Sarna News: Bad 'Mechs - Icestorm

Difference between revisions of "Bug-Eye"

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{{Update Needed|[[Interstellar Players 3: Interstellar Expeditions]]}}
 
 
{{InfoBoxWarShip
 
{{InfoBoxWarShip
 
| image = [[Image:Bug-eye.jpg|191px]]
 
| image = [[Image:Bug-eye.jpg|191px]]
Line 7: Line 6:
 
| Tech Base = [[Terran Hegemony]]
 
| Tech Base = [[Terran Hegemony]]
 
| Cost =  
 
| Cost =  
| Introduced = [[2620]]
+
| Introduced = [[2620]]<ref name=TRO2750/><ref name="IP3:IEp113+"/>
| Mass = 6,100 tons
+
| Mass = 6,100 tons<ref name=TRO2750/><ref name="IP3:IEp113+"/>
| Length = 129 m
+
| Length = 129 m<ref name=TRO2750/><ref name="IP3:IEp113+"/>
| Safe Thrust = 2.5 g
+
| Sail Diameter = 86 m<ref name="IP3:IEp113+"/>
| Top Thrust = 4 g
+
| Safe Thrust = 2.5 g<ref name=TRO2750/><ref name="IP3:IEp113+"/>
| KF Drive Integrity = 2
+
| Top Thrust = 4 g<ref name=TRO2750/><ref name="IP3:IEp113+"/>
| Fuel = 320 tons
+
| Sail Integrity = 3<ref name="IP3:IEp113+"/>
| Tons/Burn-day = 2.82  
+
| KF Drive Integrity = 3<ref name="IP3:IEp113+">''Interstellar Players 3: Interstellar Expeditions'', p. 113-114, "Bug-Eye Class Surveillance WarShip"</ref>
 +
| Fuel = 96 tons<ref name="IP3:IEp113+"/>
 +
| Tons/Burn-day = 2.82<ref name=TRO2750/><ref name="IP3:IEp113+"/>
 
| LF Battery = None
 
| LF Battery = None
| Armament = 1 x [[Light NPPC]] <br> 2 x [[Large Laser]]s <br> 1 x [[AC/20]]
+
| Armament = 1 x [[PPC]]<ref name="IP3:IEp113+"/> <br> 2 x [[Large Laser]]s <br> 1 x [[AC/20]]
| Armor = 95 tons of Mitchell 6HY Standard
+
| Armor = 2 tons of [[Ferro-Aluminum]]<ref name="IP3:IEp113+"/>
| DropShip Capacity = None
+
| DropShip Capacity = None<ref name=TRO2750/><ref name="IP3:IEp113+"/>
| Crew = 20
+
| Crew = 8 officers<ref name="IP3:IEp113+"/> <br>39 Enlisted/Non-Rated<ref name="IP3:IEp113+"/> <br>1 Gunner<ref name="IP3:IEp113+"/> <br>12 Steerage Passengers<ref name="IP3:IEp113+"/>
| Grav Decks = None
+
| Grav Decks = None<ref name=TRO2750/><ref name="IP3:IEp113+"/>
| Escape Pods/Life Boats = 0
+
| Escape Pods/Life Boats = 0<ref name=TRO2750/><ref name="IP3:IEp113+"/>
| Heat Sinks = ???
+
| Heat Sinks = 105<ref name="IP3:IEp113+"/>
| Structural Integrity = 20
+
| Structural Integrity = 20<ref name=TRO2750/><ref name="IP3:IEp113+"/>
 
| BV (1.0) = ???
 
| BV (1.0) = ???
 +
| BV (2.0) = 1,169<ref name="IP3:IEp113+"/>
 
}}
 
}}
  
 
==Description==
 
==Description==
Surrounded by often belligerent neighbors, the [[Terran Hegemony]] placed high priority on surveillance vessels with abilities far in advance of anything the rest of the [[Inner Sphere]] powers could produce, with the '''''Bug-Eye''''' class being one of the most successful and long lived designs. Commissioned by the [[HAF]] to replace the aging ''[[Nightwing]]'' and ''[[Tracker]]'' vessels in [[2524]], the distinguished service record of the compact and highly complex ''Bug-Eye'' continued when it entered service with the [[SLDF|Star League Navy]] in [[2620]]. While a few examples survived the liberation of [[Terra]] and accompanied the [[Operation Exodus|Exodus]] fleet, the tactical role of the ''Bug-Eye'' has no place among the [[Clans]] who mothballed the design.<ref name=TRO2750/>
+
Surrounded by often belligerent neighbors, the [[Terran Hegemony]] placed high priority on surveillance vessels with abilities far in advance of anything the rest of the [[Inner Sphere]] powers could produce, with the '''''Bug-Eye''''' class being one of the most successful and long lived designs. Commissioned by the [[HAF]] to replace the aging ''[[Nightwing]]'' and ''[[Tracker]]'' vessels in [[2524]], the distinguished service record of the compact and highly complex ''Bug-Eye'' continued when it entered service with the [[SLDF|Star League Navy]] in [[2620]].<ref name=TRO2750/>
  
 +
The ''Bug-Eye'' was effectively obsolete in the Inner Sphere from [[2770]] onwards, although at least one vessel would find her way into service with the company [[Interstellar Expeditions]] as late as the thirty-first century.<ref name="IP3:IEp113+"/> While a few examples survived the liberation of [[Terra]] and accompanied the [[Operation Exodus|Exodus]] fleet, the tactical role of the ''Bug-Eye'' has no place among the [[Clans]] who mothballed the design.<ref name=TRO2750/>
 +
 +
The Terran Hegemony continued to operate ''Bug-Eye'' ships throughout the [[Star League]] era, keeping a watching eye on its neighbours and the [[Periphery]] states. The [[Hegemony Armed Forces]] spared no expense in equipping the ''Bug-Eye'' to be a premiere spy ship, giving over almost a tenth of the total mass of the ship to advanced equipment such as a large naval communications scanner suite, as well as a lookdown radar and hyperspectral scanner for observing locations on the ground. The ''Bug-Eye'' was kept intentionally to the size of common aerodyne [[DropShip]]s of the era such as the ''[[Buccaneer (DropShip)|Buccaneer]]'' and ''[[Baby Sylvester]]'' and was designed in such a fashion that with just a few weeks of work inside a shipyard, modular fittings could be embodied onto the ''Bug-Eye'' that would make it resemble other vessels both optically and thermally. This allowed the crew of the ''Bug-Eye'' to convincingly explain why the supposed DropShip didn't land on planets, by instead masquerading as DropShip designs such as passenger or luxury liners that didn't need to land.<ref name="IP3:IEp113+"/>
 +
 +
Common deployment tactics for the ''Bug-Eye'' included either jumping into a system alongside a civilian [[JumpShip]], arriving approximately twenty-eight kilometers apart - the minimum safe seperation between vessels - or instead jumping into the outer fringes of the system and then maneuvering to pass through a safe jump point as the JumpShip arrived.<ref name="IP3:IEp113+"/>
 +
 +
''Bug-Eyes'' were considered to be spartan vessels despite the generous amount of crew space aboard; the lack of any grav decks meant that personnel had to follow zero-g exercise regimens and undergo medical treatments to prevent bone deterioration, in addition to dealing with the constant stress of operating as the crew of a dedicated spyship.<ref name="IP3:IEp113+"/>
  
 
==Armament==
 
==Armament==
The class shines due to its large array of highly advanced passive stealth features. The ''Bug-Eye'' outwardly resembles various aerodyne merchant DropShips like ''[[Buccaneer (DropShip)|Buccaneer]]'' and ''[[Baby Sylvester]]'', and can mimic a wide variety of merchant-vessel call signs to mask its true identity. While looking like a DropShip, the ''Bug-Eye'' features two massive interplanetary drives which give it deceptive speed and agility, combined with one of the most compact [[Compact Kearny-Fuchida Drive|jump drives]] ever created, so small that a relatively tiny internally stored [[Jump Sail]] can charge it. All the [[Naval Comm-Scanner Suite|surveillance equipment]] is hidden by sliding panels or directly integrated into the hull, which is coated in special material which can absorb radar and seemingly disappear from enemy screens. With the class's role of surveillance, the ''Bug-Eye'' has extremely light offensive armament even compared to the [[DropShip]]s it resembles, with one HellStar naval class [[Light NPPC|Light Particle Projection Cannon]] mounted in the nose backed by two side facing [[Large Lasers]] and a single rear facing [[AC/20]].<ref name=TRO2750/>
+
The class shines due to its large array of highly advanced passive stealth features. While looking like a DropShip, the ''Bug-Eye'' features two massive interplanetary drives which give it deceptive speed and agility, combined with one of the most compact [[Compact Kearny-Fuchida Drive|jump drives]] ever created, so small that a relatively tiny internally stored [[Jump Sail]] can charge it. All the [[Naval Comm-Scanner Suite|surveillance equipment]] is hidden by sliding panels or directly integrated into the hull, which is coated in special material which can absorb radar and seemingly disappear from enemy screens.<ref name=TRO2750/> With the class's role of surveillance, the ''Bug-Eye'' has extremely light offensive armament even compared to the [[DropShip]]s it resembles, with one [[PPC]] mounted in the nose<ref name="IP3:IEp113+"/> backed by two side facing [[Large Lasers]] and a single rear facing [[AC/20]].<ref name=TRO2750/><ref name="IP3:IEp113+"/>
  
 
==Cargo==
 
==Cargo==
 
The compact ''Bug-Eye'' is considerably packed with surveillance equipment, with little cargo space beyond supplies for the crew.<ref name=TRO2750/>
 
The compact ''Bug-Eye'' is considerably packed with surveillance equipment, with little cargo space beyond supplies for the crew.<ref name=TRO2750/>
 
+
*Bay 1: 102 tons of cargo, 1 door<ref name="IP3:IEp113+"/>
  
 
==Variants==
 
==Variants==
 
With little solid information about the class ever revealed, no variants are known to exist.
 
With little solid information about the class ever revealed, no variants are known to exist.
  
 +
==See Also==
 +
* [[:Category:Individual Bug-Eye-class Vessels|List of named ''Bug-Eye'' class vessels.]]
  
 
==Note==
 
==Note==
Many special features mentioned for the ''Bug-Eye'' are incompatible with most WarShip rules, which led to the design being left out of ''[[Technical Readout: 3057]]'' and ''[[Technical Readout: 3057 Revised]]''.
+
Many special features originally mentioned for the ''Bug-Eye'' are incompatible with most WarShip rules, which led to the design being left out of ''[[Technical Readout: 3057]]'' and ''[[Technical Readout: 3057 Revised]]''.
 +
 
 +
The detail on the Bug-Eye was substantially revised when the entry was re-published in ''[[Interstellar Players 3: Interstellar Expeditions]]''; the changes are reflected in this article. Amongst the revisions were a substantial reduction in the fuel carried by the Bug-Eye, the replacement of the forward-mounted [[Light NPPC]] with a standard [[PPC]], an increase in the crew size and a reduction in the armor on the Bug-Eye from 95 tons of armor to just 2 tons.<ref name=TRO2750/><ref name="IP3:IEp113+"/>
  
 +
All crew quarters aboard the ''Bug-Eye'' are considered steerage quarters (5 tons per crewman) and the ''Bug-Eye'' has the Improved Communications and Obsolete/2770 Quirks.<ref name="IP3:IEp113+"/>
  
 
==References==
 
==References==
Line 50: Line 64:
  
 
==Bibliography==
 
==Bibliography==
*''[[Technical Readout: 2750]]''
+
* ''[[Interstellar Players 3: Interstellar Expeditions]]''
 +
* ''[[Technical Readout: 2750]]''
  
 
[[Category:WarShip classes]]
 
[[Category:WarShip classes]]
[[Category:Terran Hegemony WarShip classes]]
+
[[Category: Terran Hegemony WarShip classes]]

Revision as of 05:06, 1 April 2013

Bug-eye.jpg
Bug-Eye
Production information
Manufacturer Bowie Industries of Wasat[1]
Introduced 2620[1][2]
Use Surveillance
Tech Base Terran Hegemony
Technical specifications
Mass 6,100 tons[1][2]
Length 129 m[1][2]
Sail Diameter 86 m[2]
Fuel 96 tons[2]
Burn Rate
Safe Thrust 2.5 g[1][2]
Top Thrust 4 g[1][2]
Sail Integrity 3[2]
KF Drive Integrity 3[2]
LF Battery None
Armament 1 x PPC[2]
2 x Large Lasers
1 x AC/20
Armor 2 tons of Ferro-Aluminum[2]
DropShip Capacity None[1][2]
Crew 8 officers[2]
39 Enlisted/Non-Rated[2]
1 Gunner[2]
12 Steerage Passengers[2]
Grav Decks None[1][2]
Escape Pods/Life Boats 0[1][2]
Heat Sinks 105[2]
Structural Integrity 20[1][2]
BV (1.0) ???
BV (2.0) 1,169[2]

Description

Surrounded by often belligerent neighbors, the Terran Hegemony placed high priority on surveillance vessels with abilities far in advance of anything the rest of the Inner Sphere powers could produce, with the Bug-Eye class being one of the most successful and long lived designs. Commissioned by the HAF to replace the aging Nightwing and Tracker vessels in 2524, the distinguished service record of the compact and highly complex Bug-Eye continued when it entered service with the Star League Navy in 2620.[1]

The Bug-Eye was effectively obsolete in the Inner Sphere from 2770 onwards, although at least one vessel would find her way into service with the company Interstellar Expeditions as late as the thirty-first century.[2] While a few examples survived the liberation of Terra and accompanied the Exodus fleet, the tactical role of the Bug-Eye has no place among the Clans who mothballed the design.[1]

The Terran Hegemony continued to operate Bug-Eye ships throughout the Star League era, keeping a watching eye on its neighbours and the Periphery states. The Hegemony Armed Forces spared no expense in equipping the Bug-Eye to be a premiere spy ship, giving over almost a tenth of the total mass of the ship to advanced equipment such as a large naval communications scanner suite, as well as a lookdown radar and hyperspectral scanner for observing locations on the ground. The Bug-Eye was kept intentionally to the size of common aerodyne DropShips of the era such as the Buccaneer and Baby Sylvester and was designed in such a fashion that with just a few weeks of work inside a shipyard, modular fittings could be embodied onto the Bug-Eye that would make it resemble other vessels both optically and thermally. This allowed the crew of the Bug-Eye to convincingly explain why the supposed DropShip didn't land on planets, by instead masquerading as DropShip designs such as passenger or luxury liners that didn't need to land.[2]

Common deployment tactics for the Bug-Eye included either jumping into a system alongside a civilian JumpShip, arriving approximately twenty-eight kilometers apart - the minimum safe seperation between vessels - or instead jumping into the outer fringes of the system and then maneuvering to pass through a safe jump point as the JumpShip arrived.[2]

Bug-Eyes were considered to be spartan vessels despite the generous amount of crew space aboard; the lack of any grav decks meant that personnel had to follow zero-g exercise regimens and undergo medical treatments to prevent bone deterioration, in addition to dealing with the constant stress of operating as the crew of a dedicated spyship.[2]

Armament

The class shines due to its large array of highly advanced passive stealth features. While looking like a DropShip, the Bug-Eye features two massive interplanetary drives which give it deceptive speed and agility, combined with one of the most compact jump drives ever created, so small that a relatively tiny internally stored Jump Sail can charge it. All the surveillance equipment is hidden by sliding panels or directly integrated into the hull, which is coated in special material which can absorb radar and seemingly disappear from enemy screens.[1] With the class's role of surveillance, the Bug-Eye has extremely light offensive armament even compared to the DropShips it resembles, with one PPC mounted in the nose[2] backed by two side facing Large Lasers and a single rear facing AC/20.[1][2]

Cargo

The compact Bug-Eye is considerably packed with surveillance equipment, with little cargo space beyond supplies for the crew.[1]

  • Bay 1: 102 tons of cargo, 1 door[2]

Variants

With little solid information about the class ever revealed, no variants are known to exist.

See Also

Note

Many special features originally mentioned for the Bug-Eye are incompatible with most WarShip rules, which led to the design being left out of Technical Readout: 3057 and Technical Readout: 3057 Revised.

The detail on the Bug-Eye was substantially revised when the entry was re-published in Interstellar Players 3: Interstellar Expeditions; the changes are reflected in this article. Amongst the revisions were a substantial reduction in the fuel carried by the Bug-Eye, the replacement of the forward-mounted Light NPPC with a standard PPC, an increase in the crew size and a reduction in the armor on the Bug-Eye from 95 tons of armor to just 2 tons.[1][2]

All crew quarters aboard the Bug-Eye are considered steerage quarters (5 tons per crewman) and the Bug-Eye has the Improved Communications and Obsolete/2770 Quirks.[2]

References

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 Technical Readout: 2750, pp. 124-125, "Bug-Eye Ship Profile"
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22 2.23 2.24 2.25 2.26 2.27 2.28 2.29 Interstellar Players 3: Interstellar Expeditions, p. 113-114, "Bug-Eye Class Surveillance WarShip"

Bibliography