Gargoyle (Man O' War)

Gargoyle (Man O' War)
Gargoyle
Production information
Manufacturer Unknown
Model Man O' War
Class Assault
Technical specifications
Mass 80 tons
Chassis Standard
Armor Ferro-Fibrous
Engine 400 XL
Speed 86.4 km/h
Armament

Primary Configuration

BV (1.0) 1,342


Description

The Gargoyle is a powerful assault OmniMech that is capable of reaching ground speeds of up to 86.4 km/h with its massive 400 XL engine that make up over twenty percent of the 'Mechs mass. The Gargoyle was commonly seen among Clan Wolf forces during the Clan Invasion and earned the code name Man O' War from the Inner Sphere forces which had the misfortune of first facing this deadly machine. The 'Mech is built on a standard structure and has sixteen double heat sinks in its base chassis which can dissipate heat from most of the Gargoyles configurations quite effectively. The Gargoyle carries eleven tons of Ferro-Fibrous armor which is light for its size but provides protection equal to that of most heavy 'Mechs.

Armament

The Gargoyle is capable of engaging enemies at a variety of ranges in its primary configuration. For long range encounters the Gargoyle has two LB 5-X Autocannons that are capable of firing both solid rounds and cluster ammunition making the 'Mech effective against aircraft and vehicles. For short ranges the 'Mech has two SRM-6 launchers and a single ER Small Laser which provide adequate close in protection.

Alternate Configurations

  • Alt. Config. A - Also an effective all around 'Mech the A configuration ups the firepower with two ER PPCs as its primary long-range weapons. These are supported by a Large Pulse Laser for intermediate range engagements and a Medium Pulse Laser, ER Medium Laser, and ER Small Laser for close combat. BV (1.0) = 2,166
  • Alt. Config. B - Configured almost exclusively for long range combat, the B configuration of the Gargoyle carries a powerful Gauss Rifle backed up by an LRM-10 launcher linked to an Artemis IV FCS allowing it to keep its distance from enemy units. For self defense at short ranges, the 'Mech has a SRM-4 launcher also enhanced with an Artemis IV FCS. The main drawback to this configuration is its over reliance on ammunition based weaponry making it effective only so long as it has sufficient ammunition for its weapons. BV (1.0) = 1,631
  • Alt. Config. C - A dedicated close combat configuration the Gargoyle C carries as its primary weapon a powerful Ultra Autocannon/20 that has twice the rate of fire as a standard autocannon. This is supported by a brace of six ER Medium Lasers that make the 'Mech a highly effective brawler. To protect itself from infantry knee-capping attacks in an urban environment the 'Mech has three Anti-Personnel Pods. BV (1.0) = 1,969
  • Alt. Config. D - The D configuration of the Gargoyle is armed with two ER Large Lasers for long range combat. These are backed up for short range engagements with three highly accurate Medium Pulse Lasers and an ER Small Laser. The 'Mech is frighteningly accurate though due to its advanced Targeting Computer, which increases the accuracy of all the weapons in this configuration. BV (1.0) = 2,248
  • Alt. Config. H - Configured to take advantage of new Heavy Laser technology, the H configuration is a capable 'Mech at any range. For long range jousting with an enemy the 'Mech has an LRM-10 launcher. This is backed up by an Ultra Autocannon/10 and a new Heavy Large Laser for intermediate ranges. Finally, for added punch at close range the 'Mech has two ER Medium Lasers. BV (1.0) = 1,821

References