Rhino

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Rhino
Production information
Manufacturer Leopard Armor of Terra
Mission Fire Support
Type Tracked
Cost 4,288,500 C-bills
Technical specifications
Mass 80
Armor Pantherskin VII
Engine Pitban 240 Fusion Engine
Speed 54 km/h
Crew 6 (by rules)
Communications System Trannel GL5
Targeting Tracking System Trannel OT73L
Heat Sinks 10
Armament

2 x LRM-20s
2 x Medium Lasers
1 x LRM-10

BV (1.0) 904[1]
BV (2.0) 1,463[2][3]


Description

Designed in 2667, the Rhino was intended as a far more heavily armored version of the ubiquitous LRM Carrier. While carrying one less 20 tube launcher, the Rhino is covered in seventeen tons of Pantherskin VII armor, a whopping fifteen more than a Quik-based carrier can boast. However, as the crew members will readily and repeatedly attest, design considerations besides heavy armor and long-range firepower were clearly secondary. Crew comfort is non-existent, and notably absent from the Rhino is a Cellular Ammunition Storage Equipment system for the missile reloads, a significant drawback given that the vehicle is among the slowest military vehicles ever produced.[2][4][5]

Armament

Designed to anchor defensive lines, the Rhino mounts two Delta Dagger-20 LRM-20 launchers alongside a pair Starflash Medium Lasers in its turret, supported by a single Conan DT-10 LRM-10 mounted forward. The vehicle's total of four tons of LRM reloads (three for the LRM-20, and one for the LRM-10) compare favorably with the standard carrier, while the lasers allow it some defensive ability while retreating to rearm; however, the vehicle's extremely slow speed greatly hampers any retreat once engaged in battle.[2][4][5]

Variants

  • Royal - This version of the Rhino was used by the SLDF Royal units, taking advantage of the latest technology. By swapping out the standard engine for an XL model, several modifications to the armament were made. All the missile launchers were tied into Artemis IV fire control systems, and a Guardian ECM suite provided additional protection against electronic warfare. The medium lasers were traded out for pulse versions, and to provide extra defense an Anti-Missile System was mounted to the turret.[6] BV (2.0)= 1,670[7][8]
  • Flamer - This version of the Rhino drops the LRM 10 and replaces it with a SRM 6 and a pair of Flamers.[2] BV (2.0)= 1,439[9]
  • MG - This version of the Rhino drops the LRM 10 and replaces it with a SRM 6 and 3 Machine Guns with half a ton of ammo.[2] BV (2.0)= 1,444[10]
  • ML - This version of the Rhino drops the LRM 10 and replaces it with a SRM 6 and a pair of Medium Lasers.[2] BV (2.0)= 1,478[11]
  • SL - This version of the Rhino drops the LRM 10 and replaces it with a SRM 6 and 4 Small Lasers.[2] BV (2.0)= 1,464[12]

Gallery

References

  1. Combat Operations, p. 106
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Technical Readout: 3050 Upgrade, pp. 180-181, "Rhino Vehicle Profile"
  3. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 211
  4. 4.0 4.1 Technical Readout: 2750, pp. 116-117, "Rhino Vehicle Profile"
  5. 5.0 5.1 Technical Readout: 3050 Revised, pp. 220-221, "Rhino Vehicle Profile"
  6. Technical Readout: 3075, p. 169
  7. Record Sheets: 3075 Unabridged, p. 150
  8. Record Sheets: 3075 Unabridged - Age of War, p. 13
  9. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 212
  10. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 213
  11. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 214
  12. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 215

Bibliography