Difference between revisions of "Haywire Pod"
m (copyedits) |
m (spelling, extra space) |
||
Line 7: | Line 7: | ||
<div class="gamerules"> | <div class="gamerules"> | ||
=== Game Rules === | === Game Rules === | ||
− | While a haywire pod is attached, the target suffers +1 to all hit rolls and | + | While a haywire pod is attached, the target suffers +1 to all hit rolls and cannot act as a spotter for indirect [[LRM]] and artillery fire.<ref name="FM:CoSp151"/> |
</div> | </div> | ||
Latest revision as of 00:24, 29 January 2022
The Haywire Pod is an alternate ammunition type for the Improved Narc Missile Beacon.
Description[edit]
Developed to offer greater flexibility to iNarc-equipped units, the Haywire Pod is a specialized modification of ECM Pod, stripping out the homing beacon of the Homing Pod and replaces it with a powerful but short-ranged ECM Suite. The Haywire pod differs in that once attached, it emits a powerful static and electronics "noise" aimed at disrupting the targeting and communication systems of the target. Like all its iNarc brothers, the pod can be brushed off by a determined target.[1]
Rules[edit]
Game Rules[edit]
While a haywire pod is attached, the target suffers +1 to all hit rolls and cannot act as a spotter for indirect LRM and artillery fire.[1]