Difference between revisions of "High-Resolution Imager Camera"

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== Description ==
 
== Description ==
A '''High-Rez Imager Camera''' is a piece of satellite imaging equipment.  This sophisticated holographic/photographic array is capable of distinguishing objects as small as a meter from orbit, however local weather conditions and darkness can limit its utility.  It is used by the military to monitor troop movements and by civilians to monitor weather patterns.<ref name="TOp339">''Tactical Operations'', p. 339, "High-Resolution (Hi-Res) Imager"</ref>
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A '''High-Resolution Imager Camera''' (Hi-Res) is a piece of satellite imaging equipment.  This sophisticated holographic/photographic array is capable of distinguishing objects as small as a meter from orbit, however local weather conditions and darkness can limit its utility.  It is used by the military to monitor troop movements and by civilians to monitor weather patterns.<ref name="TOp339">''Tactical Operations'', p. 339: "High-Resolution (Hi-Res) Imager"</ref>
  
 
== Rules ==
 
== Rules ==
 
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=== Game Rules ===
 
=== Game Rules ===
The High-Resolution Imager provides its bonuses only if the target battlefield is in daylight and the local weather is clear, overcast or vacuum. This imager then provides a +1 initiative modifier for the friendly receiving unit’s force as long as the connection is maintained. Furthermore, if the Hi-Res Imager is accessed during the Weapon Attack Phase of the first turn of game play (or prior to the start of play), it also forces the controlling player of any hostile units to roll 2D6 for each hidden unit on the battlefield, revealing the unit on any result of 8+ unless the unit is equipped with active [[Mimetic Armor]], a [[Chameleon Light Polarization Shield]], [[Void Signature System]], or other camouflage. This imager also may not detect units located underwater, within a building, within heavy or ultra-heavy woods, within any jungle hex, within a smoke-filled hex or underground.<ref name="TOp339"/>
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The High-Resolution Imager provides its bonuses only if the target battlefield is in daylight and the local weather is clear, overcast or vacuum. This imager then provides a +1 initiative modifier for the friendly receiving unit’s force as long as the connection is maintained. Furthermore, if the Hi-Res Imager is accessed during the Weapon Attack Phase of the first turn of gameplay (or prior to the start of play), it also forces the controlling player of any hostile units to roll 2D6 for each hidden unit on the battlefield, revealing the unit on any result of 8+ unless the unit is equipped with active [[Mimetic Armor]], a [[Chameleon Light Polarization Shield]], [[Void Signature System]], or other camouflage. This imager also may not detect units located underwater, within a building, within heavy or ultra-heavy woods, within any jungle hex, within a smoke-filled hex or underground.<ref name="TOp339"/>
 
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* ''[[Tactical Operations]]''
 
* ''[[Tactical Operations]]''
  
[[Category:Technology|High-Rez Imager Camera]]
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[[Category:Technology|High-Resolution Imager Camera]]

Latest revision as of 14:29, 24 October 2022

Description[edit]

A High-Resolution Imager Camera (Hi-Res) is a piece of satellite imaging equipment. This sophisticated holographic/photographic array is capable of distinguishing objects as small as a meter from orbit, however local weather conditions and darkness can limit its utility. It is used by the military to monitor troop movements and by civilians to monitor weather patterns.[1]

Rules[edit]

Game Rules[edit]

The High-Resolution Imager provides its bonuses only if the target battlefield is in daylight and the local weather is clear, overcast or vacuum. This imager then provides a +1 initiative modifier for the friendly receiving unit’s force as long as the connection is maintained. Furthermore, if the Hi-Res Imager is accessed during the Weapon Attack Phase of the first turn of gameplay (or prior to the start of play), it also forces the controlling player of any hostile units to roll 2D6 for each hidden unit on the battlefield, revealing the unit on any result of 8+ unless the unit is equipped with active Mimetic Armor, a Chameleon Light Polarization Shield, Void Signature System, or other camouflage. This imager also may not detect units located underwater, within a building, within heavy or ultra-heavy woods, within any jungle hex, within a smoke-filled hex or underground.[1]

References[edit]

  1. 1.0 1.1 Tactical Operations, p. 339: "High-Resolution (Hi-Res) Imager"

Bibliography[edit]