This article is about the OmniMech. For other uses, see Turkina (disambiguation).
Production information
Manufacturer Complex Beta[1]

Olivetti Weapons[1]

Production Year 3052[2]
Model Prime[1]
Class Assault
Cost 26,940,470 C-bills
Technical specifications
'Mech type Clan OmniMech
Mass 95 tons
Chassis JF Standard
Armor JF Standard
Engine 285 JF Extralight
Communications System JF Integrated
Targeting Tracking System Series JFIX (CB)

Olivetti Pinpoint Advanced (OW)

Heat Sinks 15 double
Speed 54 km/h
Jump Jets JF Standard

Primary Configuration

BV (1.0) 2,759[3][4]
BV (2.0) 2,944[1][5]


The Turkina is a powerful OmniMech that was first seen in the Turkina Keshik at the Battle of Tukayyid, and entered general service with Clan Jade Falcon following the end of the Refusal War. In a design oddity, the Turkina mounts enough jump jets to vault 90 meters hardwired onto the frame, rather than using them in modular pods. While this simplified repair, it also uses tonnage that could be devoted to other systems when a mission does not call for jumping. Designers also included fifteen double heat sinks, four more than could be fit into the engine, so they are fixed in the torso.[3]

The Turkina is named after Turkina, the first Jade Falcon to be tamed, who inspired the leaders of Clan Jade Falcon in its early days. The name of the Turkina Keshik is also derived from this bird.[6]

Weapons and Equipment[edit]

The Turkina has 42 tons available for modular pods. The primary configuration is armed for long-range combat with twin ER PPCs, LRM-15s, and LB 5-X Autocannons. Four extra double heat sinks keeps heat manageable, while enough ammunition is mounted to keep the Turkina in the fight for extended periods.[7]


  • Alternate Configuration A 
    The first alternate configuration is well supplied with ammunition for its paired Gauss rifles and LRM-20s.[1] BV (1.0) = 2,812[7][8], BV (2.0) = 2,906[1][9]
  • Alternate Configuration E 
    This powerful close range variant is equipped with six Streak SRM-6, and a HAG 40. BV (2.0) = 3,147[17]
  • Alternate Configuration M 
    Each arm of this Turkina configuration carries an ER Large Laser, LB 2-X AC, and an LB 5-X AC, plus a ton of ammunition for each autocannon. These are supplemented by an LRM-5 in each side torso and a center torso mounted Medium Pulse Laser. Sixteen double heat sinks are carried as well. BV (2.0) = 2,495[21]
  • Alternate Configuration T 
    The left and right torso carry a Streak LRM-15 and ton of ammunition. The left arm carries a pair of ProtoMech AC/8s and two tons of AC ammunition, while the right arm carries a pair of ER PPCs. BV (2.0) = 3,080[22]
  • Alternate Configuration U 
    Designed for space operations, this Turkina configuration mounts several experimental systems. A BattleMech HarJel System protects the torso against breaches, and two Liquid Storage tanks provide additional fuel for the jump jets. A Coolant Pod can quickly dissipate the heat built up by the ten ER Small Lasers, twin LRM-15s, and ATM-9. An Active Probe allows the Turkina U to find enemy forces, and the Talons mounted in each leg prevent the Turkina from floating away from the hull. To provide additional protection the Liquid Storage tanks, Harjel systems, and Coolant Pod have all been armored against enemy fire. BV (2.0) = 2,520[23]
  • Alternate Configuration X 
    The X variant is configured for fire support with an LRM-20 slaved to an Artemis V FCS mounted in each arm. These launchers are backed up by six Medium Pulse Lasers and an ECM system. Talons are mounted on each foot for inflicting additional damage from kick attacks. BV (2.0) = 3,067[24]
  • Alternate Configuration Z 
    The Z variant was developed by The Society. Four iATM 12 systems provide heavy firepower, while the Nova CEWS and Light TAG provide additional targeting data and target designation abilities. Most frightening is the Turkina Z's ten tons of ammunition space which ensures it will stay in the fight for a long time.[25]

Design Quirks[edit]

The Turkina has the following Design Quirk:[26][27]




  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 Technical Readout: Clan Invasion, pp. 78–79: "Turkina"
  2. MUL online date for the Turkina
  3. 3.0 3.1 Technical Readout: 3058 Upgrade, p. 192
  4. Record Sheets: 3058 Upgrades, p. 341
  5. Record Sheets: 3058 Unabridged (Clan & Star League), p. 199
  6. Jade Falcon Sourcebook, p. 9-11 - "Legend of Turkina"
  7. 7.0 7.1 7.2 7.3 7.4 7.5 Technical Readout: 3058 Upgrade, p. 193
  8. Record Sheets: 3058 Upgrades, p. 342
  9. Record Sheets: 3058 Unabridged (Clan & Star League), p. 200
  10. Record Sheets: 3058 Upgrades, p. 343
  11. Record Sheets: 3058 Unabridged (Clan & Star League), p. 201
  12. Record Sheets: 3058 Upgrades, p. 344
  13. Record Sheets: 3058 Unabridged (Clan & Star League), p. 202
  14. Record Sheets: 3058 Upgrades, p. 345
  15. Record Sheets: Upgrades, p. 153
  16. Record Sheets: 3058 Unabridged (Clan & Star League), p. 203
  17. Record Sheets: 3058 Unabridged (Clan & Star League), p. 204
  18. Record Sheets: 3058 Upgrades, p. 346
  19. Record Sheets: Upgrades, p. 154
  20. Record Sheets: 3058 Unabridged (Clan & Star League), p. 205
  21. Recognition Guide: ilClan, vol. 16, p. 39
  22. Recognition Guide: ilClan, vol. 16, p. 37
  23. Record Sheets: 3085 Unabridged — Old is the New New, p. 149
  24. Record Sheets: 3058 Unabridged (Clan & Star League), p. 206
  25. The Wars of Reaving Supplemental, p. 85
  26. BattleMech Manual, p. 95: "BattleMech Quirk Table"
  27. BattleMech Manual Errata (Version 6.01), p. 9: "BattleMech Quirk Table"