers of War, by Jason Schmetzer, is the first canonical BattleTech print novel to be published since the last "classic" BattleTech print novel, Endgame, had been published by ROC in 2002 (and the last MechWarrior: Dark Age print novel, To Ride the Chimera, in 2008; FanPro and later Ulisses Spiele had continued to publish new, original print novels in Germany but these were not translated and published in english, making them apocryphal). Released to some fanfare, Ember of War continues the timeline where Endgame left off.

A first, limited print run was sold by Catalyst Game Labs at GenCon 2015 which opened its doors on 30 July 2015.

From the back cover

For Ezra Payne and the Stealthy Tiger mercenaries, professionalism is everything. Hired to assist in the bitter, bloody fighting on the planet Hall, they quickly earn a decisive victory for their employer. They settle afterward in for a needed period of rebuilding, and a few months’ peace before moving on to the next contract.

But their respite does not last. More mercenaries, hired by the Allied Mercenary Command itself, land on Hall. They believe the Tigers’ employer to be league with the Word of Blake, a shadowy interstellar organization that worships technology, and which has been building its own empire among the worlds around Terra.

The Tigers want nothing of this battle, but war rages across the Inner Sphere. The hard-fought cease-fire cannot last, even on Hall, and when every faction is embittered and fueled by fervor, peace has no chance at all.

As a new conflict erupts, will the Stealthy Tigers’ BattleMechs be enough to save them? Or will the looming threat of renewed war engulf them in its fiery embrace?

Summary