Difference between revisions of "Light Sub-Capital Laser"
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| Type = Capital Direct Energy | | Type = Capital Direct Energy | ||
| Tech Base = [[Inner Sphere]] | | Tech Base = [[Inner Sphere]] | ||
− | | Year Availability = [[3073]]<ref>'' | + | | Year Availability = [[3073]]<ref>''Tactical Operations'', pp. 410-411</ref> |
| Heat = 24 | | Heat = 24 | ||
| Damage = 1 Capital<br>10 Standard | | Damage = 1 Capital<br>10 Standard | ||
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| Ammo Cost (per ton) = N/A | | Ammo Cost (per ton) = N/A | ||
| BV (1.0) = N/A | | BV (1.0) = N/A | ||
− | | BV (2.0) = 237<ref>'' | + | | BV (2.0) = 237<ref>''Tactical Operations'', p. 384</ref> |
}} | }} | ||
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The fact that a WarShip could mount four of these systems in place of a single [[Naval Laser 35]] made them popular with some WarShip commanders who faced large numbers of [[DropShips]] or [[Pocket WarShip|Pocket WarShips]]. | The fact that a WarShip could mount four of these systems in place of a single [[Naval Laser 35]] made them popular with some WarShip commanders who faced large numbers of [[DropShips]] or [[Pocket WarShip|Pocket WarShips]]. | ||
− | Though they were more responsive to their control systems than their larger cousins, they still had difficulty targeting targets smaller than 500 tons.<ref>'' | + | Though they were more responsive to their control systems than their larger cousins, they still had difficulty targeting targets smaller than 500 tons.<ref>''Tactical Handbook'', p. 343, "Subcapital weapons have a +3 to-hit penalty when attacking targets smaller than 500 tons, unless mounted alongside Capital Weapons, which gives them the +5 to-hit penalty of those weapons".</ref> |
==Models== | ==Models== | ||
{{sectionstub}} | {{sectionstub}} | ||
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<references /> | <references /> | ||
+ | ==Bibliography== | ||
+ | * ''[[Tactical Handbook]]'' | ||
+ | * ''[[Tactical Operations]]'' | ||
[[Category:Technology]] | [[Category:Technology]] |
Revision as of 11:51, 15 April 2016
Light Sub-Capital Laser | |
Production information | |
Type | Capital Direct Energy |
Tech Base | Inner Sphere |
Year Availability | 3073[1] |
Technical specifications | |
Heat | 24 |
Damage | 1 Capital 10 Standard |
Minimum Range | N/A |
Short Range | 1-9[2] |
Medium Range | 10-18 |
Long Range | 19-27 |
Extreme Range | 28-36 |
Tons | 150 |
Critical Slots | 1-Capital |
Ammo Per Ton | N/A |
Cost (unloaded) | 220,000 |
Ammo Cost (per ton) | N/A |
BV (1.0) | N/A |
BV (2.0) | 237[3] |
Contents
Description
The Light Sub-Capital Laser, also known as the SCL/1, was the smallest of the Sub-Capital Lasers produced by the Word of Blake. Though it didn't inflict the massive amounts of damage of its heaver cousins, it could fire as long as it had power. In addition, the relatively small size of the weapon meant that it could be mounted on even the smallest DropShip platform, so the Word could put many of these weapons into combat. Individually they might only pack the punch of an Autocannon/10, but when used en masse they could easily damage or destroy all but the strongest targets.
The fact that a WarShip could mount four of these systems in place of a single Naval Laser 35 made them popular with some WarShip commanders who faced large numbers of DropShips or Pocket WarShips.
Though they were more responsive to their control systems than their larger cousins, they still had difficulty targeting targets smaller than 500 tons.[4]
Models
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References
- ↑ Tactical Operations, pp. 410-411
- ↑ Strategic Operations Record Sheets and Compiled Tables PDF download, p. 31
- ↑ Tactical Operations, p. 384
- ↑ Tactical Handbook, p. 343, "Subcapital weapons have a +3 to-hit penalty when attacking targets smaller than 500 tons, unless mounted alongside Capital Weapons, which gives them the +5 to-hit penalty of those weapons".