Difference between revisions of "Fiefdom of Randis"

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{{InfoBoxFactions
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| crest = Fiefdom of randis.gif
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| factionname = Fiefdom of Randis
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| timeperiod = [[2988]] - ?
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| classification = [[Periphery]]
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| systems = 1
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| capital = [[Randis IV]]
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| rulertitle = Grand Knight
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| military = [[Brotherhood of Randis]]
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| secretservice = n/a
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}}
  
Name: Fiefdom of Randis
 
  
Capital World: [[Randis IV]]
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The '''Fiefdom of Randis''' is a one-system [[Deep Periphery]] state arising from a declaration of solidarity by [[Erdelmaine Randis]], who simultaneously renamed the planet [[Randis IV]] and established the cultist [[Brotherhood of Randis]].
  
Number of Worlds: One
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==History==
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The fiefdom, formed by a group of religious warriors who patterned themselves as modern Knights Templar, consists of exactly one tropical world, Randis IV, located between the [[Outworlds Alliance]] and the [[Taurian Concordat]]. In [[2988]], Erdelmaine Randis, a disillusioned [[Marik]] [[MechWarrior]] commander, landed on the then-named Hope IV (also known as Lost Hope) while seeking a new purpose in life. He found it in the beleaguered population, suffering under harassment from [[Dispossessed]] MechWarriors and other disenfranchised pirates. By gathering together a small cadre of MechWarriors, he proclaimed the new Fiefdom of Randis was now under the protection of his Brotherhood of Randis. <ref name=p88-62>''[[The Periphery (sourcebook) (1988)]]'', p 62</ref><ref name=P88-129>''[[The Periphery (sourcebook) (1988)]]'', p 129</ref><ref name=P96-76>''[[The Periphery (sourcebook) (1996)]]'', p 76</ref>
  
Political Leader: Grand Knight [[Lucas Beckett]]
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The state enjoyed a meager but steady income, thanks in part to the Brotherhood's off-world contracts. The population numbered somewhere between three and five thousand, mostly unskilled laborers. Intentions to industrialize the state had not borne out, as the Brotherhood had instead focused on their training in the art of [[BattleMech]] combat to the exclusion of most everything else. <ref name=P88-129/>
  
Military Leader: Grand Knight Lucas Beckett
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After the accession of [[Galahad Frews]] to Grand Knight of the Brotherhood in [[3037]], the fiefdom began to enjoy a new found respect from its neighboring planets. Its status as trader stopover for repairs & resupply continued, but other than the existence as a protected realm, it held little value. By [[3047]], Frews' efforts at improving the planet had resulted in the small towns of Randis being connected by a modern transportation infrastructure, including rails, as well as each being equipped with storage and trading facilities. New spaceports were constructed to entice more off-world traders and the population had begun to develop their farms into more profitable enterprises. Though Frews was ousted from his position of leadership by [[Lucas Beckett]], he still had ample support and authority with the people, some who did prefer to see him once again as Grand Knight.<ref name=P96-76/><ref name=FMP-116>''[[Field Manual: Periphery]]'', p 116</ref>
  
Approximate Population: 8,000
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Reports available in [[3073]] suggested that the Fiefdom had the manufacturing capability to produce ammunition, though not components. Concern had been expressed regarding increased pirate attacks upon the world, with the suggestion the [[Word of Blake]], Outworlds Alliance or [[Taurian Concordat]] might have been behind them (possibly due to issues any of the three states had with the Brotherhood).<ref name=ISP2-40>''[[Jihad Conspiracies: Interstellar Players 2]]'', p 40-44</ref>
  
Self-Sufficiency Index: 88 percent
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===References In Fiction===
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In 3073, novelist [[Clyde Cutler]] released a book titled ''[[Dark Periphery]]'', in which he tied the events of the [[John Paul II Square Massacre]] to a missing construction crew from [[Sandro Manufacturing]], and finally to the Brotherhood on Randis IV. His novel suggested that the Brotherhood was charged with protecting the Vatican's historical valuables smuggled off [[Terra]] in [[2768]], basing this conjecture on their missions of (non-profit) mercy.<ref name=ISP2-40/>
  
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==Source Analysis==
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*The use of the report contained in [[Jihad Conspiracies: Interstellar Players 2]] is predicated on the use of the verifiable interviews of two historians on the ''[[Universal Truth]]'' program, as well as the interview of author [[Clyde Cutler]] on the same program. The novelization of the history of the Brotherhood is not afforded the same level of validity as the two historians' interview, due to its fictional nature.<ref name=ISP2-40/>
  
The '''Fiefdom of Randis''' is homebase for the [[Brotherhood of Randis]]. The Brotherhood itself is dedicated to both spiritual and humane ideals, with honor and justice being the most prevalent. Its current leader is a neophyte to the political make up of his region of space, however, making the not-insignificant Brotherhood potentially easy to influence.
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==See Also==
 
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*[[Brotherhood of Randis]]
Originally known as [[Hope IV]], no one can positively determine exactly when Randis was colonized; it somehow became a destination for the refugees and deserters looking to escape the ravages of the [[Succession Wars]]. Without the resources of a Great House or large corporation to underwrite their colonization efforts, the world's first inhabitants had to overcome both the vastness of space and their new home's native environment in order to build their new civilization. Many did not survive. Those that did, however, found at least a shadow of what they were looking for: a world far away from the war and intrigue plaguing the [[Inner Sphere]]. Though not immune to the problems of humanity, the people of the world, known as hope persevered.
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*[[Randis IV]]
 
 
As the Succession Wars dragged on, more and more of the dregs of humanity found their way into the [[Periphery]]. Piracy, always a problem that had plagued the outer reaches, became a veritable way of life as people became more and more disenfranchised during the long decades of war. This world, stranded among the vast expanses of space past the [[Taurian Concordat]], was no exception. The soldiers and citizens who simply sought a new life among the stars were forced to deal with local pirates just to survive. In many cases they turned directly to piracy, lured in by the potential rewards. It was during these "formative" years that they world slowly transformed into a crossroads of sorts, with pirates and other traders from across the Periphery using the system to trade and exchange their goods. The world's name changed to reflect its changed position, and it quickly became known as [[Lost Hope]].
 
 
 
It wasn't until the middle of the [[Third Succession War]] that matters began to change. [[Erdelmaine Randis]] left the [[Free Worlds League]]'s military in disgust, traveling for years throughout the Inner Sphere on a quest worth of Diogenes. With no simple answers at hand, he eventually found himself on Lost Hope amid a group of broken and dispirited MechWarriors who were looking for answers. Together, they found a new beginning. In [[2988]], Randis announced the formation of the Brotherhood of Randis. The people of the world rallied behind his cause and renamed the planet in honor of the man who brought about this change.
 
 
 
Since then, life on Randis has changed significantly for the better. The reforms of Erdelmaine Randis brought new hope, not only to his own people, but also to people scattered throughout the Periphery. As word of his work spread, a new generate of "seekers" found their way to Randis, hoping against hope that the rumors were true. The world's population grew slowly, and the influx of new dreams brought a renewed sense of pride in Randis' people and the quality of living grew.
 
 
 
Unfortunately, those same rumors also brought with them renewed raids and attacks, with the Brotherhood barely hanging on against the constant threat for the next half century. Even when there were no resources to try to plunder, shady [[MechWarriors]] came to Randis to prove themselves against the vaunted Brotherhood.
 
  
It wasn't until [[3037]] that Randis took its next and greatest leap, under the helm of [[Galahad Frews]]. The Brotherhood reevaluated itself and, after instituting a new training regimen, became the fighting force for which they have become known. Soon afterward, Randis became not only a lone haven for the free, but one rid of the daily threat of violence from outlaw bands.
 
  
Today, inhabitants have finally linked their cities by modern rail. The world's three largest cities have now turned into true commerce centers, each with its own spaceport. Though the standard of living still hovers below that of the average "civilized" world, life on Randis is the best it has even been, certainly better than most Periphery worlds can boast.
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==References==
 
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<references/>
Interstellar Relations
 
 
 
A mere blip on the map of any major power, the Fiefdom of Randis has no official contact with any nation. Both the [[Federated Commonwealth]] and the Taurian Concordat are aware of the tiny nation. Neither imposes any special requirements on those traveling to and from the world, with or without wares. The minions of the [[Tortuga Dominions]] are also well aware of Randis' existence, as are most pirates and outlaws operating on that side of the Periphery, especially following the Brotherhood's successful action on [[Antallos (Port Krin)|Antallos]] in [[3051]].
 
 
 
==See Also==
 
[[Brotherhood of Randis]]
 
  
  
[[Category: Periphery realms]]
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[[Category:Factions]][[Category:Periphery realms]]

Revision as of 00:39, 21 August 2008

Fiefdom of randis.gif
Fiefdom of Randis
Faction Profile
Time period: 2988 - ?
Classification: Periphery
Controlled systems: 1
Capital world: Randis IV
Ruler title: Grand Knight
Military: Brotherhood of Randis
Secret Service: n/a


The Fiefdom of Randis is a one-system Deep Periphery state arising from a declaration of solidarity by Erdelmaine Randis, who simultaneously renamed the planet Randis IV and established the cultist Brotherhood of Randis.

History

The fiefdom, formed by a group of religious warriors who patterned themselves as modern Knights Templar, consists of exactly one tropical world, Randis IV, located between the Outworlds Alliance and the Taurian Concordat. In 2988, Erdelmaine Randis, a disillusioned Marik MechWarrior commander, landed on the then-named Hope IV (also known as Lost Hope) while seeking a new purpose in life. He found it in the beleaguered population, suffering under harassment from Dispossessed MechWarriors and other disenfranchised pirates. By gathering together a small cadre of MechWarriors, he proclaimed the new Fiefdom of Randis was now under the protection of his Brotherhood of Randis. [1][2][3]

The state enjoyed a meager but steady income, thanks in part to the Brotherhood's off-world contracts. The population numbered somewhere between three and five thousand, mostly unskilled laborers. Intentions to industrialize the state had not borne out, as the Brotherhood had instead focused on their training in the art of BattleMech combat to the exclusion of most everything else. [2]

After the accession of Galahad Frews to Grand Knight of the Brotherhood in 3037, the fiefdom began to enjoy a new found respect from its neighboring planets. Its status as trader stopover for repairs & resupply continued, but other than the existence as a protected realm, it held little value. By 3047, Frews' efforts at improving the planet had resulted in the small towns of Randis being connected by a modern transportation infrastructure, including rails, as well as each being equipped with storage and trading facilities. New spaceports were constructed to entice more off-world traders and the population had begun to develop their farms into more profitable enterprises. Though Frews was ousted from his position of leadership by Lucas Beckett, he still had ample support and authority with the people, some who did prefer to see him once again as Grand Knight.[3][4]

Reports available in 3073 suggested that the Fiefdom had the manufacturing capability to produce ammunition, though not components. Concern had been expressed regarding increased pirate attacks upon the world, with the suggestion the Word of Blake, Outworlds Alliance or Taurian Concordat might have been behind them (possibly due to issues any of the three states had with the Brotherhood).[5]

References In Fiction

In 3073, novelist Clyde Cutler released a book titled Dark Periphery, in which he tied the events of the John Paul II Square Massacre to a missing construction crew from Sandro Manufacturing, and finally to the Brotherhood on Randis IV. His novel suggested that the Brotherhood was charged with protecting the Vatican's historical valuables smuggled off Terra in 2768, basing this conjecture on their missions of (non-profit) mercy.[5]

Source Analysis

  • The use of the report contained in Jihad Conspiracies: Interstellar Players 2 is predicated on the use of the verifiable interviews of two historians on the Universal Truth program, as well as the interview of author Clyde Cutler on the same program. The novelization of the history of the Brotherhood is not afforded the same level of validity as the two historians' interview, due to its fictional nature.[5]

See Also


References