Difference between revisions of "Mule"

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==Cargo==
 
==Cargo==
The ''Mule'' is capable of carrying close to 8,500 tons of cargo, split between a single large 3,00 ton capacity bay in the lower portion of ship, from which four large cargo elevators lead to the upper decks which can handle remaining 5,000 or so tons. Four cargo ramps are situated next to these lifts to provide easy access, as well as the only problem for the class. If the ramps are not properly secured prior to lift-off, which can occur if take-off procedures are rushed because the ship is under fire on the ground, the initial engine thrust can tear them free and vent directly into the lower cargo bay, damaging if not destroying the ship.
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The ''Mule'' is capable of carrying close to 8,500 tons of cargo, split between a single large 3,000 ton capacity bay in the lower portion of ship, from which four large cargo elevators lead to the upper decks which can handle remaining 5,000 or so tons. Four cargo ramps are situated next to these lifts to provide easy access, as well as the only problem for the class. If the ramps are not properly secured prior to lift-off, which can occur if take-off procedures are rushed because the ship is under fire on the ground, the initial engine thrust can tear them free and vent directly into the lower cargo bay, damaging if not destroying the ship.
  
 
==Variants==
 
==Variants==

Revision as of 09:58, 24 March 2009

Asino Martina Franca.jpg
Mule
Production information
Manufacturer Tengo Aerospace
Use Cargo Carrier
Type Civilian Spheriod
Tech Base Inner Sphere
Technical specifications
Mass 11,200 tons
Structural Integrity
Length 158 meters
Width meters
Height meters
Drive System GE 2080
Safe Thrust
Max Thrust
Fuel (tons)
Fuel (days)
Armament 1 x AC/5
2 x SRM-6s
3 x Large Lasers
8 x Medium Lasers
2 x Small Lasers
Armor 300 tons standard
Crew 20
Heat Sinks 58
BV (1.0) ???
BV (2.0) ???

Description

The ubiquitous Mule Class DropShip is the most commonly encountered merchant craft plying the shipping routes of the Inner Sphere. Developed during the height of the Star League, the Mule has survived due to it's combination of it's practical and uncomplicated design, affordability, ease of maintenance and spacious crew accommodations. This makes the Mule highly attractive for independent traders.

Armament

Because the Mule operates in the "wilds" more so than other civilian cargo carriers, it is moderately armored and carries a small array of defensive weaponry: a nose mounted AC/5, two SRM-6 launchers on the sides with a smattering of Large, Medium and Small Lasers bolstering the other weapon bays as well as covering the other angles.

Cargo

The Mule is capable of carrying close to 8,500 tons of cargo, split between a single large 3,000 ton capacity bay in the lower portion of ship, from which four large cargo elevators lead to the upper decks which can handle remaining 5,000 or so tons. Four cargo ramps are situated next to these lifts to provide easy access, as well as the only problem for the class. If the ramps are not properly secured prior to lift-off, which can occur if take-off procedures are rushed because the ship is under fire on the ground, the initial engine thrust can tear them free and vent directly into the lower cargo bay, damaging if not destroying the ship.

Variants

  • Pocket Warship - While minor variations exist, the most notable major modification is the so-called Q-Ship version of the craft, not seen since the era of the Star League but making a return during the Word of Blake's Jihad. Relying upon the stealth provided by it's civilian form, this hides double the amount of armor and eight AR-10 capital missile launchers in the upper cargo bays. The lower cargo bay has been converted to store the mixture of Killer Whale, White Shark and Barracuda missiles for the AR-10's above, and a fighter bay capable of carrying a complete Aerospace Fighter Level II. BV (2.0) = 14,123

References