Difference between revisions of "Turkina"

m (add BV 2.0 to Variants & copyedits)
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*2x [[LRM-15]]s
 
*2x [[LRM-15]]s
 
*2x [[LB-X Autocannon/5]]s
 
*2x [[LB-X Autocannon/5]]s
|BV (1.0)=2,759<ref name=TRO192>''Technical Readout: 3058 Upgrade'', pg. 192</ref>
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|BV (1.0)=2,759<ref name=TRO192>''Technical Readout: 3058 Upgrade'', p. 192</ref>
|BV (2.0)=
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|BV (2.0)=2,944
 
}}  
 
}}  
  
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==Armament==
 
==Armament==
The ''Turkina'' has forty-two tons available for modular pods. The primary configuration is armed for long-range combat with twin [[ER PPC]]s, [[LRM-15]]s, and [[LB-X Autocannon/5]]s. Four extra [[double heat sink]]s keeps heat manageable, while enough ammunition is mounted to keep the ''Turkina'' in the fight for extended periods.<ref name=TRO193>''Technical Readout: 3058 Upgrade'', pg. 193</ref>
+
The ''Turkina'' has forty-two tons available for modular pods. The primary configuration is armed for long-range combat with twin [[ER PPC]]s, [[LRM-15]]s, and [[LB-X Autocannon/5]]s. Four extra [[double heat sink]]s keeps heat manageable, while enough ammunition is mounted to keep the ''Turkina'' in the fight for extended periods.<ref name=TRO193>''Technical Readout: 3058 Upgrade'', p. 193</ref>
  
 
==Variants==
 
==Variants==
*Alt. Config. A - The first alternate configuration is well-supplied with ammunition for its paired [[Gauss Rifle]]s and [[LRM-20]]s. BV (1.0) = 2,812<ref name=TRO193 />
+
*Alt. Config. A - The first alternate configuration is well-supplied with ammunition for its paired [[Gauss Rifle]]s and [[LRM-20]]s. BV (1.0) = 2,812<ref name=TRO193 />, BV (2.0) = 2,906
  
*Alt. Config. B - Continuing with the paired weapons theme, the B uses two [[Large Pulse Laser]]s, [[ER Large Laser]]s, [[Medium Pulse Laser]]s, and [[ER Medium Laser]]s. All of these are linked to an advanced [[Targeting Computer]]. Ten extra [[double heat sink]]s still struggle to keep heat levels down.<ref name=TRO193 /> The impetus for this variant seems to lie in the [[Battle of Tukayyid]] and the [[ComGuard]]'s strategy of bleeding them of supplies by fighting a protracted campaign. With no weapons that need ammunition, this configuration can stay in the field as long as its [[MechWarrior (pilot)|MechWarrior]] can. BV (1.0) = 3,043<ref name=TRO193 />
+
*Alt. Config. B - Continuing with the paired weapons theme, the B uses two [[Large Pulse Laser]]s, [[ER Large Laser]]s, [[Medium Pulse Laser]]s, and [[ER Medium Laser]]s. All of these are linked to an advanced [[Targeting Computer]]. Ten extra [[double heat sink]]s still struggle to keep heat levels down.<ref name=TRO193 /> The impetus for this variant seems to lie in the [[Battle of Tukayyid]] and the [[ComGuard]]'s strategy of bleeding them of supplies by fighting a protracted campaign. With no weapons that need ammunition, this configuration can stay in the field as long as its [[MechWarrior (pilot)|MechWarrior]] can. BV (1.0) = 3,043<ref name=TRO193 />, BV (2.0) = 3,420
  
*Alt. Config. C - Another variant that seems to be based on combating the [[Inner Sphere]], the ''Turkina'' C is designed for urban combat. An [[LB-X Autocannon/20]] and twin [[Large Pulse Laser]]s can open up holes in enemy [['Mech]]s, while the [[Streak SRM-6]] and paired [[Medium Pulse Laser]]s exploit them. Paired [[Anti-Personnel Pod]]s, [[Machine Gun]]s, and [[Flamer]]s discourage conventional forces from closing. An [[Active Probe]] finds most hidden units, ensuring the MechWarrior is rarely surprised. BV (1.0) = 2,464<ref name=TRO193 />
+
*Alt. Config. C - Another variant that seems to be based on combating the [[Inner Sphere]], the ''Turkina'' C is designed for urban combat. An [[LB-X Autocannon/20]] and twin [[Large Pulse Laser]]s can open up holes in enemy [['Mech]]s, while the [[Streak SRM-6]] and paired [[Medium Pulse Laser]]s exploit them. Paired [[Anti-Personnel Pod]]s, [[Machine Gun]]s, and [[Flamer]]s discourage conventional forces from closing. An [[Active Probe]] finds most hidden units, ensuring the MechWarrior is rarely surprised. BV (1.0) = 2,464<ref name=TRO193 />, BV (2.0) = 2,798
  
*Alt. Config. D - This variant uses two pairs of [[ATM 12]]s. Ten tons of ammunition allow it to make use of the flexibility of [[Advanced Tactical Missile]] technology. A pair of [[ER Medium Laser]]s provide backup. BV (1.0) = 2,840<ref name=TRO193 />
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*Alt. Config. D - This variant uses two pairs of [[ATM 12]]s. Ten tons of ammunition allow it to make use of the flexibility of [[Advanced Tactical Missile]] technology. A pair of [[ER Medium Laser]]s provide backup. BV (1.0) = 2,840<ref name=TRO193 />, BV (2.0) = 3,132
  
*Alt. Config. H - The [[Crusader Clans|Crusader]] variant uses three [[Heavy Medium Laser]]s, two [[Medium Pulse Laser]]s, and two [[Ultra Autocannon/10]]s. Five additional [[double heat sink]]s keep heat under control. BV (1.0) = 2,481<ref name=TRO193 />
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*Alt. Config. H - The [[Crusader Clans|Crusader]] variant uses three [[Heavy Medium Laser]]s, two [[Medium Pulse Laser]]s, and two [[Ultra Autocannon/10]]s. Five additional [[double heat sink]]s keep heat under control. BV (1.0) = 2,481<ref name=TRO193 />, BV (2.0) = 2,712
  
 +
==References==
 +
<references />
 
==Bibliography==
 
==Bibliography==
*[[Record Sheets: 3055/3058]]
+
*''[http://www.classicbattletech.com/downloads/MasterUnitList_v1-66p_Names.pdf Master Unit List.pdf]''
*[[Record Sheets: 3058 Upgrade]]
+
*''[[Record Sheets: 3055/3058]]''
*[[Record Sheets: Upgrades]]
+
*''[[Record Sheets: 3058 Upgrade]]''
*[[Technical Readout: 3058]]
+
*''[[Record Sheets: Upgrades]]''
*[[Technical Readout: 3058 Upgrade]]
+
*''[[Technical Readout: 3058]]''
 
+
*''[[Technical Readout: 3058 Upgrade]]''
==Notes==
 
<references/>
 
  
  

Revision as of 09:41, 14 April 2010

Turkina
Turkina
Production information
Manufacturer Complex Beta, Olivetti Weapons
Model Prime
Class Assault
Cost 26,940,470 C-bills
Technical specifications
Mass 95 tons
Chassis JF Standard
Armor JF Standard
Engine 285 JF Extralight
Speed 54 km/h
Jump Jets 3 JF Standard
Armament

Primary Configuration

BV (1.0) 2,759[1]
BV (2.0) 2,944


Description

The Turkina is a powerful OmniMech that entered service with Clan Jade Falcon following the end of the Refusal War. In a design oddity, the Turkina mounts enough jump jets to vault 90 meters hardwired onto the frame, rather than using them in modular pods. While this simplified repair, it also uses tonnage that could be devoted to other systems when a mission does not call for jumping. Designers also included fifteen double heat sinks, four more than could be fit into the engine, so they are fixed in the torso.[1]

The Turkina is named after the Turkina, the first Jade Falcon to be tamed, who inspired the leaders of Clan Jade Falcon in its early days. The name of the Turkina Keshik is also derived from this bird.

Armament

The Turkina has forty-two tons available for modular pods. The primary configuration is armed for long-range combat with twin ER PPCs, LRM-15s, and LB-X Autocannon/5s. Four extra double heat sinks keeps heat manageable, while enough ammunition is mounted to keep the Turkina in the fight for extended periods.[2]

Variants

  • Alt. Config. A - The first alternate configuration is well-supplied with ammunition for its paired Gauss Rifles and LRM-20s. BV (1.0) = 2,812[2], BV (2.0) = 2,906

References

  1. 1.0 1.1 Technical Readout: 3058 Upgrade, p. 192
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Technical Readout: 3058 Upgrade, p. 193

Bibliography