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MechAssault: Phantom War

MechAssault: Phantom War
Product information
Type Computer game
Development Backbone Entertainment
Publication information
Publisher Majesco Entertainment
First published 2006
MSRP ?
Content
Series MechAssault console games
Preceded by MechAssault 2: Lone Wolf

MechAssault: Phantom War is a 2006 video game developed by Backbone Entertainment and published by Majesco Entertainment exclusively for the Nintendo DS console. It is the third game in the Mechassault series after 2002's MechAssault and its sequel MechAssault 2: Lone Wolf.

From the back cover

You are a MechWarrior, an elite fighter trained to control the ultimate war machine of the 32nd century. Wield massive destructive power as you commandeer 20+ vehicles including 'Mechs, Tanks, Turrets, and BattleArmor. The thrilling intergalactic combat of the renowned MechAssault series is now in the palm of your hand!

BATTLE AGAINST 3 FRIENDS IN MULTIPLAYER COMBAT

USE THE TOUCH SCREEN TO HACK INTO ENEMY TERRITORY, HIJACK 'MECHS, AND MORE!

WREAK HAVOC WITH A FULLY UPGRADEABLE ARSENAL

Canonicity

Computer games are explicitly excluded from the list of products that contribute straight Canon to the BattleTech universe while at the same time it was stated that the IP owners are "not in total denial about these sources either"; it has also been stated that fluff from certain official, licensed products (namely certain computer games including those produced for Nintendo) can be assumed to be part of the shared universe as long as it is not directly contradicted, and makes sense. On this premise, MechAssault: Phantom War is considered to be an apocryphal product.


Plot Summary

The story follows Lyran Alliance MechWarrior Vallen Brice, Hauptmann Jane Faulkner and Banon Styles in their battle against the Traitor Commander Dante Fierus.

Missions

Arluna

Hauptmann Faulkner goes to the MechWarrior Training Facility on Arluna and orders MechWarrior Vallen Brice and Tech Warrant Banon Styles to accompany her to Wroclaw on a special ops mission to liberate it from bandits and protect the planetary hyperpulse generator, with the help of the planetary militia. They travel aboard the DropShip Drake.

Wroclaw

Training Day

ACM Support

Terminal Barrier

Great Divide

Last Chance

Knife in the Back

Come out Fighting

Up in Flames

Juggernaut

Tsinan

Eating Static

Rolling Thunder

Blackout

Unsinkable

Burning Bridges

Secure the Lines

Divergent Entry

Vallen's Gamble

The Gauntlet

Qarahta

Munitions Sweep

Enemy Revealed

Bombshell

Niangol

End Transmission

Subjugation

Sovereign Prince

Featured BattleTech

BattleMechs

Combat Vehicles

Featured Planets