Difference between revisions of "Gauss rifle"

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{{InfoBoxWeapon
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| name = Gauss Rifle
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| Type = Ballistic (Direct)
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| Tech Base = Clan / Inner Sphere (IS)
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| Year Availability =
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Clan = Unknown
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IS = [[3040]]
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| Heat =
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Clan = 1
 +
IS = 1
 +
| Damage =
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Clan = 15
 +
IS = 15
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| Minimum Range =
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Clan = 2
 +
IS = 2
 +
| Short Range =
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Clan = 1-7
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IS = 1-7
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| Medium Range =
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Clan = 8-15
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IS = 8-15
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| Long Range =
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Clan = 16-22
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IS = 16-22
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| Tons =
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Clan = 12
 +
IS = 15
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| Critical Slots =
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Clan = 6
 +
IS = 7
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| Ammo Per Ton =
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Clan = 8
 +
IS = 8
 +
| Cost (unloaded) =
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Clan = 300,000
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IS = 300,000
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| Ammo Cost (per ton) =
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Clan = 20,000
 +
IS = 20,000
 +
| BV (1.0) =
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Clan = 321
 +
IS = 321
 +
}}
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==Description==
 
The '''Gauss Rifle''' utilizes electromagnets to propel an excessively damaging slug to long distances, making it a devastating and lethal weapon. Unlike traditional ballistic weapons, the Gauss Rifle lacks any combusting propellant or other material, making the heat output almost unnoticeable. However, its effectiveness is limited by the heaviness of both the rifle and its ammunition, as well as the possibility that Gauss Rifles will explode upon suffering a critical hit.
 
The '''Gauss Rifle''' utilizes electromagnets to propel an excessively damaging slug to long distances, making it a devastating and lethal weapon. Unlike traditional ballistic weapons, the Gauss Rifle lacks any combusting propellant or other material, making the heat output almost unnoticeable. However, its effectiveness is limited by the heaviness of both the rifle and its ammunition, as well as the possibility that Gauss Rifles will explode upon suffering a critical hit.
  
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*[[Technical Readout: 2750]]
 
*[[Technical Readout: 2750]]
 
*[[Technical Readout: 3050]]
 
*[[Technical Readout: 3050]]
 +
*[[BattleTech Master Rules]]
 
*[[Technical Readout: 3060]]
 
*[[Technical Readout: 3060]]
 +
*[[Total Warfare]]
  
 
[[Category:Weapons]]
 
[[Category:Weapons]]
 
{{stub}}
 

Revision as of 16:35, 16 June 2007

Gauss Rifle
Production information
Type Ballistic (Direct)
Tech Base Clan / Inner Sphere (IS)
Year Availability Clan = Unknown

IS = 3040

Technical specifications
Heat Clan = 1

IS = 1

Damage Clan = 15

IS = 15

Minimum Range Clan = 2

IS = 2

Short Range Clan = 1-7

IS = 1-7

Medium Range Clan = 8-15

IS = 8-15

Long Range Clan = 16-22

IS = 16-22

Tons Clan = 12

IS = 15

Critical Slots Clan = 6

IS = 7

Ammo Per Ton Clan = 8

IS = 8

Cost (unloaded) Clan = 300,000

IS = 300,000

Ammo Cost (per ton) Clan = 20,000

IS = 20,000

BV (1.0) Clan = 321

IS = 321

Description

The Gauss Rifle utilizes electromagnets to propel an excessively damaging slug to long distances, making it a devastating and lethal weapon. Unlike traditional ballistic weapons, the Gauss Rifle lacks any combusting propellant or other material, making the heat output almost unnoticeable. However, its effectiveness is limited by the heaviness of both the rifle and its ammunition, as well as the possibility that Gauss Rifles will explode upon suffering a critical hit.

Models

The Gauss Rifle is manufactured on the following planets:

Brand Planet Company
Dragon's Fire Atreus Imperator Automatic Weaponry
Grizzard 200 New Earth Yankee Weapons Systems
Grizzard 210 New Earth Yankee Weapons Systems
Inokuma Betelgeuse Aldis Industries
Norse-Storm M-7D Loxley Norse-Storm Technologies Incorporated
Poland Main A New Syrtis Johnston Industries
Poland Main A Hesperus II Defiance Industries
Poland Main C New Syrtis Johnston Industries
Zeus Slingshot Stewart Corean Enterprises
Zhi-tong-yao Victoria Shengli Arms

References