Difference between revisions of "Machine Gun Array"

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{{InfoBoxWeapon
 
{{InfoBoxWeapon
| image = [[File:Machine Gun Array.jpg|191px]]
+
| image = [[File:Machine Gun Array (2.0).png|191px]]
 
| name = Machine Gun Array
 
| name = Machine Gun Array
 
| Type = [[Ballistic Weapons|Ballistic]]
 
| Type = [[Ballistic Weapons|Ballistic]]
 
| Tech Base = [[Clan]] / [[Inner Sphere]]
 
| Tech Base = [[Clan]] / [[Inner Sphere]]
| Year Availability = [[3068]]
+
| Year Availability =
| Heat = ?
+
Clan = [[3069]] ([[Clan Diamond Shark|CDS]])<ref name="TMp292"/>
| Damage = ?
+
IS = [[3068]]<ref name="TMp228">''TechManual'', p. 228: "Machine Gun Arrays"</ref>
| Minimum Range = ?
+
| Availability Rating =
| Short Range = ?
+
| Age of War–Star League = [[Availability Rating#X|X]]<ref name="TMp292"/>
| Medium Range = ?
+
| Succession Wars = [[Availability Rating#X|X]]<ref name="TMp292"/>
| Long Range = ?
+
| Clan Invasion – Present = [[Availability Rating#F|F]]<ref name="TMp292"/>
| Tons = 0.5
+
| Heat =  
| Critical Slots = 1
+
| Damage =  
| Ammo Per Ton = ???
+
| Minimum Range =  
| Cost (unloaded) = ???
+
| Short Range =  
| Ammo Cost (per ton) = ???
+
| Medium Range =  
| BV (1.0) = ???
+
| Long Range =  
| BV (2.0) = ???
+
| Tons = 0.5<ref name="TMp342">''TechManual'', p. 342: "Inner Sphere Heavy Weapons And Equipment Table"</ref>
 +
| Critical Slots = 1<ref name="TMp342"/>
 +
| Ammo Per Ton =  
 +
| Cost (unloaded) = 1,250<ref name="TMp292">''TechManual'', p. 292: "Heavy Weapons And Equipment"</ref>
 +
| Ammo Cost (per ton) =  
 +
| BV (1.0) =  
 +
| BV (2.0) =  
 
}}
 
}}
  
==Description==
+
== Description ==
The '''Machine Gun Array''' ('''MGA''') was developed in [[3068]] by the [[Federated Suns]]. Despite that, the [[Taurian Concordat]] was actually the first power to use them, as they had pilfered the technology from the FedSuns and were able to quickly reverse engineer and put it into production. [[Clan Diamond Shark]] also created an identical [[Clan]] version that was unveiled around roughly the same time.
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The '''Machine Gun Array''' ('''MGA''') was developed in [[3068]] by the [[Federated Suns]]. Despite that, the [[Taurian Concordat]] was actually the first power to use them, as they had pilfered the technology from the FedSuns and were able to quickly reverse engineer and put it into production. [[Clan Diamond Shark]] also created an identical [[Clan]] version that was unveiled around roughly the same time.<ref name="TMp228"/>
  
The Machine Gun Array itself allows two to four [[machine gun]]s of the same type (standard, [[Light Machine Gun|light]], or [[Heavy Machine Gun|heavy]]) to be linked and fired as one.  
+
The Machine Gun Array itself allows two to four [[machine gun]]s of the same type (standard, [[Light Machine Gun|light]], or [[Heavy Machine Gun|heavy]]) to be linked and fired as one.<ref name="TMp228"/> This has the benefit of only requiring one hit check to see if every linked machine gun hits the target. This same feature also has the drawback of, if the single roll misses, the entire array will miss.
  
==Specifics==
+
== Models ==
*Unit Restricted: No Restrictions
+
Machine Gun Arrays are manufactured on the following planets:
*Avaliablity: (X-X-F)
 
  
==Models==
 
Machine Gun Arrays are manufactured on the following planets:
 
  
{| width='500'
+
{|class="wikitable sortable" style="background: #gray; text-align:center; border: 2px solid black;"
 
! Brand
 
! Brand
 
! Planet
 
! Planet
 
! Company
 
! Company
 +
! Used by
 +
! References
 
|-
 
|-
| Corean Bulletstorm (Clantech)<ref name="TRO:3145FSp36+">''Technical Readout: 3145 Federated Suns'', p. 34-35, "UCU-F4 ''Scarecrow''"</ref>
+
| [[Corean Bulletstorm]] (Clantech)
 
| [[Augusta]]
 
| [[Augusta]]
 
| [[Corean Enterprises]]
 
| [[Corean Enterprises]]
 +
| [[Scarecrow (BattleMech)|UCU-F4 ''Scarecrow'']]
 +
| <ref name="TRO:3145FSp36+">''Technical Readout: 3145 Federated Suns'', pp. 36–37: "UCU-F4 ''Scarecrow''"</ref>
 
|-
 
|-
| Hellespont<ref>[http://www.battlecorps.com/BC2/news.html?article=339 BattleCorps: "Marian Might"]</ref><ref> [http://www.battlecorps.com/BC2/news.html?article=222 BattleCorps: "Buccaneer"]</ref>
+
| JDEW HMG Array
| Unknown
+
|
| Unknown
+
| [[Jake's Discount Equipment Warehouse]]
|-
+
| [[Carbine#Variants|CON-9M-JB ''Carbine'' MOD]]
 +
| <ref>''Technical Readout: Irregulars'', p. 26: "''Carbine'' ConstructionMech MODs"</ref>
 
|}
 
|}
 +
 +
==See Also==
 +
The Machine Gun Array has been used in various video games, each with their own stats for the weapon; below is a list of the games that use it along with a link to each version's stats:
 +
 +
* [[MechCommander 2/Equipment#Machine Gun Array|MechCommander 2]]
  
 
==References==
 
==References==
 
<references/>
 
<references/>
*''Tech Manual'', pp. 228, 292
 
  
 
==Bibliography==
 
==Bibliography==
* ''[[Tech Manual]]''  
+
* ''[[TechManual]]''  
 
* ''[[Technical Readout: 3145 Federated Suns]]''
 
* ''[[Technical Readout: 3145 Federated Suns]]''
 +
* ''[[Technical Readout: Irregulars]]''
  
[[Category:Technology]]
+
[[Category: Technology|Machine Gun Array]]
 +
[[Category: ProtoMech Weapons]]

Latest revision as of 10:31, 20 January 2024

Machine Gun Array (2.0).png
Machine Gun Array
Production information
Type Ballistic
Tech Base Clan / Inner Sphere
Year Availability Clan = 3069 (CDS)[1]

IS = 3068[2]

Availability Ratings X[1]/X[1]/F[1]
Technical specifications
Tons 0.5[3]
Critical Slots 1[3]
Cost (unloaded) 1,250[1]

Description[edit]

The Machine Gun Array (MGA) was developed in 3068 by the Federated Suns. Despite that, the Taurian Concordat was actually the first power to use them, as they had pilfered the technology from the FedSuns and were able to quickly reverse engineer and put it into production. Clan Diamond Shark also created an identical Clan version that was unveiled around roughly the same time.[2]

The Machine Gun Array itself allows two to four machine guns of the same type (standard, light, or heavy) to be linked and fired as one.[2] This has the benefit of only requiring one hit check to see if every linked machine gun hits the target. This same feature also has the drawback of, if the single roll misses, the entire array will miss.

Models[edit]

Machine Gun Arrays are manufactured on the following planets:


Brand Planet Company Used by References
Corean Bulletstorm (Clantech) Augusta Corean Enterprises UCU-F4 Scarecrow [4]
JDEW HMG Array Jake's Discount Equipment Warehouse CON-9M-JB Carbine MOD [5]

See Also[edit]

The Machine Gun Array has been used in various video games, each with their own stats for the weapon; below is a list of the games that use it along with a link to each version's stats:

References[edit]

  1. 1.0 1.1 1.2 1.3 1.4 TechManual, p. 292: "Heavy Weapons And Equipment"
  2. 2.0 2.1 2.2 TechManual, p. 228: "Machine Gun Arrays"
  3. 3.0 3.1 TechManual, p. 342: "Inner Sphere Heavy Weapons And Equipment Table"
  4. Technical Readout: 3145 Federated Suns, pp. 36–37: "UCU-F4 Scarecrow"
  5. Technical Readout: Irregulars, p. 26: "Carbine ConstructionMech MODs"

Bibliography[edit]