The Periphery, 2nd Edition (sourcebook)

This article is about the sourcebook. For other uses, see The Periphery.

The Periphery, 2nd Edition
Product information
Type Sourcebook
Development Bryan Nystul
Primary writing Christopher Hussey
Robert Cruz
Diane Piron-Gelman
Sharon Turner Mulvihill
Bryan Nystul
Pages 120
Cover artwork Les Dorscheid
Illustrations Tom Baxa
Peter Bergting
Larry MacDougall
Dave McKay
Mike Nielsen
Publication information
Publisher FASA
Product code 1692
First published 1996
ISBN-10 1555602762
Era Clan Invasion era


Published in 1996, The Periphery, 2nd Edition updates The Periphery, published in 1988 and is in turn updated in Field Manual: Periphery, published in 2001.

From the back cover[edit]

For centuries, the powers of the Inner Sphere have looked down on their brethren in the Periphery with thinly-veiled disgust. To the "civilized" worlds of humanity, the Periphery is a backwater, not a place where any respectable person would want to live. And many still remember that the nations of the Periphery fought tooth-and-nail against the Star League's attempt to unite all of humanity in a new golden age. Full of hardship, immorality, lawlessness and danger, it is a vast and little-understood region of space.

But that's not the whole story. The Periphery is all of the things that people say about it, but it is also much more. The Taurian Concordat has a better educational system than most Successor States. The citizens of the Magistracy of Canopus enjoy more freedoms than their counterparts in the Inner Sphere. Even the bandit kingdoms are getting into the act, with realms such as the Circinus Federation and the Marian Hegemony making moves towards legitimacy.

Following in the footsteps of ComStar's original Guide to the Periphery, this sourcebook updates our knowledge to the time after the initial Clan invasions, when many changes are taking place and important events are happening out in regions where no one is looking.


  • Introduction
  • The Periphery
    • In the Beginning
      • A Subtler War
    • A Ripple in the Tide
    • Current Situation

  • The Taurian Concordat
    • Beginnings
    • Star League and Succession Wars
    • Trouble Brewing
      • New Misfortune
      • Border Crisis
    • Changing of the Guard
      • Shadow Deals
      • The Final Straw
    • New Directions
    • Sociopolitical Structure
      • Government Structure
      • Taurian Nobility
      • Conditions for Citizenship
    • Cultural Structure
      • Religion and Philosophy
      • Education
      • The Arts
    • Domestic and Foreign Policy
    • Taurian Concordat Military
      • Uniforms
      • Enlisted Ranks
      • Officer Ranks
      • Structure of the TDF
    • The Taurian Defense Force
    • The Colonial Marshals
    • Personalities

  • Outworlds Alliance
    • Origins and History
      • President Neil Avellar
      • ComStar Arrives
      • Beginning of the End
      • A New Start
      • Continuing Opposition
    • Sociopolitical Structure
      • Government Structure
    • Cultural Structure
      • Religion and Philosophy
      • Education
      • The Arts
    • Interstellar Relations
      • Other Periphery Realms
      • ComStar and Word of Blake
    • Outworlds Alliance Military
      • Structure of the AMC
      • Uniforms
      • Enlisted Ranks
      • Officer Ranks
    • Alliance Military Corps
    • Personalities

  • Marian Hegemony
    • Foundation and Early History
    • Rise of Caesar Sean
      • Sean's Accession
      • The Clan invasion
      • Conquering the League
      • The Caesar and His Heir
    • Sociopolitical Structure
      • The People
      • The Senate
      • The Caesar
    • Interstellar Relations
    • Marian Hegemony Military
      • Force Composition and Tactics
      • Uniforms
      • Officer Ranks
    • The Marian Legions
    • Personalities

  • New Findings
    • Inner Sphere Holdings
      • ComStar
      • Federated Commonwealth
      • Draconis Combine
      • Free Worlds League
      • Capellan Confederation
    • New Discoveries
      • The Fate of the 295th
      • Farhome
      • The Chainelane Isles
      • The Wanderers
      • Alfirk
      • Hunter's Paradise

  • Rules
    • The Periphery Campaign
      • Life in the Periphery
      • Economy and Currency
      • Adventure Hooks
    • Optional Rules
      • Salvaging
      • Jury-Rigging with Bypass Kits
      • Patchwork Armor
    • Technical Readout

  • Archetypes
    • Bandit Caste MechWarrior
    • Colonial Marshal
    • Privateer MechWarrior
    • Prospector
  • Maps
  • Index