Difference between revisions of "HarJel"

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{{Update Needed|[[[MechWarrior's Guide to the Clans]]}}
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[[Image:MWS7 G-025.jpg|thumb|right|''HarJel III'' Auto-Repair System]]
 
[[Image:MWS7 G-025.jpg|thumb|right|''HarJel III'' Auto-Repair System]]
 
[[File:BattleMech HarJel.jpg|right|thumb|BattleMech ''HarJel'' System]]
 
[[File:BattleMech HarJel.jpg|right|thumb|BattleMech ''HarJel'' System]]
==Description==
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== Description ==
HarJel is a black gel developed by [[Clan Diamond Shark]]. It is created from a naturally occurring (petroleum-like?) substance, of which Clan Diamond Shark controls the only sources. This material can be found in the [[Twycross]] system<ref>''Masters and Minions: The StarCorps Dossiers'', p. 152</ref> and in the Clan Homeworlds. Clan Diamond Shark sells HarJel to all the other [[Clans]].
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HarJel is a black gel developed by [[Clan Diamond Shark]]. It is created from a naturally occurring (petroleum-like?) substance, of which Clan Diamond Shark controls the only sources. This material can be found in the [[Twycross]] system<ref name=M&Mp152>''Masters and Minions: The StarCorps Dossiers'', p. 152. "Corportations Of The Diamond Shark Holdings"</ref> and in the Clan Homeworlds. Clan Diamond Shark sells HarJel to all the other [[Clans]].
  
==Uses==
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== Uses ==
 
HarJel is used in two capacities:
 
HarJel is used in two capacities:
 
#As a component of [[Elemental (battle armor)|Elemental armor]]  it is used to absorb shock, seal breaches in the armor and control the [[Elemental]] bleeding.
 
#As a component of [[Elemental (battle armor)|Elemental armor]]  it is used to absorb shock, seal breaches in the armor and control the [[Elemental]] bleeding.
 
#As hull sealant on [[Clan]] space vessels.
 
#As hull sealant on [[Clan]] space vessels.
  
==BattleMech HarJel System==
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== BattleMech HarJel System ==
The Diamond Sharks introduced this system in [[3059]], but by [[3067]] the [[Lyran Alliance]] had reverse-engineered the system.<ref>''Tactical Operations'', p. 288</ref> The '''BattleMech HarJel System''' is an [[Experimental Technology|experimental]] piece of equipment that closes gaps in the armor of a BattleMech. This allows a 'Mech equipped with such a system (like the ''[[Aquagladius]]'') to operate underwater without fearing a hull breach, as long as armor is still present. (Once all armor is gone from a location, it's automatically breached.) The system's main drawbacks are its bulk and its behavior when hit by weapons fire. The bulk issue results from the need to have a HarJel system in every location that needs to be protected. If a HarJel system is destroyed by weapons fire all HarJel stored in that location will expand automatically, flooding the components and weapons with sealant and rendering them useless. Removing the hardened sealant effectively doubles repair time. Ammunition stored in a HarJel-encased location cannot be dumped.<ref>''Tactical Operations'', p. 288</ref>  
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The Diamond Sharks introduced this system in [[3059]], but by [[3067]] the [[Lyran Alliance]] had reverse-engineered the system.<ref name="TOp288">''Tactical Operations'', p. 288, "BattleMech HarJel System"</ref> The '''BattleMech HarJel System''' is an [[Experimental Technology|experimental]] piece of equipment that closes gaps in the armor of a BattleMech. This allows a 'Mech equipped with such a system (like the ''[[Aquagladius]]'') to operate underwater without fearing a hull breach, as long as armor is still present. (Once all armor is gone from a location, it's automatically breached.) The system's main drawbacks are its bulk and its behavior when hit by weapons fire. The bulk issue results from the need to have a HarJel system in every location that needs to be protected. If a HarJel system is destroyed by weapons fire all HarJel stored in that location will expand automatically, flooding the components and weapons with sealant and rendering them useless. Removing the hardened sealant effectively doubles repair time. Ammunition stored in a HarJel-encased location cannot be dumped.<ref name="TOp288"/>
  
 
<div class="gamerules">
 
<div class="gamerules">
==Game Notes==
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== Game Notes ==
BattleMech HarJel Systems weigh one ton and take up a single critical location in a BattleMech.<ref>''Tactical Operations'', p. 405</ref> Each location to be protected needs its own BattleMech HarJel System, so to completely protect a BattleMech would require seven systems: One for each arm, leg, and torso location. Due to the potentially crippling drawbacks, BattleMech HarJel systems cannot be installed in the location carrying the cockpit.<ref>''Tactical Operations'', p. 288</ref> The BattleMech HarJel System costs 120,000 C-Bills per critical slot.<ref>''Tactical Operations'', p. 405</ref>
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BattleMech HarJel Systems weigh one ton and take up a single critical location in a BattleMech.<ref name="TOp405">''Tactical Operations'', p. 405, "Heavy Weapons And Equipment Construction Data"</ref> Each location to be protected needs its own BattleMech HarJel System, so to completely protect a BattleMech would require seven systems: One for each arm, leg, and torso location. Due to the potentially crippling drawbacks, BattleMech HarJel systems cannot be installed in the location carrying the cockpit.<ref name="TOp288"/> The BattleMech HarJel System costs 120,000 C-Bills per critical slot.<ref name="TOp405"/>
  
BattleMech HarJel Systems can also be used by combat vehicles, but cannot be installed in a rotor or body location.<ref>''Tactical Operations'', p. 288</ref>
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BattleMech HarJel Systems can also be used by combat vehicles, but cannot be installed in a rotor or body location.<ref name="TOp288"/>
 
</div>
 
</div>
  
==Evolutions==
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== Evolutions ==
 
HarJel II and HarJel III Auto-Repair Systems, HarJel evolutions introduced in the Age of Destruction, are prodigious automatic repair devices for light and medium 'Mechs.
 
HarJel II and HarJel III Auto-Repair Systems, HarJel evolutions introduced in the Age of Destruction, are prodigious automatic repair devices for light and medium 'Mechs.
  
==References==
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== References ==
 
<references/>
 
<references/>
  
==Bibliography==
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== Bibliography ==
* ''[[MechWarrior's Guide to the Clans]]''
 
 
* ''[[Masters and Minions: The StarCorps Dossiers]]''
 
* ''[[Masters and Minions: The StarCorps Dossiers]]''
 
* ''[[Tactical Operations]]''
 
* ''[[Tactical Operations]]''

Revision as of 05:45, 24 April 2016


HarJel III Auto-Repair System
BattleMech HarJel System

Description

HarJel is a black gel developed by Clan Diamond Shark. It is created from a naturally occurring (petroleum-like?) substance, of which Clan Diamond Shark controls the only sources. This material can be found in the Twycross system[1] and in the Clan Homeworlds. Clan Diamond Shark sells HarJel to all the other Clans.

Uses

HarJel is used in two capacities:

  1. As a component of Elemental armor it is used to absorb shock, seal breaches in the armor and control the Elemental bleeding.
  2. As hull sealant on Clan space vessels.

BattleMech HarJel System

The Diamond Sharks introduced this system in 3059, but by 3067 the Lyran Alliance had reverse-engineered the system.[2] The BattleMech HarJel System is an experimental piece of equipment that closes gaps in the armor of a BattleMech. This allows a 'Mech equipped with such a system (like the Aquagladius) to operate underwater without fearing a hull breach, as long as armor is still present. (Once all armor is gone from a location, it's automatically breached.) The system's main drawbacks are its bulk and its behavior when hit by weapons fire. The bulk issue results from the need to have a HarJel system in every location that needs to be protected. If a HarJel system is destroyed by weapons fire all HarJel stored in that location will expand automatically, flooding the components and weapons with sealant and rendering them useless. Removing the hardened sealant effectively doubles repair time. Ammunition stored in a HarJel-encased location cannot be dumped.[2]

Game Notes

BattleMech HarJel Systems weigh one ton and take up a single critical location in a BattleMech.[3] Each location to be protected needs its own BattleMech HarJel System, so to completely protect a BattleMech would require seven systems: One for each arm, leg, and torso location. Due to the potentially crippling drawbacks, BattleMech HarJel systems cannot be installed in the location carrying the cockpit.[2] The BattleMech HarJel System costs 120,000 C-Bills per critical slot.[3]

BattleMech HarJel Systems can also be used by combat vehicles, but cannot be installed in a rotor or body location.[2]

Evolutions

HarJel II and HarJel III Auto-Repair Systems, HarJel evolutions introduced in the Age of Destruction, are prodigious automatic repair devices for light and medium 'Mechs.

References

  1. Masters and Minions: The StarCorps Dossiers, p. 152. "Corportations Of The Diamond Shark Holdings"
  2. 2.0 2.1 2.2 2.3 Tactical Operations, p. 288, "BattleMech HarJel System"
  3. 3.0 3.1 Tactical Operations, p. 405, "Heavy Weapons And Equipment Construction Data"

Bibliography