Difference between revisions of "Bannockburn's Bandits"

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{{infoBoxMilitaryCommand
{{infoBoxMercUnit
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| image         = [[Image:Bannockburns Bandits logo.png|191px|Insignia of Bannockburn's Bandits]]
| image     = [[Image:Bannockburns_bandits.jpg]]
+
| Designation    = Bannockburn's Bandits
| unitname  = Bannockburn’s Bandits
+
| formed        =  
| year      = 3067
+
| Disbanded      =  
| commander = Colonel David Bannockburn
+
| Previous Designation =  
| jumpships = no
+
| Nickname      =  
| dropships = yes
+
| Affiliation    = Mercenary
| aero      = yes
+
| Parent Command = Independent
| armor    = no
+
| Sub-Command    =  
| infantry  = yes
 
 
}}
 
}}
  
 
==History==
 
==History==
  
Bannockburn's Bandits are a Mercenary unit that attempts to hold to the traditions and honors of an earlier, perhaps more civilized time. Though they do not hold the vaunted history of such notable legions as the [[Eridani Light Horse]] or the [[Northwind Highlanders]], Bannockburn's Bandits hold fast to a series of traditions and rituals they have created in this current era of war.
+
'''Bannockburn's Bandits''' are a mercenary unit that attempts to hold to the traditions and honors of earlier societies. Though they do not hold the vaunted history of such notable units as the [[Eridani Light Horse]] or the [[Northwind Highlanders]], Bannockburn's Bandits hold fast to a specific series of traditions and rituals.
  
Though little is known of the history of Bannockburn's Bandits prior to their initial contract with the [[Taurian Concordat]] in [[2997]], it is known they original hale from the Inner Sphere and left it on unfriendly terms due to their treatment by [[Draconis Combine]]. <ref>''The Periphery''</ref>
+
Though the history of Bannockburn's Bandits prior to their initial contract with the [[Taurian Concordat]] in [[2997]] is sparse, it is known they originally hail from the Inner Sphere and left it on unfriendly terms due to their treatment by the [[Draconis Combine]].<ref name=TP-79/>
  
Since that initial contract the Bandits have been a fixture in the [[Taurian Concordat]] and have loyally served in defense of Concordat citizenry ever since. They have served consecutive contracts and show no signs of breaking the faith with the Concordat and their peoples. Most recently, the Bandits refused to sign with the breakaway [[Calderon Protectorate]], going so far as to publicly and harshly rebuke the offer, though it was on the surface a much more lucrative contract.<ref>''Mercenaries Supplement Revised''</ref>
+
Since that initial contract the Bandits have been a fixture in the [[Taurian Concordat]] and have loyally served in its defense ever since. They have served consecutive contracts and show no signs of breaking the faith with the Concordat and its people. Most recently, the Bandits refused to sign with the breakaway [[Calderon Protectorate]], going so far as to publicly and harshly rebuke the offer, though it was on the surface a very lucrative contract.<ref name=FMMRp41>''Field Manual: Mercenaries, Revised'', p. 41</ref>
  
Because of this and their exemplary service to the [[Taurian Concordat]] as well as their participation in the [[Pleiades Cluster]] campaign, the [[Battlemech]]s of the Bandits have been upgraded to the best technologies available in the Concordat, with over 45% of the units Mech having the more advanced [[Inner Sphere]] technologies installed.<ref>''Mercenaries Supplement''</ref><ref>''Mercenaries Supplement Revised''</ref>
+
Due to this and their exemplary service, as well as their participation in the [[Pleiades Cluster]] campaign, the [[BattleMech]]s of the Bandits have been upgraded to the best technologies available in the Concordat, with over 45% of the unit's 'Mechs having the more advanced [[Inner Sphere]] technologies installed.<ref name=MSp69>''Mercenaries Supplemental'', p. 69</ref><ref name=FMMRp41/>
  
 
== Current Assignment ==
 
== Current Assignment ==
  
Garrison and onsite defensive duties at the [[Pinard Protectorates Limited]] factory complex on [[MacLeod's Land]] in the [[Taurian Concordat]]
+
The Bandits are currently on garrison/defensive duties at the [[Pinard Protectorates Limited]] factory complex on [[MacLeod's Land]] in the [[Taurian Concordat]].
<ref>''Objective Raids''</ref><ref>''Mercenaries Supplement Revised''</ref><ref>''Periphery''</ref>
+
<ref name=ORp49+>''Objective Raids'', pp. 49, 157–158</ref><ref name=FMMRp41/><ref name=TP1Ep50>''The Periphery, First Edition'', p. 50</ref>
  
==Support==
+
==Officers==
The techs can cover 75% of the unit repairs and have integral [[DropShip]] support.<ref>''The Periphery''</ref>
+
{| class="wikitable"
 +
|-
 +
! scope="col" width="220" style="background: #dedede;" | Rank
 +
! scope="col" width="220" style="background: #dedede;" | Name
 +
! scope="col" width="220" style="background: #dedede;" | Command
 +
|-
 +
| colspan="4" style="background: #efefef;" | '''Commanding Officers of Bannockburn's Bandits'''
 +
|-
 +
| [[Colonel]]||[[David Bannockburn]]||[[3025]]<ref name=TP-79>''The Periphery, First Edition'', p. 79</ref>
 +
|-
 +
| [[Colonel]]||[[Sylvia Bannockburn]]||[[3054]]<ref name=FMMRp41/>
 +
|-
 +
| [[Colonel]]||[[David Bannockburn]]||[[3059]] - [[3067]]<ref name=FMMercsp112/><ref name=FMMRp41/>
 +
|-
 +
|}
 +
 
 +
==Tactics==
 +
 
 +
The predominantly [[BattleMech#Light|light]] [[BattleMech]]s of the Bandits support their preferred fast strike and fade tactics.<ref name=TP1Ep50/> These attacks are further supported by the unit's integral aerospace and artillery assets. In defensive actions the Bandits prefer attacking the exposed flanks of their opponents, while on the offense their preferred doctrine focuses on demoralizing the enemy by utilizing fast-hitting and unpredictable attacks.<ref name=FMMRp41/>
  
==Dragoon Ratings==
+
==Composition History==
  
'''Dragoon Rating: C''' <ref>''Mercenaries Supplement Revised''</ref>
+
===3025===
 +
Bannockburn's Bandits
 +
:*CO: Colonel David Bannockburn<ref name=PryBk1stEdp81>''The Periphery, First Edition'', p. 81</ref>
 +
:Leslie's Lancers (Veteran/Reliable)<ref name=PryBk1stEdp81/>
 +
:*CO: Major Arnold Leslie<ref name=PryBk1stEdp81/>
 +
:Nathan's Commandos (Regular/Reliable)<ref name=PryBk1stEdp81/>
 +
:*CO: Major Pete Nathan<ref name=PryBk1stEdp81/>
  
==Composition==
+
===3054===
===3067===  
 
  
'''Mech Assets'''
+
'''Mech Assets''' (2 [[Battalion]]s/Regular/Reliable)<ref name=ORp49+/>
+
*CO: Colonel Sylvia Bannockburn
1 company and 2 Battalions, Veteran/Reliable
 
  
''Headquarters Company''
+
'''Morgan's Lancers'''
:CO: Colonel David Bannockburn
+
:*CO: Major Katherine Morgan
::Preferred Tactics: Fast reaction and flank defense force
 
::Notes: Support, [[Dropship]] assets and technical personel of the unit are assigned to this company
 
  
''1st Battalion''
+
'''Carter's Commandos'''
:XO: Lt. Colonel Katherine Morgan
+
:*CO: Major Isaac Carter
::Preferred Tactical Doctine: Ground based recon and spotting, Fast strike at enemy weak points. Trains in light Calvary tactics
 
::Note: Unit has Reputation of stability under severe pressure
 
  
''2nd Battalion''
+
===3059===
:XO: Major Isaac Carter
+
'''Bannockburn's Bandits''' (2 Battalions/Veteran/Reliable)<ref name=FMMercsp112>''Field Manual: Mercenaries'', p. 112</ref>
::Preferred Tactical Doctrine: Specialized in reat area strikes and infiltration
+
:* CO: Colonel David Bannockburn<ref name=FMMercsp112/>
::Note: Short one company after the [[Trinity Alliance]]s [[Pleiades Cluster]] campaigns. Survivors of the decimated India company have been reassigned to David and Echo companies to fill their TO&E
+
: Note: At this point in time the unit was stationed on [[MacLeod's Land]].<ref name=FMMercsp112/>
  
'''Aerospace Assets'''
+
===3067===
  
1 Squadron Veteran/Reliable
+
'''Mech Assets''' (1 [[Company]] and 2 [[Battalion]]s/Veteran/Reliable)<ref name=FMMRp41/>
  
''Bannockburn Aerospace''
+
'''Headquarters Company'''
 +
*CO: Colonel David Bannockburn
 +
- Preferred Tactics: Fast reaction and flank defense force
 +
- Notes: Support, [[DropShip]] assets and technical personnel of the unit are assigned to this company
  
:CO: CWO Harriet Swiller
+
'''1st Battalion'''
::3 Lances individually assigned in support of the Mech battalions and the headquarters company
+
:*XO: Lt. Colonel Katherine Morgan
 +
:-Preferred Tactical Doctrine: Ground based recon and spotting, fast strike at enemy weak points. Trained in light cavalry tactics
 +
:-Note: Unit has Reputation of stability under severe pressure
  
'''Infantry Assets'''
+
'''2nd Battalion'''
 +
:*XO: Major Isaac Carter
 +
:-Preferred Tactical Doctrine: Specialized in rear area strikes and infiltration
 +
:-Note: Short one company after the [[Trinity Alliance]]'s [[Pleiades Cluster]] campaigns. Survivors of the decimated India company have been reassigned to David and Echo companies to fill their TO&E
  
2 Companies Veteran/Reliable
+
'''Aerospace Assets''' (1 [[Squadron]]/Veteran/Reliable)<ref name=FMMRp41/>
  
''The Bandits Boys''
+
'''Bannockburn Aerospace'''
 +
:*CO: CWO Harriet Swiller
 +
:-3 Lances individually assigned in support of the 'Mech battalions and the headquarters company
  
:CO: Major Benedict Washington III
+
'''Infantry Assets''' (2 Companies/Veteran/Reliable)<ref name=FMMRp41/>
::Golf and Huey companies are mechanised and trained in anti-Mech tactics.
 
::Independent commands under the current organization of the Bandits
 
  
<ref>''Mercenaries Supplement Revised''</ref>
+
'''The Bandit's Boys'''
 +
:*CO: Major Benedict Washington III
 +
:-Golf and Huey companies are mechanized and trained in anti-'Mech tactics
 +
:-Independent commands under the current organization of the Bandits
  
== Tactical Doctrine==
+
Dragoon Rating: C<ref name=FMMRp41/>
  
The predominately Light [[Battlemech]]s of the Bamdits supports their preffered fast strike and fade tactics.<ref>''The Periphery''</ref> These attacks are further supported by the units integral Aerospace and artillery assets. In defensive actions the Bandits prefer attacking the exposed flanks of their opponents, while on offense their preferred tactical doctrine focuses on demoralizing the enemy, utilizing fast hitting rear area and suprise attacks.<ref>''Mercenaries Supplement Revised''</ref>
+
==Support==
 +
The techs can cover 75% of the unit repairs and have integral [[DropShip]] support.<ref name=TP1Ep50/>
  
 
==References==
 
==References==
 
<references />
 
<references />
 +
 
==Bibliography==
 
==Bibliography==
*''[[Periphery]]''
+
* ''[[Field Manual: Mercenaries, Revised]]''
*''[[The Periphery]]''
+
* ''[[Mercenaries Supplemental]]''
*''[[Objective Raids]]''
+
* ''[[Objective Raids]]''
*''[[Mercenaries Supplemental Update]]''
+
* ''[[The Periphery (sourcebook)|The Periphery]]''
*''[[Field Manual: Mercenaries Revised]]''
+
* ''[[The Periphery, 2nd Edition (sourcebook)|The Periphery, 2nd Edition]]''
 +
 
  
 
[[Category:Mercenary Commands|Bannockburn's Bandits]]
 
[[Category:Mercenary Commands|Bannockburn's Bandits]]

Revision as of 19:32, 27 September 2023

Insignia of Bannockburn's Bandits
Bannockburn's Bandits
Affiliation Mercenary
Parent Command Independent

History

Bannockburn's Bandits are a mercenary unit that attempts to hold to the traditions and honors of earlier societies. Though they do not hold the vaunted history of such notable units as the Eridani Light Horse or the Northwind Highlanders, Bannockburn's Bandits hold fast to a specific series of traditions and rituals.

Though the history of Bannockburn's Bandits prior to their initial contract with the Taurian Concordat in 2997 is sparse, it is known they originally hail from the Inner Sphere and left it on unfriendly terms due to their treatment by the Draconis Combine.[1]

Since that initial contract the Bandits have been a fixture in the Taurian Concordat and have loyally served in its defense ever since. They have served consecutive contracts and show no signs of breaking the faith with the Concordat and its people. Most recently, the Bandits refused to sign with the breakaway Calderon Protectorate, going so far as to publicly and harshly rebuke the offer, though it was on the surface a very lucrative contract.[2]

Due to this and their exemplary service, as well as their participation in the Pleiades Cluster campaign, the BattleMechs of the Bandits have been upgraded to the best technologies available in the Concordat, with over 45% of the unit's 'Mechs having the more advanced Inner Sphere technologies installed.[3][2]

Current Assignment

The Bandits are currently on garrison/defensive duties at the Pinard Protectorates Limited factory complex on MacLeod's Land in the Taurian Concordat. [4][2][5]

Officers

Rank Name Command
Commanding Officers of Bannockburn's Bandits
Colonel David Bannockburn 3025[1]
Colonel Sylvia Bannockburn 3054[2]
Colonel David Bannockburn 3059 - 3067[6][2]

Tactics

The predominantly light BattleMechs of the Bandits support their preferred fast strike and fade tactics.[5] These attacks are further supported by the unit's integral aerospace and artillery assets. In defensive actions the Bandits prefer attacking the exposed flanks of their opponents, while on the offense their preferred doctrine focuses on demoralizing the enemy by utilizing fast-hitting and unpredictable attacks.[2]

Composition History

3025

Bannockburn's Bandits

  • CO: Colonel David Bannockburn[7]
Leslie's Lancers (Veteran/Reliable)[7]
  • CO: Major Arnold Leslie[7]
Nathan's Commandos (Regular/Reliable)[7]
  • CO: Major Pete Nathan[7]

3054

Mech Assets (2 Battalions/Regular/Reliable)[4]

  • CO: Colonel Sylvia Bannockburn

Morgan's Lancers

  • CO: Major Katherine Morgan

Carter's Commandos

  • CO: Major Isaac Carter

3059

Bannockburn's Bandits (2 Battalions/Veteran/Reliable)[6]

  • CO: Colonel David Bannockburn[6]
Note: At this point in time the unit was stationed on MacLeod's Land.[6]

3067

Mech Assets (1 Company and 2 Battalions/Veteran/Reliable)[2]

Headquarters Company

  • CO: Colonel David Bannockburn

- Preferred Tactics: Fast reaction and flank defense force - Notes: Support, DropShip assets and technical personnel of the unit are assigned to this company

1st Battalion

  • XO: Lt. Colonel Katherine Morgan
-Preferred Tactical Doctrine: Ground based recon and spotting, fast strike at enemy weak points. Trained in light cavalry tactics
-Note: Unit has Reputation of stability under severe pressure

2nd Battalion

  • XO: Major Isaac Carter
-Preferred Tactical Doctrine: Specialized in rear area strikes and infiltration
-Note: Short one company after the Trinity Alliance's Pleiades Cluster campaigns. Survivors of the decimated India company have been reassigned to David and Echo companies to fill their TO&E

Aerospace Assets (1 Squadron/Veteran/Reliable)[2]

Bannockburn Aerospace

  • CO: CWO Harriet Swiller
-3 Lances individually assigned in support of the 'Mech battalions and the headquarters company

Infantry Assets (2 Companies/Veteran/Reliable)[2]

The Bandit's Boys

  • CO: Major Benedict Washington III
-Golf and Huey companies are mechanized and trained in anti-'Mech tactics
-Independent commands under the current organization of the Bandits

Dragoon Rating: C[2]

Support

The techs can cover 75% of the unit repairs and have integral DropShip support.[5]

References

  1. 1.0 1.1 The Periphery, First Edition, p. 79
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 Field Manual: Mercenaries, Revised, p. 41
  3. Mercenaries Supplemental, p. 69
  4. 4.0 4.1 Objective Raids, pp. 49, 157–158
  5. 5.0 5.1 5.2 The Periphery, First Edition, p. 50
  6. 6.0 6.1 6.2 6.3 Field Manual: Mercenaries, p. 112
  7. 7.0 7.1 7.2 7.3 7.4 The Periphery, First Edition, p. 81

Bibliography